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TheFclass97

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Messages by TheFclass97

    

Card Saga Wars IKEMEN Ver. 0.1a

 June 24, 2018, 05:11:07 am View in topic context
 Posted by TheFclass97  in Card Saga Wars IKEMEN Ver. 0.1a (Started by TheFclass97 June 24, 2018, 05:11:07 am
 Board: IKEMEN Releases



Yup, it's real and yes, you can play it offline and online! Welcome back to this long lost project now public. Fee free to enjoy.




Original Post:  http://mugenguild.com/forum/topics/card-sagas-wars-prototype-ahruon-and-orkimides-184068.0.html

IKEMEN (Version 0.1 Alpha): http://www.mediafire.com/file/d8eddebuebqhb92/Card%20Saga%20Wars%20Online%200.1a.7z

Change list (yes, there were adjustments that HAD to be made:

Spoiler, click to toggle visibilty

------------------------------------------------
CREDITS
------------------------------------------------


- Ahruon & Orkimides for the original Card Saga Wars and Release
https://cardsagaswars.wordpress.com/2018/06/23/35/

- Card Saga Wars Discord Community for Bug reporting
https://discord.gg/FjJPFV6

- Rodknee and TheFclass97 for porting to IKEMEN and bug fixing
https://discord.gg/a8zKTrw (IKEMEN Discord)

- Special contribution from ROS for the Megaman X infinites

- Suehiro, Shin Lucho and K4thos for the IKEMEN Plus engine

- Elecbyte for the MUGEN engine

- and you... thank you...
    

Re: XXXTentacion is dead

 June 20, 2018, 09:48:46 pm View in topic context
 Posted by TheFclass97  in XXXTentacion is dead (Started by Ricepigeon June 19, 2018, 01:05:39 am
 Board: All That's Left

Always the irrational ones to ruin shit.
    

Re: Your Least Favorite Style of Characters?

 June 19, 2018, 11:49:10 pm View in topic context
 Posted by TheFclass97  in Your Least Favorite Style of Characters? (Started by EndlessDream June 18, 2018, 07:34:54 pm
 Board: M.U.G.E.N Discussion

Idk, Google and less ignorance?

And I guess to participate in the thread, characters who have odd button layouts and fuck with my muscle memory. There arent many, but I do remember playing a few that had light where heavy/mediums would be and re-arrange the buttons in awkward positions. So its less mechanic issues and more when mugen creators change button placement. And boss characters I guess, but thats playing as them and not fighting against them.
    

Re: Your Least Favorite Style of Characters?

 June 19, 2018, 11:42:49 pm View in topic context
 Posted by TheFclass97  in Your Least Favorite Style of Characters? (Started by EndlessDream June 18, 2018, 07:34:54 pm
 Board: M.U.G.E.N Discussion

Can we just take a moment and realise he called mvci a 3 button fighter..?
    

Re: IKEMEN and Deep Learning?

 June 19, 2018, 02:35:59 am View in topic context
 Posted by TheFclass97  in IKEMEN and Deep Learning? (Started by NEONSHADOWF13 June 18, 2018, 05:24:02 am
 Board: Ikemen General Discussion and Help

Please keep this sort of thing in IKEMEN discussion and not releases. Thank you and best of luck.
    

Re: XXXTentacion is dead

 June 19, 2018, 02:19:20 am View in topic context
 Posted by TheFclass97  in XXXTentacion is dead (Started by Ricepigeon June 19, 2018, 01:05:39 am
 Board: All That's Left

R.I.P X...

    

Re: Random Topic V10

 June 05, 2018, 01:31:50 am View in topic context
 Posted by TheFclass97  in Random Topic V10 (Started by Orochi Gill July 09, 2016, 05:00:44 am
 Board: All That's Left

That's not how it works...
    

Re: NMTE Revival 2 (WIP Demo)

 May 26, 2018, 05:05:23 am View in topic context
 Posted by TheFclass97  in NMTE Revival 2 (WIP Demo) (Started by TheFclass97 July 01, 2016, 03:20:40 am
 Board: IKEMEN Releases

    

Re: PotS Style Felicia

 May 24, 2018, 12:28:35 am View in topic context
 Posted by TheFclass97  in PotS Style Felicia for Child's Play Charity! Stream begins 5/25 10:30 A.M. CST (Started by Jesuszilla May 19, 2018, 08:10:45 pm
 Board: Projects

Cool. Can't wait to see what's in stored and donate.
    

Re: NMTE Revival 2 (WIP Demo)

 May 22, 2018, 08:07:44 pm View in topic context
 Posted by TheFclass97  in NMTE Revival 2 (WIP Demo) (Started by TheFclass97 July 01, 2016, 03:20:40 am
 Board: IKEMEN Releases

    

Re: World Warriors 3: Nuclear Conflict

 May 21, 2018, 08:25:50 pm View in topic context
 Posted by TheFclass97  in World Warriors 3: Nuclear Conflict (Started by HQ May 21, 2018, 03:42:49 pm
 Board: Fighting Games

You know, this can go bad in soooooo many ways. I mean on one hand, you can pass this off as a parody law (assuming countries don't have specific laws regarding how they are parodying well known, public figures) but then you have the fact that its political satire which can lead into deep shit. It's too bad ya seemed to have worked on it a ton already, since it doesn't look bad (don't take this the wrong way).

We have had art that has discussed topics like this for many years, but this is sort of questionable/stretch... Let's see what happens tho, eh?
    

Re: Sunken Factory by GLB & Anti-11

 May 05, 2018, 05:57:19 am View in topic context
 Posted by TheFclass97  in Sunken Factory by GLB & Anti-11 (Started by GLB May 05, 2018, 05:25:04 am
 Board: Your Releases, 1.0+

Definitely a keeper <3
    

Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)

 April 15, 2018, 09:10:51 pm View in topic context
 Posted by TheFclass97  in Fighter Factory Studio 3.5.3 (UPDATED June, 16) (Started by VirtuallTek April 04, 2018, 02:43:30 pm
 Board: Your Releases, 1.0+

oof... yeah, that's not a good idea.
    

Re: Fighter Factory Studio

 April 04, 2018, 03:53:11 pm View in topic context
 Posted by TheFclass97  in Fighter Factory Studio 3.5.3 (UPDATED June, 16) (Started by VirtuallTek April 04, 2018, 02:43:30 pm
 Board: Your Releases, 1.0+

For some reason, I can't open certain character def files at all. I can open a KFM just fine, but not a character I'm working on.

Edit: Found out why... Its due to the naming of the file. The char I was trying to open had a def file named "C.Viper_REV.def" and it would only open when I got rid of the period between C and Viper. I feel so stupid lel, though that wasn't ever an issue in ff3.

Oh, and I got the same issue that Thunderbert has with the ffs_0 folder.
    

Re: NMTE Revival 2 (WIP Demo)

 April 03, 2018, 02:14:20 am View in topic context
 Posted by TheFclass97  in NMTE Revival 2 (WIP Demo) (Started by TheFclass97 July 01, 2016, 03:20:40 am
 Board: IKEMEN Releases

He lives! Good to see the game still going on, and love that you're going to build this game on the GO engine. Hopefully, once I get back to St. Louis, I can watch your stuff like I usually do. You still play online?

My internet has yet to come back (been using my phone for the longest). When it does come back though... Oh boy, I got some games to catch up on.
    

NMTE REV 2 News for 2018 (IKEMEN Project)

 April 03, 2018, 12:58:13 am View in topic context
 Posted by TheFclass97  in NMTE Revival 2 (WIP Demo) (Started by TheFclass97 July 01, 2016, 03:20:40 am
 Board: IKEMEN Releases

Assuming people give a shit about this game anymore, I thought about it a few days ago since I finally have electricity and a little bit of down time. So here we go: a quick run down of stuff for the project...



- The game was previously 6 buttons (7 including start), but I decided to change it to have future character conversions/possible conflicts to be smoother in the long run. The game will still be 6 buttons, but only 4 will be dedicated to normals (Light and Heavy variations of punch and kick). The last 2 will have one dedicated to a dash short cut and the other an "ACT" button.

          - R-ACT (Rabid Activation) use to be Heavy Punch and Kick, but now will be just 236 (quarter circle forward)+ACT button.

          - E-ACT (Evasive Activation) was Light punch and kick and now will be 214 (quarter circle back) + ACT button.

          - V-ACT (Varied Activation) was medium punch and kick and now will just be the ACT button.

- In addition to a different layout, the R-E-V acts will cost 2 bars instead of 1 (but will be biffed significantly from their original counterparts).

- As far as the roster goes, I originally had an idea for how a proper demo and alpha/build would be like but now I'm chabging it. I'm never happy with how the roster ends up, so its always subject to change.

Anyways, thsts all I gotts say right now atm. Thread is still open for questions you may have (and feel free to read up on the old posts in case you're new or whatever). Thanks a lot guys...
    

Re: NMTE Revival 2 (WIP Demo)

 April 01, 2018, 08:52:43 pm View in topic context
 Posted by TheFclass97  in NMTE Revival 2 (WIP Demo) (Started by TheFclass97 July 01, 2016, 03:20:40 am
 Board: IKEMEN Releases

Is this a thing still? I don't even know anynore. I caught real cold feet with the project (even before the hurricane). But yeah... I still can't seem to not think about this project... I just hope I did these correctly this time around.

Spoiler, click to toggle visibilty
    

Re: MVC2 characters not in the actual game (Marvel/Capcom only)

 February 27, 2018, 01:38:07 pm View in topic context
 Posted by TheFclass97  in MVC2 characters not in the actual game (Marvel/Capcom only) (Started by MaxBeta February 27, 2018, 08:41:05 am
 Board: Requests

    

Re: MUGEN Video thread

 January 06, 2018, 07:06:14 pm View in topic context
 Posted by TheFclass97  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

I finally got to making something since the disaster. Just a short one, hope ya like it.

Undyne (by Mega X) combo video

    

Re: Ikemen Plus

 January 06, 2018, 07:03:12 pm View in topic context
 Posted by TheFclass97  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

I'm sure it's just mugen in general.