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NeonKnight33

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Messages by NeonKnight33

    

Re: Monkey D. Luffy [Remake GB sprites] - One Piece Char

 April 16, 2012, 12:23:17 am View in topic context
 Posted by NeonKnight33  in Monkey D. Luffy [Remake GB sprites] - One Piece Char (Started by Oonquil/Wenchu March 03, 2012, 03:37:04 am
 Board: Your Releases, older Mugen

His size is fine, Luffy is short any way, and these are GB sprites, so that's his size in the game also...


Btw Wenchu, you should remake your Zoro with GB sprites so he can match your other characters also, since the majority of them are GB based...

Will you plz make a GB one?
    

Re: Monkey D. Luffy [Remake GB sprites] - One Piece Char

 March 04, 2012, 01:37:33 am View in topic context
 Posted by NeonKnight33  in Monkey D. Luffy [Remake GB sprites] - One Piece Char (Started by Oonquil/Wenchu March 03, 2012, 03:37:04 am
 Board: Your Releases, older Mugen

Not to be Negative or anything but your clsns are way off frame its kinda difficult to hit Luffy...
`

I agree with this, and about the Nami update, but overall that Luffy is very good, one of the best out there, good job...
    

Re: Monkey D. Luffy [Remake GB sprites] - One Piece Char

 March 03, 2012, 08:14:34 am View in topic context
 Posted by NeonKnight33  in Monkey D. Luffy [Remake GB sprites] - One Piece Char (Started by Oonquil/Wenchu March 03, 2012, 03:37:04 am
 Board: Your Releases, older Mugen

thanks a lot wenchu for the remake, i'll test him and i'll leave my impression l8r...
keep up the good work!!!
    

Re: Nami - One piece CHar

 December 17, 2011, 01:42:19 pm View in topic context
 Posted by NeonKnight33  in Nami - One piece CHar (Started by Oonquil/Wenchu December 14, 2011, 06:54:10 am
 Board: Your Releases, older Mugen

thnx for this release, wenchu...this has to be the only good nami char around...
    

Re: Usopp - One Piece Char

 November 16, 2011, 12:55:08 am View in topic context
 Posted by NeonKnight33  in Usopp - One Piece Char (Started by Oonquil/Wenchu November 12, 2011, 10:31:04 pm
 Board: Your Releases, older Mugen

Nice man!!!
I love Usopp...
And yes, remake Luffy plz...
    

Re: Tony Tony Chopper - One Piece Char

 September 20, 2011, 01:36:34 am View in topic context
 Posted by NeonKnight33  in Tony Tony Chopper - One Piece Char (Started by Oonquil/Wenchu September 18, 2011, 03:11:11 pm
 Board: Your Releases, older Mugen

awesome release man, thank you for this character, he is great, i enjoy him very much...what is your next project?
    

Re: Mr2 Bon Kure - One piece char

 August 14, 2011, 04:27:06 pm View in topic context
 Posted by NeonKnight33  in Mr2 Bon Kure - One piece char (Started by Oonquil/Wenchu August 13, 2011, 08:34:19 pm
 Board: Your Releases, older Mugen

Nice!!!thnx for this awesome release!!!keep it up!can't wait for chopper!!!
    

Re: Aizen Sosuke [100%]

 July 25, 2011, 08:56:01 pm View in topic context
 Posted by NeonKnight33  in Aizen Sosuke [100%] (Started by Dope June 25, 2011, 08:30:27 pm
 Board: Your Releases, older Mugen

I'm wondering how come with all the Bleach fans in the forum this thread didn't get a reply
Great update Dope!, it looks like you improved significantly making AI. This plays more smoothly than Kenpachi.
A couple things;
* It would be nice if you could publish a list detailing what are the updates
* Gin's sword looks disaligned, although maybe that's because I upscaled Aizen a bit
Spoiler, click to toggle visibilty
* Also Gin's colors don't look right, they look somehow faint compared to Aizen, it would be cool if you could give him a shared pallete so that Aizen and Gin would look more or less the same
* When performing the Onslaught attack it really gives the impression that the attack is byakurai and not sokatsui, especially with the little sparks, you should do something about that.
Spoiler, click to toggle visibilty
* Shun Goku Satsu seems a bit out of place. I can't picture a situation where this would fit Aizen. Although you could modify the move so that instead of stabbing the opponent in darkness, Aizen would stand holding his sword down and making random illusions of himself attack the opponent from many angles and fading after every hit(like one clone appears hits and fades, another appears, hits and fades...). That would be more fitting and original.

Overall great release! Keep up the good work man!


This ^^
but overall he is a very good character and you made a nice AI for him, well done, good job mate
    

Re: Mr1 Daz Bones - One Piece Char

 July 05, 2011, 04:35:27 am View in topic context
 Posted by NeonKnight33  in Mr1 Daz Bones - One Piece Char (Started by Oonquil/Wenchu July 05, 2011, 03:25:18 am
 Board: Your Releases, older Mugen

alright after playing with him, i have to admit that you did a very good job on him, definitely the best mr.1 char out there.his sprites are very good, his fx is also at a high quality, like most of your other chars,his command mjkoves follow the style of your other OP chars, which for me is pretty good once you are used to playing with it, a very good choice of specials and a very good AI, like all your other OP chars contribute to an amazing daz bones for mugen...well done!!!
    

Re: Mr1 Daz Bones - One Piece Char

 July 05, 2011, 03:49:41 am View in topic context
 Posted by NeonKnight33  in Mr1 Daz Bones - One Piece Char (Started by Oonquil/Wenchu July 05, 2011, 03:25:18 am
 Board: Your Releases, older Mugen

i love your OP chars man!!! period. i was also waiting for daz also, i'll check him out right way ;)
btw, do you have in mind making mihawk, since there is not a single one who is good out there???
keep up the god work man with these OP chars, i freakin love em!!!
    

Re: Aizen Sosuke [92%]

 July 04, 2011, 09:41:04 am View in topic context
 Posted by NeonKnight33  in Aizen Sosuke [100%] (Started by Dope June 25, 2011, 08:30:27 pm
 Board: Your Releases, older Mugen

btw, i played with your new version of this aizen, nice work with the improvements and the adds (i like the byakurai combo that you added).Just something that i forgot to mention and earlier, his specials, are somehow easy to be blocked...I'll stay tuned to see more ;)
    

Re: Aizen Sosuke [92%]

 July 04, 2011, 09:26:34 am View in topic context
 Posted by NeonKnight33  in Aizen Sosuke [100%] (Started by Dope June 25, 2011, 08:30:27 pm
 Board: Your Releases, older Mugen

All right man, thanks, you covered me up pretty nicely, i was also wondering if he was going to be paired with gin, thanks for answeing that also and yeah, i would be grateful to you if you could give me a more combo-oriented, close-combat cmd file for this aizen.about the reitasu part, yeah, true, i don't recall either the colour of his reiatsu been shown, i just statedmaking it light blue because also heat the soul has a similar colour to his reiatsu if i remember correctly.but yeah, the same colour as kurohitsugi seems also nice for his reiatsu and fits, just as stated before, fix the fx if you could a little (and as you said add teh bounce effect).also, i just mentioned it, but i'm pretty sure you are going to add him a good AI :P keep up the good work man, i'm w8 for more bleach mugen releases from team stormex

(btw, yeah, ok maybe you think your kenpachi is cheap -he actually is :P- but i like him this way, i think it fits to the char overall and for me he is the best kenpachi out there ;))
    

Re: Aizen Sosuke [92%]

 July 04, 2011, 05:47:13 am View in topic context
 Posted by NeonKnight33  in Aizen Sosuke [100%] (Started by Dope June 25, 2011, 08:30:27 pm
 Board: Your Releases, older Mugen

Ok, as he is now considering that he is a beta version, he is actually good, pretty good.He's sprites are very well made and the fx's of his attacks are clean and well-made.He's sound ripping is also awsome.Now, i just registered in this site to post here, for this Aizen, because he is one of my fave chars and there is not even a good one Aizen out there for Mugen.This one here, actually, has though the potential to be a freakin beast, thanks to his creators (you and storm).

What i have to suggest, is some fixes for the final version...I'm not a creator or anything, just a bleach, mugen and Aizen fan :P
ok, 1st of all, in my opinion, he doesn't have enough comboability in his basics, like other chars from you have (like kenpachi) or from storm (like ichigo or toushiro e.g.).In my opinion, he's basics should ba able to make multiple combos to inflict damage, even though i know that he's fighting style is not made for close combat.Though, i believe that still he needs the same comboability with the chars i stated above.
About the specials, maybe it's just me, but i honestly believe they should inflict some more damage, not anything crazy, just a bit more damage.Plus, his commands are a little difficult to handle, unlike other chars from you or storm, but this also has to do with the comboability he lacks that i mentioned before (i think you can get my point about what i mean to add comboability, i cannot express it very well :P)
He's charge fx also looks kinda bad, he should have a light bluewish fx when he charges for his reiatsu, like stormex's ichigo has and maybe bounce tyhe opponent back a little (he's Aizen, he has like hell enough reiatsu to do that, so it would make sense)
Also, i would suggest adding a special where he l;ands multiple slashes on the opponent and shunpos all the way around him hitting him with slashes and maybe end with a kido or something (i still believe he needs some good lvl 1 super to be added, something like ichigo's getsuga, to be at the same level of damage and force)
Also, when you add his AI, make sure he would use all of his moves and specials and be difficult to beat, cuz he is Aizen :P

Anyway, that's what i have to say, overall till now, he is pretty good, especially his sprtes and fx's, just improve his ''fighting style'' and his moves and he will transcend aweasomeness :P