Posted by C.v.s The Abstract
in CVS asuka kazama Sprites (Started by C.v.s The Abstract September 07, 2019, 01:33:46 am
Board: Sprite Projects
Board: Sprite Projects
Jin kazama mugen stance update
I really love how Kensou turned out, and I really hope to see you go further with it. I did tweak it a bit to match against other CVS Characters.
Here’s the edit I did on it:
But thank you Sean for this fine work of art
Hello, sorta visiting a bit here mostly looking how things going then.
here's an cvs attempt of Jago anyway, 15 colors as well:
If this is the Shinkiro style LoRA on CivitAI, I wouldn't personally use it. It's way too loose in my opinion. I may try training one of my own in the future, but ehhhh.
Also, the first example is very obviously a basic Danbooru scrape model that honestly doesn't do your art style justice. I would suggest digging around for a better base model. Also, go much heavier on the manual touches, especially around the typical problem areas (hands, face, etc.) and try researching plugins that would improve the infills, detailing, and position recognition (controlnet + its different models, adetailer come to mind). Using AI doesn't have to be a "ruin everything" ordeal!
Honestly, I really prefer your original, older style. It has its own signature on it and it helps knowing that you *actually* drew it.
The Ai art is a neat thing but it also loses the identity of it being *your* artwork since the models are trained to have an abstract, general, vanilla view of the art you train it on.
For example, the lineart is really good and I like how the face looked beforehand on it. The ai art just kinda robbed it of its personality imho.
I agree that you line art looked better. I think this is fine for an alternate version/concept type deal. Though I'd side with Lui and Roach here that you shouldn't let the AI arts defer you from doing your own thing. I noticed with a lot of AI pics I've seen, it will make a lot of awkward errors like Roach mentioned above. Still, I personally like the Shinkiro-esque one. While not spot on, it does give a nice "what if" concept to see your character done by another artist. I like the mid-drift in that one more than your line art. Her abdomen looks more womanly and toned. Your line art feels more manly/body builder-ish and is a bit off putting imo.appreciate the feedback man!
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Super nice! How?
Thanks for showing a bit more of the process.
So, If I understand well. The light colorful outline step is a way to separate them and also make them visible when tracing over actual screenshots.
You have a very good method!
I can't wait for your Asuka set to be completed
I wish one day Lili can have her turn...
Yes please Lili next! I've alsways wanted to make a Asuka/Lili 2in1
So, are Asuka and Lili just discount Sakura and Karin or are Sakura and Karin just discount Asuka and Lili?
throw aniamtion almost done
Nice! I like it! It will look perfect with the opponent spinning
Can I ask you something ?
-Do you first trace in black (or other) before to color your outlines?
-Do you work with actual video captures of the game ? (Youtube videos? How you decide the frames to keep etc)
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all air attacks are done. All her crouching attack are done. Her basic movements are done. I wanna Add an Charge.
there is alot less for her for me to do with her.
will you add the Road bycicle intro?
two special moves, power Charge,Super,Dizzy,Grab reach, one throw and parriesShould be trying to finish asuka for atleast the rest of the week!
Glad to hear. Any new anims to bless us with?
all air attacks are done. All her crouching attack are done. Her basic movements are done. I wanna Add an Charge.
there is alot less for her for me to do with her.
You mean Power Charge?
Would it be easier to say what's left to be done?
Should be trying to finish asuka for atleast the rest of the week!
Glad to hear. Any new anims to bless us with?