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Foobs

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Messages by Foobs

    

Re: I would like some help on how to get unbanned from SpriteClub

 March 21, 2024, 12:23:42 am View in topic context
 Posted by Foobs  in I would like some help on how to get unbanned from SpriteClub (Started by gohkenytp March 20, 2024, 04:29:00 pm
 Board: Off-Topic Help

Make an alt account and be quiet. If you want to use a website/service and cannot avoid acting like an obsessive weirdo the only practical solution is keeping your mouth shut.

And this is something you should consider applying in other aspects of your life, because crossing people's boundaries irl can have disastrous consecuences.
    

Re: Character of the Month: February 2024 Voting

 March 18, 2024, 11:09:53 pm View in topic context
 Posted by Foobs  in Character of the Month: February 2024 Voting (Started by Yuko March 18, 2024, 02:57:11 pm
 Board: M.U.G.E.N Discussion

Dee Jay and Sailor Moon.

Even though there's only 12 options instead of 20, making up my mind this month was hard. Too many releases I truly liked.
    

Re: Character of the Month: February 2024 Nominations

 March 10, 2024, 04:57:20 am View in topic context
 Posted by Foobs  in Character of the Month: February 2024 Nominations  (Started by Yuko March 03, 2024, 02:52:28 am
 Board: Contributions of the Month

Rimururu by Misao - 3

Also isn't it Sailor Mercury by Million Miles not Sailor Jupiter
D'oh.

Yeah, it's Sailor Mercury, not Sailor Jupiter.

NOMINEES
Akira by Rabano and KarmaCharmeleon
Kamui by Vinnie
Waddle Dee by OHMSBY
Matt by Alexander Cooper 19
Dee Jay by jay_ts
The Animated Colonel by Alexander Cooper 19
Duck King by Adamskie
Sailor Moon by Million Miles
Sailor Mercury by Million Miles
Neco-Arc Chaos by OWO
Rimururu by Misao

CANDIDATES
Omega by axois - 1
DBS Vegeta SSJ Blue by DarkZemX - 1
KOF Oro by PuskasYashin - 2

11/20 ready.
    

Re: Warnings v2

 March 08, 2024, 12:26:28 am View in topic context
 Posted by Foobs  in Warnings v2 (Started by Valodim February 07, 2010, 09:40:57 pm
 Board: Public Staff discussion

Banned Emerie The GOAT for a week for posting a mugen video with a porn interlude.
    

Re: H" Updated 8 characters (2024/03/03)

 March 06, 2024, 12:00:30 am View in topic context
 Posted by Foobs  in H" Updated 8 characters (2024/03/03) (Started by Foobs March 04, 2024, 05:56:39 pm
 Board: Found Releases 1.0+

Whip doesn't need palettes, she uses sffv2. If you pick her in KOFXI mode, you can swap between both movesets and doing so also changes her palette.
    

H" Updated 8 characters (2024/03/03)

 March 04, 2024, 05:56:39 pm View in topic context
 Posted by Foobs  in H" Updated 8 characters (2024/03/03) (Started by Foobs March 04, 2024, 05:56:39 pm
 Board: Found Releases 1.0+


The characters updated are:
  • Whip
  • Yuri (KOF 2001 & 02UM)
  • Brian
  • Yuri (KOF 98)
  • Ume and Tane (PIM)
  • Buntaro (PIM)
  • Cassandra (ROTD)

Notably none of his CvS2 characters are uploaded to his new site yet.
    

Re: Character of the Month: February 2024 Nominations

 March 03, 2024, 06:53:04 pm View in topic context
 Posted by Foobs  in Character of the Month: February 2024 Nominations  (Started by Yuko March 03, 2024, 02:52:28 am
 Board: Contributions of the Month

Sailor Moon by Million Miles - 1
Sailor Jupiter by Million Miles - 1
Dee Jay by jay_ts - 3
    

Re: DEAD EXPLOSION MOTHER (stage viewer tool)

 March 01, 2024, 02:32:58 am View in topic context
 Posted by Foobs  in DEAD EXPLOSION MOTHER (stage viewer tool) (Started by Foobs February 29, 2024, 02:48:50 am
 Board: IKEMEN Releases

You're just having a blast with ZSS aren't you?

Here's some feedback/suggestions:

- Camera is offset to one side at round start instead of being centered
I'll add an exception so intros look normal.
Quote
- On that note, could use a recentering command
Might add as a function if I can think of more 2 button inputs that feel natural.
Quote
- The char can move up more than it needs to. So when you try to bring the camera down afterwards there's a noticeable lag to it. Same thing happens on the sides. It looks like you already took some measures against it so it's a minor thing but I felt it was worth pointing out
- I think the zoom is not "stagebound". If you scroll all the way up and zoom, you will see outside the edges of the stage
I've tried a lot of things to fix these two. Stagebound doesn't fix the zoom, topedge just doesn't give you the right coordinates for the ceiling.
Quote
- P2 can exit the stage (minor, funny issue that is probably intentional)
Yeah that one's staying.
Quote
- You were too conservative on the zoom feature I think. Full zoom out and a CSI-style "enhance" zoom in would be cool
I'll add that along with better simul support.
Quote
- I think you should allow P2 to autoturn because they will turn when using any move with facep2 anyway. That and it reverses the inputs in my chars
Noted.
Quote
- Inputting a direction could maybe disable the tracking camera and go back to free view
Eh, not feeling that one.
    

DEAD EXPLOSION MOTHER (stage viewer tool)

 February 29, 2024, 02:48:50 am View in topic context
 Posted by Foobs  in DEAD EXPLOSION MOTHER (stage viewer tool) (Started by Foobs February 29, 2024, 02:48:50 am
 Board: IKEMEN Releases


Made a character that can manipulate the camera using Ikemen's new cool tools. Check my repository or the character's movelist for more info.

Download here
    

Re: An unique ability.

 February 27, 2024, 03:48:42 am View in topic context
 Posted by Foobs  in An unique ability. (Started by lcr8 February 27, 2024, 03:43:07 am
 Board: M.U.G.E.N Configuration Help

This is downright impossible to implement.
    

Re: SS5S Rimururu by Misao released, all SS5S chars updated (Feb 25, 2024)

 February 25, 2024, 03:03:49 pm View in topic context
 Posted by Foobs  in SS5S Rimururu by Misao released, all SS5S chars updated (Feb 25, 2024) (Started by Macaulyn97 February 25, 2024, 03:33:14 am
 Board: Found Releases 1.0+

Always nice to see a veteran creator back in the saddle.
    

Re: Custom Dee Jay Release

 February 24, 2024, 08:44:16 pm View in topic context
 Posted by Foobs  in Custom Dee Jay Release (Started by jay_ts February 24, 2024, 05:40:26 pm
 Board: Your Releases, 1.0+

^Being able to hold back while running is one of those lovely default mugen features. I'm surprised Deejay can do the same given he has a custom buffer system.

Don't have my old mugen install on hand to test, so some of these might be ikemen exclusive.

- Config.txt does nothing, the palette selector isn't working.
- This is probably an engine bug, but the sfx from air slasher randomly plays on the wrong side.
- Climax break causes debug flood.

And this is a bit of a nitpick, but I'd wish you'd use some of the old training detection methods so one could lab climax break combos.
    

Re: bot report 2016 - skynet's invasion has begun

 February 24, 2024, 02:13:37 pm View in topic context
 Posted by Foobs  in bot report 2016 - skynet's invasion has begun (Started by Titiln August 31, 2010, 06:32:38 pm
 Board: Feedback

There were even more of them waiting to act.
    

Re: KOF 94-99 font/text

 February 22, 2024, 03:05:51 pm View in topic context
 Posted by Foobs  in KOF 94-99 font/text (Started by Charles_2011 February 22, 2024, 05:39:35 am
 Board: Development Resources

    

Re: Sailor Mercury Sprites

 February 21, 2024, 06:56:07 pm View in topic context
 Posted by Foobs  in Sailor Mercury Sprites (Started by rgveda99 November 30, 2022, 01:01:10 am
 Board: Sailor Stars Beyond

Just downloaded the recently released Mercury using your sprites. Really blown away with the quality of these animations.
    

Re: Ikemen bug

 February 12, 2024, 07:06:54 pm View in topic context
 Posted by Foobs  in Ikemen bug (Started by JoshDraws February 11, 2024, 01:06:48 am
 Board: M.U.G.E.N Development Help

    

Re: Ikemen bug

 February 11, 2024, 12:59:13 pm View in topic context
 Posted by Foobs  in Ikemen bug (Started by JoshDraws February 11, 2024, 01:06:48 am
 Board: M.U.G.E.N Development Help

You're using an outdated release.
    

Re: Attack Data Display (Training Mode)

 February 04, 2024, 06:22:10 am View in topic context
 Posted by Foobs  in Attack Data Display (Training Mode) (Started by PotS February 03, 2024, 12:00:10 pm
 Board: IKEMEN Releases

There's a configuration section at the beginning of the file specifically for that ^
    

Stage Intro

 January 31, 2024, 04:06:32 pm View in topic context
 Posted by Foobs  in Stage Intro (Started by Foobs January 31, 2024, 04:06:32 pm
 Board: IKEMEN Releases

You've probably seen how some mugen stages have their own intros. Those look very cool, but they're not very usable because the characters' intros play at the same time, and the round can even start before the stage is ready. I made an attached character that solves this problem. The code and how to use it on your stages is here.



And here you can find a minor edit of MINI43's old CvS stage bundled with the attached character:

Download
    

Re: 3D Stages are Here! a fairly comprehensive guide

 January 26, 2024, 01:50:31 pm View in topic context
 Posted by Foobs  in 3D Stages are Here! a fairly comprehensive guide (Started by SuperFromND November 25, 2023, 07:34:44 pm
 Board: Ikemen General Discussion and Help