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Re: [Infantry00 Thread] Hoshimachi Suisei - Quick Update [3/10/2024]

 April 06, 2024, 05:57:38 am View in topic context
 Posted by Infantry00  in [Infantry00 Thread] Hoshimachi Suisei - Quick Update [4/6/2024] (Started by Infantry00 March 03, 2024, 06:05:37 pm
 Board: Your Releases, 1.0+

I fixed some minor issue during on play test
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I tested Suisei on Stupa's Training. They can recover right out of the anti-air version of SPACE for Virtual GHOST. The cinematic still happens, but they won't receive any damage.
Fixed, I removed "trigger1 = !gethitvar(isbound)" on hit state, so they not recover anymore during on stupa's training mode

    

Re: [Infantry00 Thread] Hoshimachi Suisei - Initial Release [3/4/2024]

 March 10, 2024, 04:09:43 pm View in topic context
 Posted by Infantry00  in [Infantry00 Thread] Hoshimachi Suisei - Quick Update [4/6/2024] (Started by Infantry00 March 03, 2024, 06:05:37 pm
 Board: Your Releases, 1.0+

I found some issue for solving this problem, so I fixed a few tweaks.  Thanks for a feedback
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[Infantry00 Thread] Hoshimachi Suisei - Quick Update [4/6/2024]

 March 03, 2024, 06:05:37 pm View in topic context
 Posted by Infantry00  in [Infantry00 Thread] Hoshimachi Suisei - Quick Update [4/6/2024] (Started by Infantry00 March 03, 2024, 06:05:37 pm
 Board: Your Releases, 1.0+

Hoshimachi Suisei is a Vtuber member of "Hololive Production". She currently part of "Generation 0" along with Tokino Sora, Robocosan, AZKi, and Sakura Miko. She currently appeared in "Idol Showdown" fighting game series as an Alternate Timeline



Hoshimachi Suisei is out Now!
彗星の如く現れたスターの原石!アイドルVTuberの星街すいせいです!すいちゃんは~ 今日もかわい~!!



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Re: DoodleBob Remastered - Quick Update [10/07/2023]

 October 07, 2023, 04:24:59 pm View in topic context
 Posted by Infantry00  in DoodleBob Remastered - Quick Update [10/07/2023] (Started by Infantry00 June 24, 2023, 05:24:52 pm
 Board: Your Releases, 1.0+

This is a Quick Update for minor issues
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MoguMogu YUMMY! Dream Carnival - Stage Release

 July 12, 2023, 02:21:24 pm View in topic context
 Posted by Infantry00  in MoguMogu YUMMY! Dream Carnival - Stage Release (Started by Infantry00 July 12, 2023, 02:21:24 pm
 Board: Your Releases, 1.0+

    

Re: Spongebob The Sponge Revision by FelixMario and Infantry00 - Updated [2/12/2022]

 June 24, 2023, 05:26:54 pm View in topic context
 Posted by Infantry00  in Spongebob Revision Remastered by FelixMario and Infantry00 - Updated [6/24/2023] (Started by Infantry00 November 30, 2020, 12:53:44 pm
 Board: Your Releases, 1.0+

    

DoodleBob Remastered - Quick Update [10/07/2023]

 June 24, 2023, 05:24:52 pm View in topic context
 Posted by Infantry00  in DoodleBob Remastered - Quick Update [10/07/2023] (Started by Infantry00 June 24, 2023, 05:24:52 pm
 Board: Your Releases, 1.0+

DoodleBob is the property of SpongeBob SquarePants original series. He's the main antagonist in the episodes of "Frankendoodle" drawn by SpongeBob and 2nd appearance in "Doodle Dimension"

This Character was reworked with new gameplay mechanics





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Re: Tatsuya Shiba from DBFCI by Infantry00 - Update [6/16/2023]

 June 16, 2023, 07:29:51 am View in topic context
 Posted by Infantry00  in Tatsuya Shiba from DBFCI by Infantry00 - Updated [6/16/2023] (Started by Infantry00 February 05, 2022, 03:41:24 am
 Board: Your Releases, 1.0+

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Re: Tatsuya Shiba from DBFCI by Infantry00 - Quick Update [5/27/2022]

 May 27, 2022, 09:06:51 am View in topic context
 Posted by Infantry00  in Tatsuya Shiba from DBFCI by Infantry00 - Updated [6/16/2023] (Started by Infantry00 February 05, 2022, 03:41:24 am
 Board: Your Releases, 1.0+

2nd feedback:
-For the first one, I realize what causes the no helper 1100 debug error. You had to kept pressing a+c or x before the FIGHT animation plays when you're not able to move yet (Which is the command to activate Flash Cast) before the round starts. Doing this makes it possible to intentionally spam the debug error.
-Drifting Cloud still causes has no target with hit id -1 debug errors if the move does not connect.
-Mist Dispersion EX's follow up causes expression truncated to integer debug errors.
-Hayabusa EX still causes causes expression truncated to integer debug errors when it successfully connects.
-Activating Flash Cast still causes expression truncated to integer debug errors.
-Sonic End still causes an expression truncated to integer debug error when he snaps his fingers.
-For some reason, he slowly gains meter during the idle stance.

And since I mentioned Tomoka during a previous post months ago, I also found debug errors on her too and I didn't want to necrobump her release topic either:
-Ice Ages causes a state 20: has no helper 2020 debug error.
-Fireworks causes a state 2302: has no helper 2301 debug error.
-Rebound causes two has no target with hit id -1 debug errors.
-Trump Card causes causes expression truncated to integer debug errors.
-One Hand Shoot EX causes has no target with hit id -1 debug errors.
-Fireworks EX causes state 2402: has no helper 2300 debug errors.
-The startups of Shiny Gift and RO-KYU-BU! causes expression truncated to integer debug errors.
-For some reason, she also slowly gains meter during the idle stance.

The thing that kept getting the "no target with hit id -1" debug errors is the B-Ball used in the specials. When it comes to aesthetics for both, it's all good. But the debug errors are causing so much bloat to the engine.

Ohh..., I didn't test out in the 1.0 version I'm in 1.1

It seems fine in 1.1 but in 1.0 it still has an issue to deal with.
I gonna try to fix 1.0 selection since didn't have tested yet.
    

Re: Tatsuya Shiba from DBFCI by Infantry00 - Updated [5/25/2022]

 May 26, 2022, 09:02:38 pm View in topic context
 Posted by Infantry00  in Tatsuya Shiba from DBFCI by Infantry00 - Updated [6/16/2023] (Started by Infantry00 February 05, 2022, 03:41:24 am
 Board: Your Releases, 1.0+

Good thing you bumped the topic again, I got some more feedback as I found some very crucial issues and didn't want to bump it myself:
-Skipping his intro/winposes or restarting the round manually with debug mode will cause a has no helper 1100 debug error.
-5B, 5C, jA, jB and jC have various has no target with hit id -1 debug errors.
-Flash Cast causes expression truncated to integer debug errors.
-All versions of Mist Dispersion when used causes state 1100: has no helper 1100 debug errors.
-Drifting Cloud causes has no target with hit id -1 debug errors.
-Loop Cast EX causes a state 20: has no helper 1100 debug error.
-Hayabusa EX causes expression truncated to integer debug errors from state 1351 and 1156.
-Sonic End when it successfully connects causes expression truncated to integer debug errors.
-Using a Climax Art again right before the super background of the first one to disappears still causes the second one not to appear properly.

I started testing using debug mode a few months ago and didn't realize there were so many debug errors if I didn't had that on as I never seen this amount on a single character. It's like almost every single attack action will cause a debug error. You might want to fix these as the more debug flood you have, the more likely the game will crash in only just a few matches.

Ohh...  I didn't mention that, when I'm was in arcade mode or survival it possibly crash for some reason, but thanks I'll gonna fix these debug errors.

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Re: Tatsuya Shiba from DBFCI by Infantry00 - Updated [5/25/2022]

 May 26, 2022, 06:52:45 am View in topic context
 Posted by Infantry00  in Tatsuya Shiba from DBFCI by Infantry00 - Updated [6/16/2023] (Started by Infantry00 February 05, 2022, 03:41:24 am
 Board: Your Releases, 1.0+

Good thing you bumped the topic again, I got some more feedback as I found some very crucial issues and didn't want to bump it myself:
-Skipping his intro/winposes or restarting the round manually with debug mode will cause a has no helper 1100 debug error.
-5B, 5C, jA, jB and jC have various has no target with hit id -1 debug errors.
-Flash Cast causes expression truncated to integer debug errors.
-All versions of Mist Dispersion when used causes state 1100: has no helper 1100 debug errors.
-Drifting Cloud causes has no target with hit id -1 debug errors.
-Loop Cast EX causes a state 20: has no helper 1100 debug error.
-Hayabusa EX causes expression truncated to integer debug errors from state 1351 and 1156.
-Sonic End when it successfully connects causes expression truncated to integer debug errors.
-Using a Climax Art again right before the super background of the first one to disappears still causes the second one not to appear properly.

I started testing using debug mode a few months ago and didn't realize there were so many debug errors if I didn't had that on as I never seen this amount on a single character. It's like almost every single attack action will cause a debug error. You might want to fix these as the more debug flood you have, the more likely the game will crash in only just a few matches.

Ohh...  I didn't mention that, when I'm was in arcade mode or survival it possibly crash for some reason, but thanks I'll gonna fix these debug errors.
    

Re: Tatsuya Shiba from DBFCI by Infantry00 - Updated [2/19/2022]

 May 25, 2022, 05:37:45 pm View in topic context
 Posted by Infantry00  in Tatsuya Shiba from DBFCI by Infantry00 - Updated [6/16/2023] (Started by Infantry00 February 05, 2022, 03:41:24 am
 Board: Your Releases, 1.0+

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Re: Tatsuya Shiba from Dengeki Bunko Fighting Climax IGNITION by Infantry00

 February 19, 2022, 06:16:29 am View in topic context
 Posted by Infantry00  in Tatsuya Shiba from DBFCI by Infantry00 - Updated [6/16/2023] (Started by Infantry00 February 05, 2022, 03:41:24 am
 Board: Your Releases, 1.0+

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Re: Spongebob The Sponge Revision by FelixMario and Infantry00 - Updated [9/9/2021]

 February 12, 2022, 10:24:35 am View in topic context
 Posted by Infantry00  in Spongebob Revision Remastered by FelixMario and Infantry00 - Updated [6/24/2023] (Started by Infantry00 November 30, 2020, 12:53:44 pm
 Board: Your Releases, 1.0+

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Re: Tatsuya Shiba from Dengeki Bunko Fighting Climax IGNITION by Infantry00

 February 07, 2022, 05:30:15 am View in topic context
 Posted by Infantry00  in Tatsuya Shiba from DBFCI by Infantry00 - Updated [6/16/2023] (Started by Infantry00 February 05, 2022, 03:41:24 am
 Board: Your Releases, 1.0+

Never thought you would make your own Tatsuya too. I have some feedback after doing a quick test on him:
-His default palette on the def is not set to 1 (It will be palette 4 when testing).
-Impact Break and Hayabusa EX from a successful hit doesn't have a landing effect when he touches the ground.
-The super background on Sonic End and Cadenza doesn't appear if used twice consecutively (The first one misses while the second successfully hits).

I'm not too familiar with the style, so that's all I can find for now.

Just a hypothetical question, but will Tomoka Minato be updated to play like this style? Right now, her gameplay and aesthetics don't match Tatsuya or SpongeBob's. It actually would be nice to have both versions as the original is more closer to Dengeki Bunko, while the can be inspired by UNIB and Blazblue like them. I also never got around testing Spongebob either and don't want to necrobump his topic, but his super portrait on Emit Large Tomato Sauce is misaligned.

Thanks for the feedback.

    

Re: Tatsuya Shiba from Dengeki Bunko Fighting Climax IGNITION by Infantry00

 February 06, 2022, 06:43:56 am View in topic context
 Posted by Infantry00  in Tatsuya Shiba from DBFCI by Infantry00 - Updated [6/16/2023] (Started by Infantry00 February 05, 2022, 03:41:24 am
 Board: Your Releases, 1.0+

Thanks.

I will update soon if Tatsuya has an issue.
    

Tatsuya Shiba from DBFCI by Infantry00 - Updated [6/16/2023]

 February 05, 2022, 03:41:24 am View in topic context
 Posted by Infantry00  in Tatsuya Shiba from DBFCI by Infantry00 - Updated [6/16/2023] (Started by Infantry00 February 05, 2022, 03:41:24 am
 Board: Your Releases, 1.0+

Tatsuya Shiba is a Main Character of "Mahouka Koukou no Rettousei" Light Novel Series.
His effects are now accurate from the source since I remade his sprites and palettes if you compare to other versions.

Note: This Character is not accurate in DFCI. Inspired by UNIB and Blazblue





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More at: 
https://sites.google.com/site/infantry00blog/
    

DiGi Charat from Magical Heroine Plus by Infantry00 - Updated [6/16/2023]

 September 09, 2021, 12:36:57 pm View in topic context
 Posted by Infantry00  in DiGi Charat from Magical Heroine Plus by Infantry00 - Updated [6/16/2023] (Started by Infantry00 September 09, 2021, 12:36:57 pm
 Board: Your Releases, 1.0+

This version is now accurate in the same Doujin Game with New effects, Sound effects, and Voice clips used for "Super Heroine Chronicles". Unlike my oldest version





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Re: Spongebob The Sponge Revision by FelixMario and Infantry00 - Updated

 September 09, 2021, 12:28:47 pm View in topic context
 Posted by Infantry00  in Spongebob Revision Remastered by FelixMario and Infantry00 - Updated [6/24/2023] (Started by Infantry00 November 30, 2020, 12:53:44 pm
 Board: Your Releases, 1.0+

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Re: Spongebob The Sponge Revision by FelixMario and Infantry00 - Updated

 December 24, 2020, 10:01:11 am View in topic context
 Posted by Infantry00  in Spongebob Revision Remastered by FelixMario and Infantry00 - Updated [6/24/2023] (Started by Infantry00 November 30, 2020, 12:53:44 pm
 Board: Your Releases, 1.0+

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