YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

*
Chaotic_Soma is Offline
Contact Chaotic_Soma:

Chaotic_Soma

User

Messages by Chaotic_Soma

    

Re: Darkstalkers in POTS Style by varo_hades - Current: Demitri + B.B. Hood Updated

 October 11, 2018, 09:31:26 pm View in topic context

I have always wanted Darkstalkers characters in a CvS/POTS styled system and there has been so few created over the years that finding these characters are amazing!
I am in love with Anakaris, Bishamon, Sasquatch, Queen Bee and Victor!

Although I do have to report that I've had the same bug with Anakaris as mentioned above: His super when performed facing towards the left side of the screen causes the characters being locked in a custom state.

I really hope this is fixed soon!

Also, I really hope that you guys make Lord Raptor and Jedah sometime soon~
Especially Raptor, he is one of my favorite characters and yet there are no good conversions of him for Mugen.
    

How to remove AI from Muteki's characters.

 September 13, 2018, 05:56:50 pm View in topic context
 Posted by Chaotic_Soma  in How to remove AI from Muteki's characters. (Started by Chaotic_Soma September 13, 2018, 05:56:50 pm
 Board: M.U.G.E.N Configuration Help

Hi everyone, I've been playing Mugen for like a decade now and I can handle basic changes such as adjusting damage values, basic stats and including things such as win quotes but I can't for the love of god figure out how to remove the AI from these specific characters.

I read up other topics on the removal of AI and got the basic idea of what to look for but couldn't find the appropriate piece of code to adjust or null out.

For reference I recently downloaded all of his current Guilty Gear characters that were uploaded to his personal ONEDRIVE on Feb 1, 2017.
Here is the link to said ONEDRIVE:
https://onedrive.live.com/?authkey=%21AHiQCBHj6az5zwg&id=495747B6F9328805%21125&cid=495747B6F9328805

All of them have an AI.TXT file except for 8 of them.
For reference "anji_s" does not have an AI.TXT file and "AXL_GGXX" does.

Honestly I am seriously lost, if someone more competent than I could have a look over these, figure it out and show/explain what to do for these characters I'd greatly appreciate it!

And as a post script, if you have a better GG creator that has created the roster I'd love to know who they are!
(I went with Muteki because he has majority of the roster and was what I used back in the day, yet his AI is still atrocious.)

Thanks in advance.
    

Re: KOF Anthology All Characters Pack (Updated 16.07.22)

 January 31, 2017, 12:36:17 pm View in topic context
 Posted by Chaotic_Soma  in KOF Anthology All Characters Pack (Updated 24.01.22) (Started by dura7ll3ur September 13, 2015, 01:14:18 am
 Board: Edits & Addons 1.0+

I do have to point out that Alba Meira is missing a couple of things:

I'm finishing to edit the remaining characters right now. (about 50)
After that I will make the final little things on the screenpack.
And to finish I will go back to the first characters I edited and update some of them (some chars lacks lvl 2 hypers and have some minor bugs like you mentioned for Alba).


That sounds great!
Thanks for the quick reply it really makes the excitement for your release even stronger!
    

Re: KOF Anthology All Characters Pack (Updated 16.07.22)

 January 31, 2017, 06:29:36 am View in topic context
 Posted by Chaotic_Soma  in KOF Anthology All Characters Pack (Updated 24.01.22) (Started by dura7ll3ur September 13, 2015, 01:14:18 am
 Board: Edits & Addons 1.0+

I've been testing out a few of your characters and so far I'm pretty happy.

I do have to point out that Alba Meira is missing a couple of things:

The Wind animation on his QCF P move.
And by the sound of it the lightning spark on his 2xQCF P move.

That's what I can think of off the top of my head, I could check for more later if you wish but maybe this comment is enough for you to update him.

:D

Great work, looking forward to the finished results!
    

Re: Mech Zangief - Final Update Video

 May 31, 2011, 04:22:29 pm View in topic context
 Posted by Chaotic_Soma  in Mech Zangief - Final Update Video (Started by BC May 03, 2011, 03:55:55 pm
 Board: Projects

Hey BC, your character is looking amazing mate, but something is bothering me...

His size, I know that it fits in with the rest of your characters but on a roster of CvS sized characters he is just so very large and daunting. (Mainly from experience of playing with your regular 'gief)

Any chance of an alternate .def where he is sized smaller?
    

Re: A simple inquiry. Mugen 1.0

 December 15, 2010, 05:27:01 am View in topic context
 Posted by Chaotic_Soma  in A simple inquiry. Mugen 1.0 (Started by Chaotic_Soma December 15, 2010, 04:34:50 am
 Board: M.U.G.E.N Configuration Help

That was my suspicion as well, Thanks B.Wolf!
I guess I'll have to keep an eye out for anything wierd!
    

A simple inquiry. Mugen 1.0

 December 15, 2010, 04:34:50 am View in topic context
 Posted by Chaotic_Soma  in A simple inquiry. Mugen 1.0 (Started by Chaotic_Soma December 15, 2010, 04:34:50 am
 Board: M.U.G.E.N Configuration Help

Alright I recently upgraded to mugen 1.0 and I was really pleased with it, IT DOESN'T CRASSSH!! <3

Hmm yes, anyways I had obtained all the good 1.0 creations and was sorta bored with the small roster.. No Warusaki3, no K.O.D, no Vyn, no GM, no you get the point.

So Van's released Alfred the other day and because I really like the character design I downloaded him, I got no problems what so ever whilst playing!
After getting all of MugenTrinities creators works, I discovered that nothing happened to my game, no crashes, no little bugs in the character, everything was alright!

I am running in RC8, using the Epoch Screenpack at:
GameWidth = 640
GameHeight = 480

So I guess my question is, as long as a character doesn't cause debug flood, aka a well created character, I sould be fine running winmugen characters happily?

And if so what is the big difference between them and 1.0 exclusively, just little tweaks to gameplay and A.I?
    

Re: Alfred

 December 12, 2010, 03:23:23 am View in topic context
 Posted by Chaotic_Soma  in Alfred (Started by Vans December 05, 2010, 08:16:18 am
 Board: Your Releases, older Mugen

I Downloaded and tested Alfred this morning and he play quite nicely, as to be expected!!
I love all of your other creations, but I have updated to Mugen 1.0 and was just wondering if they will play fine with no problems on it?

I haven't spotted anything so far, but it's best to know if their is anything I should change?
Or if they are all fine to use :)
    

Re: Robo-Sol by Ukege updated 01/07/10

 July 02, 2010, 07:24:24 pm View in topic context
 Posted by Chaotic_Soma  in Robo-Sol by Ukege updated 01/07/10 (Started by Phantom Blood May 29, 2010, 07:23:25 pm
 Board: Found Releases

Oh wow! He now releases a Robo-Sol!!
I gotta say that I love this creators enthusiasm for the Robos!!
Nice work as usual *adds to his GG/aerial combo roster*
    

Re: KOFXIII

 July 02, 2010, 07:18:40 pm View in topic context
 Posted by Chaotic_Soma  in KOFXIII (Started by PotS February 18, 2010, 05:29:34 pm
 Board: Fighting Games

In before unnecessary hostility:

Mai
Yuri
King
Vice
Takuma
Hwa Jai (new)
K'
Kula
Maxima
Saiki (new)

for a roster of 36 characters, so far. Roughly 2000-level. Some speculate about Billy, Mary, Yamazaki and '98 Iori being added later.

Back to the current update, FUCK YEAH RYO.

Hmm Nice I certainly like the roster updates then, Thanks mate!
Athena looks quite good in that demo video, I'm looking forward to playing with her!
    

Re: Ken(sfa4) Updated 1/7/2010

 July 01, 2010, 06:44:12 pm View in topic context
 Posted by Chaotic_Soma  in Ken(sfa4) Updated 4/7/2010 (Started by BC June 27, 2010, 11:50:20 pm
 Board: Your Releases, older Mugen

Hmm nice it's been updated, When can we expect the other last released characters to be updated with the current system and tweaks?
    

Re: Pokemon Black and Pokemon White

 July 01, 2010, 06:43:21 pm View in topic context
 Posted by Chaotic_Soma  in Pokemon Black and Pokemon White (Started by spikeriley April 09, 2010, 07:21:25 am
 Board: Gaming

    

Re: Marvel vs. Capcom 3 FTW

 July 01, 2010, 06:41:45 pm View in topic context
 Posted by Chaotic_Soma  in Marvel vs. Capcom 3 FTW (Started by Titiln May 04, 2010, 12:34:27 am
 Board: Fighting Games

HOLY SHIIIZZZZ!!! Those gameplay videos are bloody unbelievable SERIOUSLY!!!
So what is everyone's interpretation so far?
Personally I think it look quite good and will be excellent when completed!
    

Re: KOFXIII

 July 01, 2010, 06:21:39 pm View in topic context
 Posted by Chaotic_Soma  in KOFXIII (Started by PotS February 18, 2010, 05:29:34 pm
 Board: Fighting Games

I have to say I only really started paying attention to 13 today and I have to say OMFG they have done sooo much to it, So far it looks reallly really good!!!

Umm can anyone tell me who has been added to the roster so far compared to 12?
(I've spotted a few but too many pages to go through looking for them all)
    

Re: Pokemon Black and Pokemon White

 July 01, 2010, 05:32:17 pm View in topic context
 Posted by Chaotic_Soma  in Pokemon Black and Pokemon White (Started by spikeriley April 09, 2010, 07:21:25 am
 Board: Gaming

Oh come on that video looks AMAZING I have to say that I really like the direction they are going with this current game, It looks like a Pokemon game but it looks DIFFERENT it has GROWN it's no longer something you would expect just little kids to play, Now here is hoping the storyline can match and it's not the same recycled tripe we have received all these years!

(EDIT) Also the grass starter for the win, It looks so chill let's hope it doesn't turn out like Treeko!
    

Re: Chun-Li

 June 30, 2010, 05:55:25 pm View in topic context
 Posted by Chaotic_Soma  in The great Joe updatening (also Chun-Li) (Started by Jmorphman June 01, 2010, 06:39:17 am
 Board: Projects

About the Tenshin Enbu do you really need it with all the other attacks, If yes go ahead!
Don't wanna oversaturate her!

Also she is looking pretty darn good so far, I enjoyed your Joe so looking forward to this release.
Good luck mate!
    

Re: Ken(sfa4)

 June 30, 2010, 05:15:16 pm View in topic context
 Posted by Chaotic_Soma  in Ken(sfa4) Updated 4/7/2010 (Started by BC June 27, 2010, 11:50:20 pm
 Board: Your Releases, older Mugen

lolwut.

- So you have over 90000 characters ?! ... :thumbsup:
- I'll send her to you, just send me 100$ through my paypal account. 8)
- Lifebars are for scrubs. Nobody plays with them nowadays. BC knows that, and that's why his screenshots have no lifebars. :yes:

LOL Cy doesn't remember me haha
I meant the characters from the project.
Nah I have a very select roster that I even tuned and coded in some of the characters to fix problems haha
I was just stating that his would be nice :P otherwise lol wouldn't have been used.

And I'm pretty sure wayyy back when the process started he had a set of lifebars *shrugs*

I'm only using the kof12 lifebars by kohaku, simple and useful.
    

Re: Ken(sfa4)

 June 30, 2010, 01:44:18 pm View in topic context
 Posted by Chaotic_Soma  in Ken(sfa4) Updated 4/7/2010 (Started by BC June 27, 2010, 11:50:20 pm
 Board: Your Releases, older Mugen

I have all the characters released so far then, Nice!

DO WANT ROSE!!!!    <_<        &gt;_&gt;    NAOOOOO!! lol S'allright.

I thought you had lifebars though didn't you have ones from looooong back?
    

Re: Kyko by Beppu & Panda updated 09/04/10

 June 30, 2010, 01:40:15 pm View in topic context
 Posted by Chaotic_Soma  in Kyko by Beppu & Panda updated 09/04/10 (Started by Phantom Blood April 01, 2010, 06:05:34 pm
 Board: Found Releases

I HAVE OBTAINED THE DIFFICULT TO OBTAIN KYKO!!! *DA DA DA DAAAAAAAAAA(LoZ fanfare)*
    

Re: CvS Holy Lilith (cvslilith_ex) [PATCH 1.0]

 June 30, 2010, 01:28:43 pm View in topic context
 Posted by Chaotic_Soma  in CvS Lilith/Holy Lilith (edit version) / UPDATE (Started by ドキドキドキドキドキドキ June 29, 2010, 01:50:16 pm
 Board: Edits & Add-ons

INCREASE YOUR PENIS SIZE ROSTER SIZE!!! Jksjks
So what else exactly has been changed to make her such a standout?
I shall test this and find out as well but yeahhhh...
CvS woot! *waves flag*   [size=5pt]that wasn't drippin in sarcasm![/size]