Posted by Mr. Ansatsuken
in CvS3 Chi-Chi by Mr.Ansatsuken! (+Broly / Bardock update!) (Started by Mr. Ansatsuken December 19, 2019, 04:49:07 am
Board: Your Releases, 1.0+
Board: Your Releases, 1.0+
Work on something big. You need a long term goal.Thanks 2Dee.
Please don't try to motivate Mr A into staying, it's actually really good of him to be taking a break like this and focus on life outside of mugen, from what I've read.Thank you Ethan.
Proud of you Ansatsuken
My advice is: think of your health first, don't do something that you feel is not doing any good for you, and also, do things for yourself. MUGEN and MFG are not going anywhere, speaking for myself, I like your creations and I'm sure most people here also do, but you should make creations not for the others, make it because it makes you feel good. If you think isn't making you feel good then take a break, you can come back anytime, when you feel better.Thanks DeathScythe.
Anyway, yes, let Mr. Ansatsuken do whatever he wants, he used his free time to make MUGEN content, so, let him find another opportunity where he gets bored and has the motivation to come back. Free time should be treated as a free right after all.Yeh. I may come back in the future if my health gets better (and if I get bored enough, haha).
Real life things can get in the way, or you can just have a lack of motivation, I had both goin on which is why igniz or sheng long aren't complete yet. We all understand its crucial to take breaks from time to time so you dont feel overwhelmed. After all this is just a hobby maybe spend less time a day on what u got goin on, make a screenpack or stage try something different within the realms of mugen.sorry to hear u got robbed tho ts sucks. Just take lil breaks here and there manThanks Prime SC.
no ones rushing us to get these chars doneBoy, if only you knew, there ARE some fucking leeches out there...
Look Mr. A.Oh right, because there's something wrong about letting the community know why I haven't released anything recently. Fucking Christ dude.
I know real life can such a pain in the butt to deal with it.
But you shouldn't be such a crybaby.
oh no,its really sad to hear you are having hard times.Go on and deal with your life problems first.You can come back if you ever Change your mind.If not,You'll be always best author of mugen for me.Ill never delete your chars as they are Just masterpieces.Also goddamn that Robber.Take care.Thank you Adnan. It means a lot.
So, Mr.Attention whoring is threatening to leave mugen because it's no longer popular according to Google Trends.Hah, funny how you completely ignore the part where I've been dealing with a fucking broken right hand and severely injuried right foot. Fucking moron.
Yes, right now Mugen is dying, it's a truth and I have the same feeling.It's a matter of time really. I don't personally want Mugen to die, but it's "death" (and by "death" I mean having less than 0.3% of the popularity it used to have) is inevitable...
In the other hands, like I was speaking with one of Razor's Discord, You can't really escape the Mugen.
So take a break and come back full power in a few months!
I also believe, about trends that actually, when Ikemen Go + will be completed, things could change. A lot of talented people will be able to create things more advanced than what we can now and... It could put Hype again on this... Time will tell.
Who are you? Who do you think you are?Are you kidding me? Not only he did that, but he lied about releasing Chi-Chi and updating Bardock/Broly on that same day. In fact, I also helped update Bardock for him since he couldn't back in June and I never got a single thank you from him. I even messaged DJMouF as I knew it would be wrong it's his character too and he was grateful for it. Who are you to call it rude when Mr. Ansatsuken is trying to brush me off just for helping him?So, Mr.Attention whoring is threatening to leave mugen because it's no longer popular according to Google Trends.No need to be rude...
You merely sent me a file I never touched.HAHAHAHA,chill.I didnt knew the backstory.Well, I was technically helping him in secret. So you wouldn't have known anyway.
There is nothing wrong with taking a break from mugen, I took like almost 5 years off last time I took a break. Mugen will survive.Yeah. No need to make a big deal out of it...
Thanks R@CE.There is nothing wrong with taking a break from mugen, I took like almost 5 years off last time I took a break. Mugen will survive.All of this! Remember when I took 3 years off? Take care of yourself first
Yeah. Mugen is by no means the root of my problem.There is nothing wrong with taking a break from mugen, I took like almost 5 years off last time I took a break. Mugen will survive.I think the main issue isn't the fact he needs to take a break, it's that he keeps on repeating the same story about how MUGEN is basically ruining his life and overdramatizing the effects of it and other reasons instead of just saying he needs to help himself.
I've said time and time again that he should personally seek help himself, I don't think MUGEN is the issue but it's the same story each time he gives a reason for his breaks.
It always ends with "Mugen isn't worth the time guys" and then with some sort of message about how MUGEN is dying or something.
It got old a long time ago. Mr. A, if you need to step away, just do it, and do it for yourself. Don't do it for any other arbitrary reason. This is a hobby, but this also isn't your therapy. You should seek supports that can actually help you on the stuff you keep saying MUGEN is already doing to you.
Again, like I said before, i'm not saying these things to be mean whatsoever, I'm telling you straight up that you need to help yourself and stop forcing yourself to either create content or have MUGEN be the supposed root of your problem
Dude, you keep complaining repeatedly instead of actually working out stuff. Maybe put out stuff instead of trying to deeply contextualize why you arent finishing your stuff.Don't worry Iced, I will.
If this hobbie isnt worth your time, walk away
instead of trying to tell us repeatedly how much it isnt worth your time.It's alright if you don't care. I just hadn't posted in almost 2 months and so I wanted to give a lil' explaination, that's all dude.
Create a goal, take a break, start charging.Thanks for the advice, 2Dee. I've actually considered doing comissions multiple times tbh.
He's just givin' useful advice. Chill, dude.Create a goal, take a break, start charging.Not everyone's like you charging people for things. Stop preaching man.
I second that.It depends really. If someone paid me to make a PotS-Styled DBZ character (for example), I'd be glad to work on it, haha.
If you are burnt out Mr. Ansatsuken then you should absolutely take a break. Last thing you want to do is take commissions and make it a job. When I was cranking out custom ports for Legacy I got some wild requests for shit I had no interest in, and last thing I wanted was to take peoples money and be obligated to work on whatever weird weeabo furry cartoon nonsense that I had zero motivation to complete.
or not, maybe you are into that. What do I know? you do you man.
You know... chances are I'll be back anyway.Oh, and... after helping DJMouF with Goku, Gohan and Vegeta... I'm most likely quitting Mugen again, tbh.All the best man, will wait for your return one day if you have time to waste for Mugen creation as always
Perhaps I'll still lurk in the forums for some time, but I've come to the same conclusion I did 3 years ago.Spoiler, click to toggle visibilty
Mr. Ansatsuken's reason to quit sounds vague and I don't get why. He was pretty hyped about releasing more characters in this style and now he's just quitting. He even said he planned to update Bardock after Broly finishes. I hope my comment doesn't have anything to do with it. All I was doing is giving him feedback on him that I held out as I promised. I wouldn't pester him if I knew.Well, yeah, it sounds vague, because I haven't given a real explaination.
MAN THIS BROLLY IS SOOO FREAKING .......... COOL +)......... man I been a Fan of Your work for yearssssssssss WOW.... ...…. KEEP GOING YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSThank you so much, Mike! Haha
Don't quit, Mr. Ansatsuken!I'm glad you enjoy my stuff, haha.
Your works are godly! You shouldn't quit again! You can't give up on Mugen again right now!
He says he’s gonna quit Mugen, etc every time he releases a character then reappears with a new 1 the following year then says the same thing..... there’s definitely a patternYou definitely see a pattern because there's clearly one.
I guess I’ll sound preachy, but you never know what someone is going through.. People behind those screens; It’s not always about mugen, links etc. Also your words have more power than you realize.. The amount of work/detail you put into this stuff, it’s easy to get burnout. I mean, you all know that despite having bad carpal tunnel/vision guy keeps pumping this stuff out as fast as he does. I don’t know one creator who isn’t putting 10+ hrs daily into it. It’s a job practically. Rest is an essential part of it.2Dee gets it.
The only real issue here is the lightning not scaling properly, I guess.
- i think his transformation intro is kinda very long, it feels like the half of the time would be still more than enough.
during the intro the flash/lightning is cutted out when playig with static zoom (0.75) , it would look better if it was whole screen or cleaned up/blurred on the edges/frame a bit. this only occurs (of course) if zoom is disabled in his config.
Yeah, it's pretty long, but that's why it's got a small chance of appearing.
(Unless you're starting the Arcade Mode or facing him as a boss)
k, anything about the lightning/flash problem for the long intro when playing with static zoom?
- during his move right before he "spits" out energy from his mouth you added some images which really feel out of place quality wise (where he screams)... the video sequence after that looks superb (spitting), but the images right before that look blurry af and in contrast to all your other FX really bad... might be better to add an explosion/green light beam/whatever instead of them or just delete them and make the spitting animation video just after the uppercut.
Thanks, but tbh that one scene is my favorite scene from Dragon Ball Super Broly!
So there's no way I'm removing the spitting animation, haha.
No i mean the spitting animation itself is very fine ( one of the best parts of the move), its just the screaming animation right before that as you can see in your first video at 00:15 sec - 00:18 sec. i mean thers a huge difference of quality between that and the spitting video itself, this would look better imo if you just chain the uppercut to the spitting video and then the spitting itself. just sayin.
- idk the name of the move right now, but when he throws this genkidama like bomb to the ground, its cool to see the energy wave in his hand right before it explodes, but i think you could place him even lower (camera wise) so we can see his face too / maybe with a diabolic laughing ?
That's a pretty neat idea. I may do that in the future, honestly.
nice to hear, really looking forward to that
off topic : man i wish the trend to EX moves would die... i realy hate the yellow flashing and I (personally) like to see some cool, easy to execute flashy hypers/supers instead of wasting my meter for something thats slightly better than a normal move and could be executed like D, DF, F + a/b/c f.example..
(btw this would be actually a true Boss version of him - EX moves swapped with the normal ones without EX effect or Meter drain... )
maybe something like Infinites old creations for the SvK Game PLUS Zero Counter, FX etc - THAT would be a badass Boss Broly !
any chance you could provide some help how to recode/remap to that format ? i tried to look into the cmd but im not a great coder and i couldnt relate to the names of the moves - looks really tricky to me : D any advise would be appreciated, since english is not my native language
Y'know... EX Moves are no trend.
They've been a thing since Street Fighter III in the 90's, and it's always been a core mechanic in this one specific (PotS') format.
So... the EX moves are stayin', and the Super commands remain the same.
It's just part of the format, haha.
yeah i know, im just sayin that for me personally i never liked EX moves. is there any chance you can PM me about how to remove them and remap the moves to pull off like SvK format ? i know how to remap but i dont get which move is what from just looking at the cmd (sry to noobish for that)
thx in advance and im looking forward to your next creations
Thanks dude, Chi-Chi is coming really soon!
niiceee, any plans if and when you release goku and vegeta in cvs3 format ?
Oh trust and believe there will be more! I have a good 4 right now being worked on. Vegeta is about a good 85%. Gohan is about 50%. Then I'll get back to Goku.Hold on... did I hear 4?![/B}
OUF! great DB character simply one of the best, gotta love how you recreated the effect when he is gather energy on one handThank you so much!
You know that green exposure one, jeezus its very nice work!
first of all i have to say, this is a masterpiece. best broly in mugen ! thanks for your hard workOhh! Thank you so much, dude. It means a lot, haha.
1-2 things :Yeah, it's pretty long, but that's why it's got a small chance of appearing.
- i think his transformation intro is kinda very long, it feels like the half of the time would be still more than enough.
during the intro the flash/lightning is cutted out when playig with static zoom (0.75) , it would look better if it was whole screen or cleaned up/blurred on the edges/frame a bit. this only occurs (of course) if zoom is disabled in his config.
- during his move right before he "spits" out energy from his mouth you added some images which really feel out of place quality wise (where he screams)... the video sequence after that looks superb (spitting), but the images right before that look blurry af and in contrast to all your other FX really bad... might be better to add an explosion/green light beam/whatever instead of them or just delete them and make the spitting animation video just after the uppercut.Thanks, but tbh that one scene is my favorite scene from Dragon Ball Super Broly!
- idk the name of the move right now, but when he throws this genkidama like bomb to the ground, its cool to see the energy wave in his hand right before it explodes, but i think you could place him even lower (camera wise) so we can see his face too / maybe with a diabolic laughing ?That's a pretty neat idea. I may do that in the future, honestly.
off topic : man i wish the trend to EX moves would die... i realy hate the yellow flashing and I (personally) like to see some cool, easy to execute flashy hypers/supers instead of wasting my meter for something thats slightly better than a normal move and could be executed like D, DF, F + a/b/c f.example..Y'know... EX Moves are no trend.
(btw this would be actually a true Boss version of him - EX moves swapped with the normal ones without EX effect or Meter drain... )
maybe something like Infinites old creations for the SvK Game PLUS Zero Counter, FX etc - THAT would be a badass Boss Broly !
any chance you could provide some help how to recode/remap to that format ? i tried to look into the cmd but im not a great coder and i couldnt relate to the names of the moves - looks really tricky to me : D any advise would be appreciated, since english is not my native language
thx in advance and im looking forward to your next creationsThanks dude, Chi-Chi is coming really soon!
( Images you can hear )
How's progress on Chi-Chi?Oh, Chi-Chi is completed!
crap, i'm forgotten, but still the char is great.Haha, thanks Mushy!
broly looks awesome especially that one intro where he transforms into lssj, anyway feedback for one of your other characters:Y'know, Cyber Akuma is the only 500% flawed thing about my Akuma.
cyber akuma: whenever cyber akuma does his shun goku satsu intro on normal akuma, normal akuma still stands instead of being knocked down by his shun goku satsu
Awesome bro, congrats on the release!, ill download tonight and have some fun with him.Haha, thank you! Yeah, that's great to know lol
Ill update my goku with the file you sent to me as well for the dramatic finish so no patch is necessary.
Link to DJMouF's Goku?Glad you're interested in him, but he hasn't been released yet
Yeah, of course!The download only came with a goku.air, goku.sff, and system.cns. Pls adviseYou need to download Vyn's Goku and THEN paste those files into his Goku's files.
It's gonna ask you if you want to overwrite the files, you press "yes" and it's done!
Vyn's Goku will have the Dramatic Finish lol
If/when vyn updates his Goku, if he updates those files, will you update the files we have to replace?
Finally! Lets see this guy in action. Thanks for the release dude.Haha! You're welcome, dude!
Amazing! Not only the production is flashy, it's a fun character as it's not difficult to operate!Thank you so much, Sennou! I'm glad ya like it lol
Broly is pretty dopeThanks, Infinite. I don't think I'd have realized how to fix the debug flood if it wasn't because of your advice!
+ That tranform intro is Epic af.
+ Awesome FX presentation
+ has some really Awesome moves
+ fun to play
-During his Epic intro he has a couple of debug errorsSpoiler, click to toggle visibiltySpoiler, click to toggle visibiltyThe first one is pointing towards the intro states with expressions truncated, this usually means you need round your values on something that shouldn't be fractal, try putting a floor(value whatever),floor(value whatever) or ceil(any value),ceil(any value) to try and fix these
The second one is putting to state 0 , the idle stance and has no enemy. anytime you use enemy/enemynear triggering or values put a numenemy at the begining of the trigger.
thisSpoiler, click to toggle visibilty
You may want to check throughout the character for enemy coding and make sure numenemy trigger is there.
-the projectile barrier is a cool concept but should use some sort of cooldwn or cost life/power because as it is, I can just use it again and again with no consequences, this combined with his HK makes him almost invincible and super hard to even make contact on. I tried both the 1.1 and the 1.0 version and the 1.1 version causes a debug error when you turn the shield off. I tried taking a screenshot but I can't get my 1.1 to display the debugs in the screenshots. It says that "powered shell in state 1156/1157 has no parent for the bindtoparent.
-a debug error from stateno 1000Spoiler, click to toggle visibiltyfloor/ceil all the fractals that shouldn't be fractals in him to fix these it happens in a few other specials and supers but should be an easy fix.I'm sure this might just be an Ikemen issue so don't worry too much if that's the case, but for some reason none of his palettes seem to load, regardless of whether I use the 1.0/1.1 versions, just his default seems to appear. Great character though, he's really fun to play and I'll be using him a lot!
MAX Mode is outdated, EX Moves should take away 1/3 of the meter, check DivineWolf's updated chars.Haha, alright, you're right. Although it sounds a lil' bit too OP to have the EX take only 1/3 of the MAX meter, but I'll update it anyway.
Also with Air Combos on, one normal should become an MvC styled Launcher, maybe the C.MK.
Continuing my notes from the previous page, you should probably calm down on the knockdown on his normals, unless it's one or two of them.It's onlt C.MK, C.HK and S.HP, really. It's not that much.
I'm sure this might just be an Ikemen issue so don't worry too much if that's the case, but for some reason none of his palettes seem to load, regardless of whether I use the 1.0/1.1 versions, just his default seems to appear. Great character though, he's really fun to play and I'll be using him a lot!Haha, I'm so glad that you enjoy playing as him!
Huh?! That's... weird.Ohh. That's just what I got when I hit the Broly download though. As of now, Goku's got nobody to finish.The download only came with a goku.air, goku.sff, and system.cns. Pls adviseYou need to download Vyn's Goku and THEN paste those files into his Goku's files.
It's gonna ask you if you want to overwrite the files, you press "yes" and it's done!
Vyn's Goku will have the Dramatic Finish lol
You have to nerf the move broly stomps on opponent,he does it one time then does again and againSo, just like the movies?
he can teleport out of moves right before they about to hit,His "teleport" is just his roll-animation.
he also can use supers right before your move hits,like thats wrong man,Oh woah, it's almost as if it's got decent Boss-A.I.!
[youtube]https://youtu.be/fDbudwWQ1rU[/youtube]Thank you so much for the video, Santos! Haha.
Simply EPIC! Worth it for one of the most badass Dragon Ball chracter. Thanks bro!
Yeah, you know what's up! Haha.You have to nerf the move broly stomps on opponent,he does it one time then does again and again
he can teleport out of moves right before they about to hit,he also can use supers right before your move hits,like thats wrong man,
I believe he want make a boss char?
I see my Sprite in the char but I do not see my creditsThe credits are in the Readme.txt file, my dude. Just like all the other credits! Haha.
The download only came with a goku.air, goku.sff, and system.cns. Pls adviseYou need to download Vyn's Goku and THEN paste those files into his Goku's files.
How do you beat something like that?!? I keep getting my ass handed to me no matter what I do. This is intense. His finishers are outstanding!Haha, I'm so glad to hear that
Mugen 1.0 version?
Bro, you gotta fix the Special Guard pal.
Oh shit you're right lol.I see. Anyway, what I meant is I'm missing out on the credits.Spoiler, click to toggle visibilty