Thanks friends, it's good to know that despite the time they still like my work. I will gradually be more active in the forums, it is important to find a coder for complete Eradicator, there are other projects I have been working on in this time soon I will show them, animations for now it is not necessary to show since the sprites are complete and The idea is to directly make the character release!
Hello I started this WIP a long time ago, but the work and studies, I have not let me complete it. The sprites are 100% complete, now I'm looking for a person to help me with coding. I had complications with MAGUS "Scruffydragon" I asked him to help with the programming but he helped me in parts, so I decided to look for another programmer. It is sad that there are people who only want to get money from the work and time of others. If Scruffy Dragon comes to complete a version of MY ERADICATOR this would be a STOLEN and UNOFFICIAL VERSION, so those who know of my work in MUGEN, are pending the official version completed and released by me. I am completely free and off of Scruffy Dragon, I no longer have any relation with the page and its owner. I am currently working on my own site where my creations will be and also on this site will show news and progress of the characters in which I am currently working and will no longer be secrets. Help with a person who wants to help me with the coding to complete this character.
P.S. Sorry for my bad English I use the translator!!
Thanks Daeron, in this way its better keep the same draw original base… I study the Balthazar and Z2 draw method style for understand more and I find with this way got a good quality with a quick way for many sprites (I know how tiring it is to edit the knowledge that many will come to come) Coding resize I don’t like it but is a alternative or mugen zoom too…! The size is the correct because before start the draw I test in a stage and the lifebar touch him a bit and I use this for reference….
Glad you liked man am very fan of your work and style Balthazar....its true i draw from a screesave of DB Budokai and think too can be work more in 2d perspective maybe can guide me for correct way to development the character.... Am gonna to draw a animation for show more....and for tips too.... Armentis draw a good sprites of Broly too and i tell him maybe can join forces....he edit this for me like a tip whats think guys...??
Ok i have the patience for do a good quality with the edits, already work in some characters my first one was steel in scruffy dragon and help to finish others like sinestro, ultron and working to release eradicator, soon am finish my personal mugen page for show samples and works. I gonna fix the proportion of body its true maybe the hands can work better with bit more size. thanks for wishes I will continue show more sprites and animations.....and sorry for my english i use the translator.....!
....Thanks guys some stuff that i see in this forum is very cool, Balthazar, Iced, Diepod or another can give me more tips for drawing in Z2 style will be great i have a good skills for spriting and ever take the time for get a good quality and more about a DBZ character am very fan of this and more of Legendary Super Saiyan....!
Hi guys am new in this forum time ago i start my own mugen version of Broly in capcom style but i find the amazing demo of Hyper Dragon Ball Z and think can maybe can give a hand with him recently i buy a wacom tablet for learn drawing style this is my first try.