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Re: Getting the Steam Overlay to work with M.U.G.E.N

 October 23, 2011, 11:32:44 pm View in topic context
avatar  Posted by -Doc-  in Getting the Steam Overlay to work with M.U.G.E.N (Started by -Doc- October 21, 2011, 12:30:00 am
 Board: M.U.G.E.N Discussion

Nothing?
    

Getting the Steam Overlay to work with M.U.G.E.N

 October 21, 2011, 12:30:00 am View in topic context
avatar  Posted by -Doc-  in Getting the Steam Overlay to work with M.U.G.E.N (Started by -Doc- October 21, 2011, 12:30:00 am
 Board: M.U.G.E.N Discussion

I have a MUGEN shortcut on the Steam client, but whenever I launch the game through Steam, the overlay never works.
It doesn't work with MUGEN 1.0 or WinMugen. Does anyone know if it is possible to fix this?
    

Re: BlazBlue Mod Edition Screenpack

 August 16, 2011, 02:32:36 am View in topic context
avatar  Posted by -Doc-  in BlazBlue Mod Edition Screenpack (Started by H•Loader May 01, 2011, 10:23:03 pm
 Board: Your Releases, 1.0+

Index the image before and scale using "image resize" and not freeform transform.

Indexing the portrait doesn't help, it still causes blur. There is no other way to resize a layer other than free transform. Resizing the image doesn't help either.

Sorry for my noobiness, but I am very frustrated right now.  --;
    

Re: BlazBlue Mod Edition Screenpack

 August 16, 2011, 02:11:08 am View in topic context
avatar  Posted by -Doc-  in BlazBlue Mod Edition Screenpack (Started by H•Loader May 01, 2011, 10:23:03 pm
 Board: Your Releases, 1.0+

- Best way: start again your portrait : Set the BG layer to pink, and the front layers to your Mario pics, and then index everything, making sure you reduce the colorcount if necessary.

That would help, except everytime I re-size my portrait using free transform, it blurs the edges of the image a bit, and blends with the background.
Anyway I can prevent that blur?
    

Re: BlazBlue Mod Edition Screenpack

 August 16, 2011, 12:42:43 am View in topic context
avatar  Posted by -Doc-  in BlazBlue Mod Edition Screenpack (Started by H•Loader May 01, 2011, 10:23:03 pm
 Board: Your Releases, 1.0+

    

BlazBlue Mod Edition - Help

 August 15, 2011, 09:46:25 pm View in topic context
avatar  Posted by -Doc-  in BlazBlue Mod Edition - Help (Started by -Doc- August 15, 2011, 09:46:25 pm
 Board: M.U.G.E.N Configuration Help

Right now, I am very frustrated over getting portraits to show properly in the BlazBlue Mod Edition screenpack.
Here is the problem:



The magenta background is not transparent, no matter how many I times I index it with different settings each time, this is the outcome.
Any ideas?
    

Re: BlazBlue Mod Edition Screenpack

 August 15, 2011, 04:11:36 pm View in topic context
avatar  Posted by -Doc-  in BlazBlue Mod Edition Screenpack (Started by H•Loader May 01, 2011, 10:23:03 pm
 Board: Your Releases, 1.0+

I have this problem:



The magenta background won't go away, how do I index it correctly?
    

Re: Order 3 Characters before Order 1?

 June 10, 2011, 02:45:30 am View in topic context
avatar  Posted by -Doc-  in Order 3 Characters before Order 1? (Started by -Doc- June 03, 2011, 11:52:37 pm
 Board: M.U.G.E.N Configuration Help

download visual select screen for mugen..
its a tool where you can see ''live'' what your customizing on your mugen.
you can add/change/drag and drop chars put them to a stage and give them an order number.
also you can set up your arcade mode ;)

I shall look into that.

Also, here is my select.def, it looks pretty normal, but if you spot something abnormal, please tell.

http://www.mediafire.com/?w7vtmna3lwgys1h
    

Re: Order 3 Characters before Order 1?

 June 04, 2011, 04:50:40 pm View in topic context
avatar  Posted by -Doc-  in Order 3 Characters before Order 1? (Started by -Doc- June 03, 2011, 11:52:37 pm
 Board: M.U.G.E.N Configuration Help

    

Re: Order 3 Characters before Order 1?

 June 04, 2011, 01:34:53 pm View in topic context
avatar  Posted by -Doc-  in Order 3 Characters before Order 1? (Started by -Doc- June 03, 2011, 11:52:37 pm
 Board: M.U.G.E.N Configuration Help

When you start playing, do you ALWAYS come accross a boss in the first match? Or do you sometimes encounter the boss?

And for your second question, I believe it is not possible at the moment.

I only sometimes encounter a boss first, which is annoying.
    

Order 3 Characters before Order 1?

 June 03, 2011, 11:52:37 pm View in topic context
avatar  Posted by -Doc-  in Order 3 Characters before Order 1? (Started by -Doc- June 03, 2011, 11:52:37 pm
 Board: M.U.G.E.N Configuration Help

I am having a repetitive problem when playing Arcade mode in MUGEN 2002.04.14. Every time I play it, I come across a boss character first, even though he is set to Order 3. Help would be appreciated. Also before I end this, is it possible to change the amount of battles for a certain character? For example, I want GLaDOS to only have one battle to defeat her, while for Giygas I want three battles to defeat him.
    

Re: Does this thing exist?/who is the author?/etc. thread.

 May 25, 2011, 05:06:26 am View in topic context
avatar  Posted by -Doc-  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

Does anyone know if there is a descent to quality version of Chaos Zero from Sonic Adventure?
    

Re: Lineland Road + Dead Pool Stages

 May 08, 2011, 11:00:18 pm View in topic context
avatar  Posted by -Doc-  in Lineland Road + Dead Pool Stages (Started by -Doc- May 08, 2011, 03:18:18 am
 Board: Requests

    

Lineland Road + Dead Pool Stages

 May 08, 2011, 03:18:18 am View in topic context
avatar  Posted by -Doc-  in Lineland Road + Dead Pool Stages (Started by -Doc- May 08, 2011, 03:18:18 am
 Board: Requests

Hi, I am currently ripping my hair out trying to get these stages for MUGEN 2002.04.14:

-Lineland Road (Super Paper Mario)
-Dead Pool (Mortal Kombat II)

If someone could please get me a working download, I would be much obliged.