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DeathScythe

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Messages by DeathScythe

    

Re: Auction alert

 January 26, 2020, 10:45:29 am View in topic context
 Posted by DeathScythe  in Auction alert (Started by Sepp August 27, 2007, 01:16:44 am
 Board: M.U.G.E.N Discussion

    

Re: Capcom vs SNK evolution rev 2 Ikemen GO edition [beta]

 January 25, 2020, 08:10:27 am View in topic context
 Posted by DeathScythe  in Capcom vs SNK evolution rev 2 Ikemen GO edition [beta] (Started by tomyverceti January 25, 2020, 06:59:04 am
 Board: IKEMEN Releases

let me guess, it's a compilation?
    

Re: Do you want me to reveal my personal information?

 January 24, 2020, 04:14:31 pm View in topic context
 Posted by DeathScythe  in Do you want me to reveal my personal information? (Started by GeorgeMP January 20, 2020, 08:16:46 pm
 Board: All That's Left

At this point, I don't know if he is just trolling or if he is THAT stupid to the point of sharing his information. Or both.
    

Re: (Evil Ken by Victorys) Rowen's PotS/Infinite Edits of Varying Quality

 January 21, 2020, 07:49:19 pm View in topic context
 Posted by DeathScythe  in (Evil Ken by Victorys) Rowen's PotS/Infinite Edits of Varying Quality (Started by RagingRowen May 09, 2019, 12:08:30 pm
 Board: Edits & Addons 1.0+

    

Re: Do you want me to reveal my personal information?

 January 21, 2020, 04:44:37 am View in topic context
 Posted by DeathScythe  in Do you want me to reveal my personal information? (Started by GeorgeMP January 20, 2020, 08:16:46 pm
 Board: All That's Left

At least he is achieving what he wanted (getting famous), but of course not in a good way, not the way he intended to.
    

Re: Do you want me to reveal my personal information?

 January 21, 2020, 01:24:50 am View in topic context
 Posted by DeathScythe  in Do you want me to reveal my personal information? (Started by GeorgeMP January 20, 2020, 08:16:46 pm
 Board: All That's Left

Looks like our conversation was for nothing.
You come to me asking how to become famous in this forum and I said you not to do that, not to seek attention, that if you want to have a good time here first you need to change that reputation you got of "oh God, this guy again...", to post on threads normally instead of creating your beloved "do you like me?" threads.... and what you did? NOTHING that I suggested to you. You did basically the opposite.
Can't you see that everytime you try something like this, you become the joke of the day? Why can't you be a normal person like everyone else? Why do you need to seek attention like this?
I'm sincerely done with you... and very disappointed too.
    

Re: Does anyone know how to turn a variable off?

 January 20, 2020, 06:32:25 pm View in topic context
 Posted by DeathScythe  in Does anyone know how to turn a variable off? (Started by Fluttershy555 January 20, 2020, 05:53:15 pm
 Board: M.U.G.E.N Development Help

No problem. Keep in mind that the variable won't turn off if, for example, the character is hit before going to state 50113. It's safer to put it in state -2, something on these lines:

[State -2, VarSet]
type = VarSet
trigger1 = var(15) && StateNo != 50112
v = 15
value = 0

But if it's working for now, no worries. ;D
    

Re: Does anyone know how to turn a variable off?

 January 20, 2020, 05:56:56 pm View in topic context
 Posted by DeathScythe  in Does anyone know how to turn a variable off? (Started by Fluttershy555 January 20, 2020, 05:53:15 pm
 Board: M.U.G.E.N Development Help

If the character always go to state 50113 after finishing 50112, use trigger1 = 1 instead of trigger1 = 0.
    

Re: Gombie AI problem

 January 20, 2020, 04:42:02 am View in topic context
 Posted by DeathScythe  in Gombie AI problem (Started by Carmell January 14, 2020, 03:04:42 am
 Board: M.U.G.E.N Development Help

Pretty much it.

BackEdgeDist is the distance between the character and the edge behind him (the side he is NOT facing), it can be either left or right depending on which direction the character is facing. In this case is a redirect for the enemy, so whenever the distance between the enemy char and the edge behind him is between 30 and 100 pixels (I think it's pixels, but not sure), it will activate.

FrontEdgeDist is the opposite, is the distance between the char and the edge in front, the one that the char is facing.
    

Re: Happy Birthday to...

 January 19, 2020, 10:19:51 pm View in topic context
 Posted by DeathScythe  in Happy Birthday to... (Started by TempesT January 11, 2010, 04:27:19 am
 Board: All That's Left

    

Re: Gombie AI problem

 January 19, 2020, 11:22:16 am View in topic context
 Posted by DeathScythe  in Gombie AI problem (Started by Carmell January 14, 2020, 03:04:42 am
 Board: M.U.G.E.N Development Help

To answer your question a bit more in depth, yes, it makes difference if it's < or >.

As Cyanide said, "random" will generate a number between 0 and 999, and this is a different number every tick. Usually authors use random when coding the AI so the character don't spam the move too much, but 25 is a very low number, so it almost never will trigger.

Think about it from 0 to 1000 instead (to make things easier):
random < 500 = random is less than 500 = 50% chance of trigger
random < 250 = random is less than 250 = 25% chance of trigger
And so on. Random < 25 would be less than 2% chance. You might want to increase that value.

About < or >, is just the opposite, instead of less, it's more. Random > 750 (more than 750) is basically the same as random < 250, for example.

I hope my explanation makes sense. :lol:
    

Re: [Theme Thread] CVS Sprite thread

 January 19, 2020, 08:05:40 am View in topic context
 Posted by DeathScythe  in [Theme Thread] CVS Sprite thread (Started by Hoshi April 21, 2010, 09:51:37 pm
 Board: Graphics

are there any fan guides to how to sprite in this style?

https://2dwillneverdie.com/tutorial/
https://irwt.iammanyninjas.com/sprite.html

These two are very helpful, and there are more if you search it right.

Ok, i thought that i'd look like that because the lack of a belt.  Also I prefer sagat being a little chubby on the stomach(no 8 abs).


His abs are still weird to me... may be the shading, it's just too confusing to look at.
Also, his legs are also weird, his calves are too thick imo, they should be a bit thinner. Also happens in the viewer's right arm, near the wrist. I hope you get what I mean.
But overall, is getting good, keep it up!
    

Re: entertainment news that don't deserve their own thread

 January 19, 2020, 03:58:06 am View in topic context
 Posted by DeathScythe  in entertainment news that don't deserve their own thread (Started by Titiln June 18, 2011, 03:16:32 am
 Board: Entertainment

SoundCloud, yes, but it's been a long while that I don't log there.
https://soundcloud.com/darkbowser

Ugh, everything there is from 5 years ago or more and my music wasn't that great at the time compared to now... I really should update it.

Edit: just uploaded one of my latest works. lol
    

Re: entertainment news that don't deserve their own thread

 January 19, 2020, 03:07:38 am View in topic context
 Posted by DeathScythe  in entertainment news that don't deserve their own thread (Started by Titiln June 18, 2011, 03:16:32 am
 Board: Entertainment

I got comments disabled in one of my videos, a guitar cover of a song from Digimon.
Yeah, it is dumb.

https://www.youtube.com/watch?v=wHRq--95waU Is this the one?

I believe all you have to do in order to restore the comments is to go into video settings and label the video as "not made for kids." This applies to pretty much all the other videos YouTube set to "made for kids" as well.

Oh, thank you. I tried enabling the comments a few days ago and the option was disabled. But this worked. Thank you again. :)
    

Re: entertainment news that don't deserve their own thread

 January 19, 2020, 12:59:16 am View in topic context
 Posted by DeathScythe  in entertainment news that don't deserve their own thread (Started by Titiln June 18, 2011, 03:16:32 am
 Board: Entertainment

I got comments disabled in one of my videos, a guitar cover of a song from Digimon.
Yeah, it is dumb.
    

Re: [PORTUGUESE ONLY] Português. Ena pá.

 January 18, 2020, 01:11:20 am View in topic context
 Posted by DeathScythe  in [PORTUGUESE ONLY] Português. Ena pá.  (Started by LC-DDM August 27, 2007, 01:31:55 pm
 Board: International

Ah, bom, na maioria das vezes quando algo funciona em uma versão e não em outra é sempre uma linha ou outra faltando mesmo. Coisa simples que passa despercebida.

Com posicionamento de explods é a mesma coisa, no MUGEN 1.0 se você omitir a linha "postype", o explod fica la no canto superior esquerdo da tela, ja no 1.1, ele usa o axis do personagem como "ponto 0". Pra arrumar é só colocar "postype = P1" ou algum outro valor.

Enfim, que bom que conseguiu resolver! E bom, não ajudei em muita coisa, mas de nada xD
    

Re: [PORTUGUESE ONLY] Português. Ena pá.

 January 15, 2020, 03:08:07 pm View in topic context
 Posted by DeathScythe  in [PORTUGUESE ONLY] Português. Ena pá.  (Started by LC-DDM August 27, 2007, 01:31:55 pm
 Board: International

Hmmm, mas por que explod? Não é o char em si que tem que ficar invisível?
Bom, você pode tentar usar um helper com sctrl de transparência, ou usar isso no char mesmo, no state -2. Ficaria algo assim:

[State -2, Trans]
type = Trans
trigger1 = 1
trans = add

Não sei como é o código de transparência do char, então não da pra ajudar muito...
    

Re: [Theme Thread] CVS Sprite thread

 January 15, 2020, 03:01:50 am View in topic context
 Posted by DeathScythe  in [Theme Thread] CVS Sprite thread (Started by Hoshi April 21, 2010, 09:51:37 pm
 Board: Graphics

Very good,
Thoughts? Critic please.



Very good! Can't spot any flaw on this one, maybe (and just MAYBE) her left hand (viewer's right) is a bit too small, or maybe it's just me. But overall it's fantastic.
    

Re: Does this thing exist?/who is the author?/etc. thread.

 January 14, 2020, 07:42:25 pm View in topic context
 Posted by DeathScythe  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

    

Re: add004basic

 January 14, 2020, 07:34:11 pm View in topic context
 Posted by DeathScythe  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, 1.0+

If he ever updated it, he didn't gave us a link yet. The link I posted above a month ago is probably the latest release.