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Messages by Testament_123

    

Re: Under Night in Birth Concept SP [1.1]

 May 07, 2015, 08:17:27 pm View in topic context
 Posted by Testament_123  in Under Night in Birth Concept SP [1.1] (Started by Veolf March 02, 2015, 07:17:46 am
 Board: Your Releases, 1.0+

Looked through the select.def. And the stage is not in there, so I am not sure where it is trying to read this from? I have even added different stages and after selecting two characters I still for some reason cannot select what stage I want to use.
    

Re: Under Night in Birth Concept SP [1.1]

 May 07, 2015, 06:50:26 pm View in topic context
 Posted by Testament_123  in Under Night in Birth Concept SP [1.1] (Started by Veolf March 02, 2015, 07:17:46 am
 Board: Your Releases, 1.0+

Love the screen pack. but alas I keep getting a BG error reading stages/stage0-720.def not sure what's going on.
    

Re: Mugen Melty Blood Fusion Screenpack Only

 July 27, 2012, 06:02:47 pm View in topic context
 Posted by Testament_123  in Mugen Melty Blood Fusion Screenpack Only (Started by basterman June 10, 2012, 03:30:44 am
 Board: Your Releases, 1.0+

Hi could someone please re-upload part two. As I keep getting the message, the file is corrupt. would be greatly appreciated thanks.
    

Re: BlazBlue Mod Edition Screenpack

 September 01, 2011, 12:26:18 am View in topic context
 Posted by Testament_123  in BlazBlue Mod Edition Screenpack (Started by H•Loader May 01, 2011, 10:23:03 pm
 Board: Your Releases, 1.0+

    

Re: BlazBlue Mod Edition Screenpack

 August 31, 2011, 09:06:38 pm View in topic context
 Posted by Testament_123  in BlazBlue Mod Edition Screenpack (Started by H•Loader May 01, 2011, 10:23:03 pm
 Board: Your Releases, 1.0+

Hi fellow mugen..ites?? :P Any who.. I need some help on how can I make custom portraits for this screenpack. I have little experience with it, since I used Fighter Factory Ultimate program. I have Photoshop so what else can I use to make this process... less frustrating?
Any advice and suggestions are welcomed.

Hi Use this Link provided by hloader it contains the templates for the portraits as well as instructions. ^_^ apart from that, any specific help you need post here and someone will help XD

!!!! http://www.4shared.com/file/_Qpp6jfw/BLAZBLUE_MOD_EDITION_PORTRAIT_.html
    

Re: BlazBlue Mod Edition Screenpack

 August 28, 2011, 04:19:35 pm View in topic context
 Posted by Testament_123  in BlazBlue Mod Edition Screenpack (Started by H•Loader May 01, 2011, 10:23:03 pm
 Board: Your Releases, 1.0+


rizki29 said:
insert x= 0 and y = 0

I have and this error still occurs?
    

Re: BlazBlue Mod Edition Screenpack

 August 28, 2011, 01:28:18 pm View in topic context
 Posted by Testament_123  in BlazBlue Mod Edition Screenpack (Started by H•Loader May 01, 2011, 10:23:03 pm
 Board: Your Releases, 1.0+

Hi I posted here earlier about a problem with the select wheel and it was fixed. But I went to update it, and I made sure that the shared pallet option was disabled and the colors didn't go funny when I replaced it, however I am now getting the same problem I had the first time when I ran mugen. 

This is what it look like in MCM



And this is what happens in Mugen



I am really confused?
    

Re: Gill by GM updated 03/25/11

 August 14, 2011, 03:42:32 pm View in topic context
 Posted by Testament_123  in Gill by GM updated 03/25/11 (Started by Seph March 27, 2011, 04:16:45 am
 Board: Found Releases 1.0+

    

Re: Gill by GM updated 03/25/11

 August 13, 2011, 01:10:51 pm View in topic context
 Posted by Testament_123  in Gill by GM updated 03/25/11 (Started by Seph March 27, 2011, 04:16:45 am
 Board: Found Releases 1.0+

The glow can't be done in Winmugen, since there's no remappal in Winmugen. You could only do it via PalX, but it would look ugly.

Is Mugen 1.0 backwords compatible with winmugen characters and stages?
    

Re: Gill by GM updated 03/25/11

 August 13, 2011, 02:23:38 am View in topic context
 Posted by Testament_123  in Gill by GM updated 03/25/11 (Started by Seph March 27, 2011, 04:16:45 am
 Board: Found Releases 1.0+

that light !

is it removable?
Try removing this from the top of the sf3_gill-2-3.csn file
Personally I am trying to get this to work with the winmugen version as he does not glow T_T

[State -2, RemapPal]
type = RemapPal
trigger1 = numhelper(30000)
trigger1 = helper(30000),var(14) = 0
trigger1 = palno = [1,6]
trigger1 = stateno != 5900
trigger1 = stateno != [190,192]
source = 1,4
dest = 1+(facing=-1),palno

[State -2, RemapPal]
type = RemapPal
trigger1 = numhelper(30000)
trigger1 = helper(30000),var(14)
trigger1 = palno = [1,6]
trigger1 = stateno != 5900
trigger1 = stateno != [190,192]
source = 1,4
dest = 3+(facing=-1)+(palno=1)*2+(palno=2)*4+(palno=5)*6+(palno=3)*8+(palno=6)*10,var(4)+1
    

Re: hello, wats the name of tis bgm?

 June 02, 2011, 11:56:58 pm View in topic context
 Posted by Testament_123  in hello, wats the name of tis bgm? (Started by LightRune May 06, 2011, 12:00:39 am
 Board: Entertainment

    

Re: hello, wats the name of tis bgm?

 June 02, 2011, 09:49:22 pm View in topic context
 Posted by Testament_123  in hello, wats the name of tis bgm? (Started by LightRune May 06, 2011, 12:00:39 am
 Board: Entertainment

Instead of asking on a random mugen forum, why don't you just ask the author of that video instead?

Asked the creator of the video and have had no reply. So I thought of why not try asking here?
    

Re: Efreet Boss (Tales of Eternia) by Noctis

 May 31, 2011, 07:43:47 pm View in topic context
 Posted by Testament_123  in Efreet Boss (Tales of Eternia) by Noctis (Started by Noctis May 04, 2011, 04:19:11 am
 Board: Your Releases, older Mugen

WOW YOU ARE GOD ^_^ nice character hope u make Shizel and Elraine character that would be cool.
    

Re: hello, wats the name of tis bgm?

 May 31, 2011, 06:59:42 pm View in topic context
 Posted by Testament_123  in hello, wats the name of tis bgm? (Started by LightRune May 06, 2011, 12:00:39 am
 Board: Entertainment

Can someone tell the name of the music used in this video please.

vhttp://www.youtube.com/watch?v=NVP4h4VerCI
    

Re: BlazBlue Mod Edition Screenpack

 May 29, 2011, 01:53:26 pm View in topic context
 Posted by Testament_123  in BlazBlue Mod Edition Screenpack (Started by H•Loader May 01, 2011, 10:23:03 pm
 Board: Your Releases, 1.0+

Thanks works great now XD
    

Re: BlazBlue Mod Edition Screenpack

 May 28, 2011, 06:05:35 pm View in topic context
 Posted by Testament_123  in BlazBlue Mod Edition Screenpack (Started by H•Loader May 01, 2011, 10:23:03 pm
 Board: Your Releases, 1.0+

Can someone help me with updating the slect screen sff I seem to be getting some weird results?



And this is what happens in game!


Any help would be appreciated. I checked with another thread and removed the FF00FF color from the first slot in Photoshop  and replaced that with another color and then changed the last color to  FF00FF and checked the transparency with the color picker and it worked. So I really cant get where I am going wrong T_T