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Young Shimaiuskoo Doh

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Messages by Young Shimaiuskoo Doh

    

Re: Random Topic V4: Semper Games

 January 13, 2009, 05:04:43 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Random Topic V4: Semper Games (Started by Titiln March 18, 2008, 03:07:17 am
 Board: All That's Left

What's the grood word, chaps!!  Happy New Years to all!!   ;D
    

Re: Random Topic V4: Semper Games

 October 28, 2008, 04:50:32 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Random Topic V4: Semper Games (Started by Titiln March 18, 2008, 03:07:17 am
 Board: All That's Left

Heheheheh.  It's good to see you, too, Titiln!!
    

Re: Random Topic V4: Semper Games

 October 28, 2008, 04:42:23 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Random Topic V4: Semper Games (Started by Titiln March 18, 2008, 03:07:17 am
 Board: All That's Left

What's the good word, chaps.
    

Re: KO Speed

 June 09, 2008, 05:50:43 am View in topic context
 Posted by Young Shimaiuskoo Doh  in KO Speed (Started by Young Shimaiuskoo Doh June 09, 2008, 05:08:23 am
 Board: M.U.G.E.N Development Help

Thanks!! ;D
    

KO Speed

 June 09, 2008, 05:08:23 am View in topic context
 Posted by Young Shimaiuskoo Doh  in KO Speed (Started by Young Shimaiuskoo Doh June 09, 2008, 05:08:23 am
 Board: M.U.G.E.N Development Help

Question:

Is it possible to adjust the KO speed in MUGEN? Whenever a character is KOed the game slows down.

Is there a way to take away that slow down for certain characters?

Thanks in advance, chaps! 8)
    

Re: Static on Hit

 May 27, 2008, 03:25:24 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Static on Hit (Started by Young Shimaiuskoo Doh May 27, 2008, 02:55:47 pm
 Board: M.U.G.E.N Development Help

S--so cool...
===========

(This is a personal edit and not my own character.)

; Hadou-Ken fraco
[Statedef 1000]
type    = S
movetype= A
physics = S
juggle  = 1
poweradd= 5000
ctrl = 0
velset = 0,0
anim = 1000
sprpriority = 2

[State 1000, Hadou-Ken!]
type = PlaySnd
triggerall = Var(5) != 2
trigger1 = AnimElem = 4
value = S1,0

[State 1000, Puu!]
type = PlaySnd
triggerall = Var(5) = 2
trigger1 = AnimElem = 4
value = S2,3

[State 1000, Onda]
type = PlaySnd
trigger1 = AnimElem = 4
value = S4,10

;[State 1000, Poeira]
;type = Explod
;trigger1 = AnimElem = 2
;anim = 8020
;ID = 8020
;postype = P1
;pos = 4,-4
;sprpriority = 3
;ownpal = 1

[State 1000, Hadouken Wave]
type = Explod
trigger1 = AnimElemTime(4) = 1
anim = 1004
id = 1004
postype = P1
pos = 4,10
ownpal = 1
sprpriority = 5

[State 1000, Trilha de poeira]
type = Helper
triggerall = Var(5) != 1
trigger1 =AnimElemTime(4) = 1
helpertype = normal
name = "Trilha de Poeira"
postype = P1
pos = -4,0
stateno = 8050
ownpal = 1
persistent = 0

[State 1000, Width]
type = Width
trigger1 = Time = [5,38]
edge = 25
player = 15

;---------------------------------------------------------------------------
;Ryu
[State 1000, Projétil longe]
type = Projectile
triggerall = Var(5) = 0
trigger1 = AnimElem = 4
trigger1 = P2BodyDist X > 90
ProjID = 1010
projanim = 1010
projhitanim = 1011
projpriority = 1
projmisstime = 0
offset = 24,14
velocity = 4,0
attr = S, SP
animtype = Hard
damage  = 66,3
guardflag = MA
pausetime = 5,0
guard.sparkno = S8015
sparkno = S8003
sparkxy = 122, -59
hitsound   = S10,2
guardsound = S13,0
ground.type = High
ground.slidetime = 16
ground.hittime  = 20
ground.velocity = -5
air.velocity = -4,-3
air.juggle = 6
palfx.time = 50
palfx.color = 0
palfx.add = 50,50,160
palfx.sinadd = 30,30,50,10

[State 1000, Projétil perto]
type = Projectile
triggerall = Var(5) = 0
trigger1 = AnimElem = 4
trigger1 = P2BodyDist X <= 90
ProjID = 1010
projanim = 1010
projhitanim = 1011
projpriority = 1
projshadow = -1
projmisstime = 0
offset = 24,14
velocity = 4,0
attr = S, SP
animtype = Heavy
damage  = 66,3
guardflag = MA
pausetime = 5,0
guard.sparkno = S8015
sparkno = S8003
sparkxy = 122, -59
hitsound   = S10,2
guardsound = S13,0
ground.type = High
ground.slidetime = 20
ground.hittime  = 20
ground.velocity = -9,-5
air.velocity = -9,-5
air.animtype = Back
air.juggle = 4
fall = 1
air.fall = 1
palfx.time = 50
palfx.color = 0
palfx.add = 50,50,160
palfx.sinadd = 30,30,50,10

[state 1000, choque]
type = explod
trigger1 = movehit
anim = 8100
id = 7777
bindtime = 150
postype = p2
pos = Floor(enemynear, const(size.mid.pos.x)),Floor(enemynear, const(size.mid.pos.y))
sprpriority = 5
persistent = 0
;---------------------------------------------------------------------------
;Ken
[State 1000, Ken Hadou-Ken]
type = Helper
triggerall = Var(5) = 1
trigger1 = AnimElem = 4
helpertype = Normal
name = "Hadou-Ken Modo Ken"
postype = p1
pos = 32,14
stateno = 1050
ID = 1050
ownpal = 1
persistent = 0

;---------------------------------------------------------------------------
;Akuma
[State 1000, Projétil longe]
type = Projectile
triggerall = Var(5) = 2
trigger1 = AnimElem = 4
trigger1 = P2BodyDist X > 90
ProjID = 1010
projanim = 1020
projhitanim = 1021
projpriority = 1
projmisstime = 0
offset = 24,14
velocity = 4,0
attr = S, SP
animtype = Hard
damage  = 66,3
guardflag = MA
pausetime = 5,0
guard.sparkno = S8015
sparkno = S8003
sparkxy = 122, -59
hitsound   = S10,2
guardsound = S13,0
ground.type = High
ground.slidetime = 16
ground.hittime  = 20
ground.velocity = -5
air.velocity = -4,-3
air.juggle = 6

[State 1000, Projétil perto]
type = Projectile
triggerall = Var(5) = 2
trigger1 = AnimElem = 4
trigger1 = P2BodyDist X <= 90
ProjID = 1010
projanim = 1020
projhitanim = 1021
projpriority = 1
projshadow = -1
projmisstime = 0
offset = 24,14
velocity = 4,0
attr = S, SP
animtype = Heavy
damage  = 66,3
guardflag = MA
pausetime = 5,0
guard.sparkno = S8015
sparkno = S8003
sparkxy = 122, -59
hitsound   = S10,2
guardsound = S13,0
ground.type = High
ground.slidetime = 20
ground.hittime  = 20
ground.velocity = -9,-5
air.velocity = -9,-5
air.animtype = Back
air.juggle = 4
fall = 1
air.fall = 1

[State 1000, Fim]
type = ChangeState
trigger1 = AnimTime = 0
value = 0
ctrl = 1
    

Static on Hit

 May 27, 2008, 02:55:47 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Static on Hit (Started by Young Shimaiuskoo Doh May 27, 2008, 02:55:47 pm
 Board: M.U.G.E.N Development Help

I would like to know how to add static to P2 upon getting hit from an attack.

I added an Explod after the Hitdef of the attack, but when the attack connects, the Explod doesn't appear.

Did I add the Explod in the wrong place?
    

Re: Random Topic V4: *LAUGHS EVILLY LIKE LUC FROM SUIKODEN II"

 May 27, 2008, 02:50:58 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Random Topic V4: Semper Games (Started by Titiln March 18, 2008, 03:07:17 am
 Board: All That's Left

What ho, you chaps!

It's great to be back! :D
    

Re: Everything comics and cartoons thread.

 May 12, 2008, 06:50:58 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Everything comics and cartoons thread. (Started by Bastard Mami May 12, 2008, 06:37:51 pm
 Board: Entertainment

    

Re: Random Topic V4: you're a valid target at the moment

 May 06, 2008, 05:30:55 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Random Topic V4: Semper Games (Started by Titiln March 18, 2008, 03:07:17 am
 Board: All That's Left

^Seconded!!
    

Re: Random Topic V4: you're a valid target at the moment

 May 06, 2008, 03:38:10 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Random Topic V4: Semper Games (Started by Titiln March 18, 2008, 03:07:17 am
 Board: All That's Left

Really?!

Wouldn't that Hyper-PC perform the same tasks as a normal PC?!

Unless it runs the house...
    

Re: fREE XBOX AND PS3??? CLICK HERE

 May 05, 2008, 09:18:03 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Man stranded on an island eats his own penis to avoid starvation (Started by Titiln September 21, 2003, 03:18:30 am
 Board: Hall of Fame

    

Re: fREE XBOX AND PS3??? CLICK HERE

 May 05, 2008, 09:12:51 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Man stranded on an island eats his own penis to avoid starvation (Started by Titiln September 21, 2003, 03:18:30 am
 Board: Hall of Fame

28
    

Re: fREE XBOX AND PS3??? CLICK HERE

 May 05, 2008, 09:11:07 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Man stranded on an island eats his own penis to avoid starvation (Started by Titiln September 21, 2003, 03:18:30 am
 Board: Hall of Fame

23
    

Re: fREE XBOX AND PS3??? CLICK HERE

 May 05, 2008, 09:06:37 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Man stranded on an island eats his own penis to avoid starvation (Started by Titiln September 21, 2003, 03:18:30 am
 Board: Hall of Fame

15
    

Re: Random Topic V4: Conic Team nod your head

 May 05, 2008, 09:05:44 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Random Topic V4: Semper Games (Started by Titiln March 18, 2008, 03:07:17 am
 Board: All That's Left

Your Avatar is pretty awesome as well, sir.

Is that what you look like right now?
    

Re: fREE XBOX AND PS3??? CLICK HERE

 May 05, 2008, 09:04:26 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Man stranded on an island eats his own penis to avoid starvation (Started by Titiln September 21, 2003, 03:18:30 am
 Board: Hall of Fame

12
    

Re: fREE XBOX AND PS3??? CLICK HERE

 May 05, 2008, 08:59:23 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Man stranded on an island eats his own penis to avoid starvation (Started by Titiln September 21, 2003, 03:18:30 am
 Board: Hall of Fame

6
    

Re: fREE XBOX AND PS3??? CLICK HERE

 May 05, 2008, 08:51:43 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Man stranded on an island eats his own penis to avoid starvation (Started by Titiln September 21, 2003, 03:18:30 am
 Board: Hall of Fame

2
    

Re: fREE XBOX AND PS3??? CLICK HERE

 May 05, 2008, 08:45:22 pm View in topic context
 Posted by Young Shimaiuskoo Doh  in Man stranded on an island eats his own penis to avoid starvation (Started by Titiln September 21, 2003, 03:18:30 am
 Board: Hall of Fame