Posted by DelusionTrim
in Spritesheet Expansion Thread (Started by Graphicus September 18, 2011, 07:17:56 am
Board: Sprite Projects
Board: Sprite Projects
Also his Shoryuken follow up from his VT in SFV:
Play Battleborn with us and you'll see its a far greater game qualitywise in almost everyway. MvcInfinite is even worse and it didn't deserve to go dead, we still have players. I'm sure you included Oro in your MvC game hahahahe shouldve been in the background dying in the Bison Stage.
like battleborn did?
Just like nobody plays Mugen,.. Anyway that couldve been Gen or even Adon instead of Oro.
Man, that sprites looks godlike.. Sorry for asking that, but are these effects close-sourced?
SFA-styled Misogi animation for Ghost Killer's Shin Akuma, made by DelusionTrim.
A new Overwatch patch is currently in development and now available for testing. To share your feedback or report and issue, please post in the PTR Feedback 50 or PTR Bug Report 13 forums.
Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and therefore will only reflect changes coming specifically to that platform.
PATCH HIGHLIGHTS
New Escort Map: Rialto
Rialto was home to Talon agent Antonio Bartalotti’s sprawling estate and the backdrop to the infamous “Venice Incident,” a turning point for Overwatch and Talon. The Italian government has taken great steps to preserve Venice, and the results are striking. Tourists visiting this picturesque town can sample the regional cuisine, enjoy a relaxing gondola ride, visit Galleria D’arte Omnica, or simply take in the sights with a stroll along the canal.
HERO UPDATES
Genji
Deflect
Hitbox size has been reduced
Developer Comments: The hitbox on Genji’s Deflect was big enough that it would sometimes reflect projectiles that were pretty far away from him. We’ve tightened up the hitbox, which should solve this problem while still fully protecting him from projectiles that would hit him from the front.
Hanzo
Storm Bow
Projectile speed increased from 85 to 100
Sonic Arrow
Cooldown decreased from 20 seconds to 12 seconds
Duration decreased from 10 seconds to 6 seconds
Radius decreased from 10 meters to 7 meters
New Abilities
Lunge
Press jump while in the air to leap horizontally
Storm Arrows
Replaces his existing Scatter Arrow ability
Hanzo can now rapidly fire up to 6 arrows that deal reduced damage but are always fired at full power
Developer Comments: The goal of these Hanzo changes is to allow him to have new options and maintain his high damage output, while removing the frustration of fighting against the old Scatter Arrow. Hanzo is now much more mobile with his new Lunge ability, and with the combination of the bow projectile speed increase and the new Storm Arrows ability he can now deal his high damage more consistently than ever before.
Junkrat
Frag Launcher
Projectile size decreased from 0.3 to 0.2
RIP-Tire
Tire movement speed decreased from 13 to 12
Developer Comments: These changes are aimed at lowering some of the most frustrating parts about playing against Junkrat. Decreasing the Frag Launcher’s projectile size means he will have to aim a bit more carefully to land powerful direct hits and slowing the RIP-Tire’s movement speed gives his opponents slightly more time to destroy it before it detonates.
Lúcio
Wall Ride
Wall riding is less likely to be interrupted along a single surface
Can now go around corners (both outside corners, and inside corners) without having to leave the wall
Can now land back on the same wall after leaping away, provided his leap takes him far enough away from the original jumping off point.
Soundwave
No longer consumes ammo
Developer Comments: Wall Ride has been significantly overhauled to allow it to function more smoothly across more areas of every map. Lúcio players should instantly notice a huge improvement in where and how Wall Ride can be used. In addition, Sonic Amplifier’s Soundwave ability was unnecessarily controlled by both a cooldown and an ammo cost, so we’re removing the ammo cost.
Tracer
Pulse Bomb
Max damage decreased from 400 to 300
Developer Comments: Pulse Bomb was too good at killing tanks, who can be easy to stick due to their size. This damage reduction makes it less powerful as a tank-destroyer, while keeping it lethal against most other heroes.
GAME BROWSER AND CUSTOM GAMES
General
Mercy’s Regeneration (passive ability) can now be turned off in Custom Game settings
Settings for Hanzo’s Lunge and Storm Arrow abilities can now be found in the Custom Game settings
BUG FIXES
General
Fixed a bug that caused the option “Invite to a Custom Game” to appear while in the Tutorial and Practice Range
A.I.
Fixed a bug that prevented training bots from returning to their original position and behavior after being hit with an ability (e.g. Lúcio’s Soundwave)
Fixed a bug that caused bots to use the wrong route when tracking down the player if their target jumped off a ledge
Fixed a bug that caused bots to get stuck on the siege tank in the StarCraft area of Blizzard World
Game Browser and Custom Game
Fixed a bug that caused custom game invites to persist on the invitee’s screen
Heroes
Fixed a bug that prevented Bastion’s Zwing Zwing Zwing voice line from playing if the Null Sector skin was equipped
Fixed a bug that prevented Genji’s melee attack from making sound effects
Fixed a bug that prevented Genji’s golden weapon variant from displaying its golden sheen when some skins were equipped
Fixed a bug that allowed Junkrat’s RIP-TIRE to be immune to the freeze effects of Mei’s Endothermic Blaster
Fixed a bug that allowed Lúcio to move around while caught in Junkrat’s Steel Trap
Fixed a bug that allowed Lúcio to travel straight up using Wall Ride
Fixed a bug that prevented crowd control abilities from affecting Resurrect (e.g. McCree’s Flashbang)
Fixed a bug that prevented Moira’s flask from displaying in her Erlenmeyer victory pose when an Overwatch League skin was equipped
Fixed a bug that caused Reaper’s Hellfire Shotguns to float when previewing his Dance emote in Hero Gallery
Fixed a bug that caused the camera to not focus correctly when viewing Roadhog’s Mug Shot victory pose
Fixed a bug that caused Roadhog’s Chain Hook to float during his Footsteps highlight intro
Fixed a bug that prevented the laser sight from Sombra’s Machine Pistol golden variant from tapering at its end if her Talon skin equipped
Fixed a bug that caused Widowaker’s HUD to disappear if she used Widow’s Kiss while looking through the scope
Fixed a bug that caused the logos on Symmetra’s Overwatch League skins to appear faded when viewed in the Hero Gallery
Fixed a bug that caused the logos on Torbjörn’s Overwatch League skins to appear faded when viewed in the Hero Gallery
Maps
Fixed a bug that caused bots to get stuck walking into the side of the Rikimaru Ramen Shop on Hanamura
Fixed a bug that allowed players to place turrets in unintended locations on Horizon Lunar Colony
Fixed a bug that allowed players to reach unintended locations in Horizon Lunar Colony
Fixed a bug that caused the pig head on the bike to float after the bike had been destroyed in Junkertown
Fixed a bug that allowed players to place turrets and Symmetra’s Teleporter in unintended locations in Junkertown
HERO UPDATES
Brigitte
Shield Bash
Added a small delay before her shield drops after a Shield Bash
Added a vertical speed cap after Shield Bash
Please note that we are still tuning this value
Rocket Flail
Canceling a melee swing renders you unable to melee again until it would have completed had it not been canceled
Rally
Ultimate cost increased by ~30%
Inspire
Decreased cooldown from 2 seconds to 1.5 seconds
USER INTERFACE UPDATES
The Team Information Screen now displays the ultimate charge of your teammates
BUG FIXES
Heroes
Fixed a bug that prevented Doomfist’s Rocket Punch from traveling forward if he had been hit by an enemy Doomfist’s Rocket Uppercut
Fixed a bug that sometimes prevented players from aiming Doomfist’s Rocket Punch when facing an enemy
Fixed an issue that allowed players to jump over Doomfist’s Rocket Punch when on an incline
Fixed a bug that caused Doomfist’s Seismic Slam to cancel if he wasn’t able to get close to his target
Fixed a bug that caused Mercy’s health regeneration to occur instantly if she took damage while at full health
Fixed a bug that prevented Moira’s Biotic Orb from receiving kill credit if it expired at the same time it killed an enemy
Fixed a bug that prevented Reinhardt’s Charge from pinning enemies
Role: Support
Difficulty: 1 star
Brigitte specializes in armor. She can throw Repair Packs to heal teammates, or automatically heal nearby allies when she damages foes with her Flail. Her Flail is capable of a wide swing to strike multiple targets, or a Whip Shot that stuns an enemy at range. When entering the fray, Barrier Shield provides personal defense while she attacks enemies with Shield Bash. Brigitte’s ultimate ability, Rally, gives her a substantial short-term boost of speed and provides long-lasting armor to all her nearby allies.
Abilities
Rocket Flail
-Brigitte's melee weapon has an extended range, enabling her to strike multiple enemies with a single swing.
Repair Pack
-Brigitte throws a Repair Pack that can heal an ally. Any healing over that ally’s maximum health provides them with armor instead.
Whip Shot
-Brigitte throws her flail a long distance, dealing damage and knocking an enemy away from her.
Barrier Shield
-Brigitte deploys a frontal energy barrier to absorb a limited amount of damage.
Shield Bash
-Once her Barrier Shield is deployed, Brigitte can dash forward to stun an enemy.
Rally
-Brigitte moves faster and provides all nearby allies with armor that lasts until it’s removed by damage.
There was a clarification regarding Sombra's Opportunist passive. It wasn't changed, they simply added the ability for Sombra to see enemy heath bars if they took any damage.
Mei
Increasing freeze duration from 1 second to 1.5s
Decreasing ammo requirement for icicles from 25 to 20 per shot
Sombra
Translocator time increased from 15 seconds to 20 seconds
Health packs no longer increase ult charge
Speed of hack reduced from 0.8s to 0.65s
Spread on main gun reduced from 3 to 2.7
Hack now disables the following abilities:
Genji—Cyber-agility
Hanzo—Wall Climb
Pharah—Hover Jets
Lúcio—Healing Boost and Speed Boost (turns off current song entirely), Wall Ride
Mercy—Angelic Descent
Opportunist (wallhacks on low health targets)
Now activates when enemies’ health bars are at less than 100%, up from 50% health
EMP is no longer blocked by small objects (e.g. sign posts)
Hanzo
Changes not yet on PTR but should be coming soon:
Horizontal leap to be used more for disengaging than engaging
Secondary ability replacing scatter arrow that allows you to shoot 5 arrows at a much faster fire rate, no mention on whether or not these are full damage arrows or not.
Doomfist
Hand Cannon ammo recovery rate increased from 0.8 seconds to 0.65 seconds per bullet
A few changes that are being worked on accidentally found their way into the most recent patch. This is unintentional and we're working on removing these.
We're planning on putting up a new PTR soon that has these changes (and more), so consider this a sneak peak.
Here are the complete changes (so far) for Sombra that we are looking to test out soon:
* No longer gains ult from health pack healing
* Weapon Spread decreased by 10%
* Hacking speed increased from 0.8s to 0.65s
* Hacking will disable more abilities. Basically any ability that requires a button press will also be disabled. Here is a list:
Genji - Double Jump/Wall Climb
Pharah - Hover Jets
Hanzo - Wall Climb
Lucio - currently running Crossfade song will be disabled
Mercy - Angelic Descent
The idea here is to take some power out of her ult (and awkwardness of ult gain through health packs), and give her more power and usefulness in the rest of her kit.