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Superteletubbies64

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Messages by Superteletubbies64

    

Re: Shadow Man (CFAS) updated

 January 01, 2018, 05:00:36 pm View in topic context
 Posted by Superteletubbies64  in Shadow Man (CFAS) updated (Started by O Ilusionista January 01, 2018, 04:27:27 am
 Board: Your Releases, 1.0+

Well thanks for including my edits even though I didn't really ask for it It's appreciated, it definitely improves the character along with the other changes.
    

Re: Uncle Plas' BGM Loops

 December 29, 2017, 04:01:54 pm View in topic context
 Posted by Superteletubbies64  in Uncle Plas' BGM Loops (Started by PlasmoidThunder July 20, 2016, 02:27:02 pm
 Board: Resource Releases



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Re: MERRY XMAS! New Donk City released, Stardust Speedway and Sunset Park updated!

 December 25, 2017, 09:57:52 am View in topic context

New Donk City? NO SHIT. Not what I expected but...
    

Re: Uncle Plas' BGM Loops

 December 18, 2017, 05:39:39 pm View in topic context
 Posted by Superteletubbies64  in Uncle Plas' BGM Loops (Started by PlasmoidThunder July 20, 2016, 02:27:02 pm
 Board: Resource Releases

EDIT: Never mind this
    

Re: Uncle Plas' BGM Loops

 November 11, 2017, 06:14:34 pm View in topic context
 Posted by Superteletubbies64  in Uncle Plas' BGM Loops (Started by PlasmoidThunder July 20, 2016, 02:27:02 pm
 Board: Resource Releases



(It's Cyberpunk not Cyperpunk)
    

Re: Hosting a community AI Tag Tournament

 October 16, 2017, 04:31:07 pm View in topic context
 Posted by Superteletubbies64  in Hosting a community AI Tag Tournament (Started by barilanto October 16, 2017, 09:23:57 am
 Board: M.U.G.E.N Discussion

Team Superteletubbies64:
Dancing Banana by Ironcommando
Juggernaut by Kamekaze
    

Re: Uncle Plas' BGM Loops

 October 15, 2017, 04:18:06 pm View in topic context
 Posted by Superteletubbies64  in Uncle Plas' BGM Loops (Started by PlasmoidThunder July 20, 2016, 02:27:02 pm
 Board: Resource Releases





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Re: Uncle Plas' BGM Loops

 October 08, 2017, 11:32:44 pm View in topic context
 Posted by Superteletubbies64  in Uncle Plas' BGM Loops (Started by PlasmoidThunder July 20, 2016, 02:27:02 pm
 Board: Resource Releases



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Re: Character of the Month: August 2017 Voting

 September 17, 2017, 05:02:24 pm View in topic context
 Posted by Superteletubbies64  in Character of the Month: August 2017 Voting (Started by 【MFG】gui0007 September 17, 2017, 01:52:25 am
 Board: Contributions of the Month

Buu and Retro Suika
    

Re: Silly SIMUL MUGEN AI tourny

 September 13, 2017, 02:20:00 pm View in topic context
 Posted by Superteletubbies64  in Silly SIMUL MUGEN AI tourny (Started by -Whiplash- September 03, 2017, 08:29:17 pm
 Board: M.U.G.E.N Discussion

Goddammit of course I get matched with OP chars

Did you modify Dancing Banana's A.I. or something because it was supposed to be more brutal than that

Also is this really a trusty way of testing a character's OPness


Since you didn't give me a link I had to download the char from a warehouse, I thought it was strange that he was so easy but I had no idea what he was originally like.



As said in the OP I made this tournament as a joke on the discord, (where it's original name was "Shitty MUGEN AI Tournament"). I wanted characters that are about Ogre level OP, so just to make sure no rare akuma level bullshit got added or something that had some kind of dumbass one hit KO move/godlike parry skills go added I had tested the chars myself to see if they were humanly beatable. Also, I must state that the secret real reason of this tournament was to find more OP characters for me to fight. But yeah, since I don't tend to use watch mode, I forgot that how stupid AI can actually be while fighting AI.



A warehouse? You mean f*cking MUGEN Archive?

Anyway I thought googling the chars was easy enough but the A.I. level should've been 5 by default. Given that I like random MUGEN A.I. matches I was excited for it, I already lost a tournament in the first round because of dumb character choices. Whatever, it was probably my fault.
    

Re: Request Thread

 September 11, 2017, 03:56:52 pm View in topic context
 Posted by Superteletubbies64  in Request Thread (Started by BurningSoul July 29, 2017, 04:34:27 pm
 Board: Requests

    

Re: Silly SIMUL MUGEN AI tourny

 September 09, 2017, 11:46:25 am View in topic context
 Posted by Superteletubbies64  in Silly SIMUL MUGEN AI tourny (Started by -Whiplash- September 03, 2017, 08:29:17 pm
 Board: M.U.G.E.N Discussion

Goddammit of course I get matched with OP chars

Did you modify Dancing Banana's A.I. or something because it was supposed to be more brutal than that

Also is this really a trusty way of testing a character's OPness
    

Re: Silly SIMUL MUGEN AI tourny

 September 06, 2017, 02:13:21 pm View in topic context
 Posted by Superteletubbies64  in Silly SIMUL MUGEN AI tourny (Started by -Whiplash- September 03, 2017, 08:29:17 pm
 Board: M.U.G.E.N Discussion

Did you test my team already
    

Re: Silly SIMUL MUGEN AI tourny

 September 03, 2017, 09:54:13 pm View in topic context
 Posted by Superteletubbies64  in Silly SIMUL MUGEN AI tourny (Started by -Whiplash- September 03, 2017, 08:29:17 pm
 Board: M.U.G.E.N Discussion

Dancing Banana by Ironcommando and Thanos by The_None
    

Re: Uncle Plas' BGM Loops

 September 03, 2017, 03:44:27 am View in topic context
 Posted by Superteletubbies64  in Uncle Plas' BGM Loops (Started by PlasmoidThunder July 20, 2016, 02:27:02 pm
 Board: Resource Releases



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Re: Character of the Month: August 2017 Nominations

 September 02, 2017, 02:56:24 am View in topic context
 Posted by Superteletubbies64  in Character of the Month: August 2017 Nominations (Started by 【MFG】gui0007 September 02, 2017, 02:38:22 am
 Board: Contributions of the Month

Retro Suika by RoySquadRocks - 1
    

Re: Contributor Suggestion Thread

 August 30, 2017, 02:05:54 pm View in topic context
 Posted by Superteletubbies64  in Contributor Suggestion Thread (Started by Cybaster September 03, 2007, 09:26:13 am
 Board: Feedback

Tnx I guess
    

Re: Uncle Plas' BGM Loops

 August 30, 2017, 04:48:16 am View in topic context
 Posted by Superteletubbies64  in Uncle Plas' BGM Loops (Started by PlasmoidThunder July 20, 2016, 02:27:02 pm
 Board: Resource Releases

I should've requested this one long ago but I forgot about it, I'm stupid

    

Re: Does this thing exist?/who is the author?/etc. thread.

 August 27, 2017, 05:22:46 pm View in topic context
 Posted by Superteletubbies64  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

Does anyone know of a stage that is a prison or fortress with rain and a dark blue sky?





Something like this

Also, is Jesuszilla's Zero real or not
    

Re: M.U.G.E.N Stage and Music Help Thread.

 August 27, 2017, 03:59:52 am View in topic context
 Posted by Superteletubbies64  in M.U.G.E.N Stage and Music Help Thread. (Started by PRØJECT.13 May 20, 2016, 03:57:14 am
 Board: M.U.G.E.N Discussion

Which stages do you think I could use this for, I know it comes from a LEGO game but the music is actually great and sounds more like Marvel than LEGO, also I actually have the game and I enjoyed it, played it together with my brother often