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Messages by Vorse_Raidier

    

Re: PC Elemental Lopunny

 December 31, 2019, 08:24:15 am View in topic context
avatar  Posted by Vorse_Raidier  in PC Elemental Lopunny (Started by Vorse_Raidier December 31, 2019, 08:19:33 am
 Board: Your Releases, 1.0+

I would like to ask which element is you favorite? Tactical Mystic, Precision Instinct, Or Burning Valor?   
https://strawpoll.com/64p568e3

Update 1/1/2020
Lightning kick will cause knockdown after 2nd use in same combo
reduced Hp gain when using rest.

Update 1/4/2020
Updated Ai
    

PC Elemental Lopunny

 December 31, 2019, 08:19:33 am View in topic context
avatar  Posted by Vorse_Raidier  in PC Elemental Lopunny (Started by Vorse_Raidier December 31, 2019, 08:19:33 am
 Board: Your Releases, 1.0+

Politically Correct Elemental Lopunny, no vore, no 18+ content






I would like to thank Wicloud for fixing the palettes and Endercreeper for the base character.

https://www.dropbox.com/s/rktxfjry1vpswwe/PC%20Elemental%20Lopunny.zip?dl=0

This project took about 9 months to develop, adding in several new moves and mechanics while overhauling others.

 

Elemental Lopunny summons the elements of fire, frost or lighting to claim dominance on the battlefield. Use heavy punch and heavy kick to enter elemental shift then forward for fire, backward for ice and down for lightning. The current element is display in the upper corner of the screen as Mystic, Valor and Instinct respectively.

 

When in ice form, Lopunny will prefer to stay at range, relaying on summoning (up to three) snowflakes with quarter circle backward, medium punch to empower icy burst which summons an additional flake for every flake summoned by ice flake and air ice flake. These flakes gain farther utility via light kick or medium kick to send them hurling into her opponent. These moves require setup time and should her enemy be reluctant to wait, Lopunny has a number of deterrence measures from meeting them head with whirlpool to greeting them with a counter Icy hammer. You know, I’m NOT going to tell you how to play, have fun and enjoy.

 

Other Limits:

I try to keep this short, this character has been built for 1.1 although 1.0 can be used to a lesser A.I. (has something to do with ailevel not wanting to play nice with 1.0). There are plenty of combos that become harder to complete as the combo becomes longer, but be sure to save a hyper at the end for maximum damage output. There are a few things to keep in mind when comboing to avoid frustration.

 

You cannot use rest while in fire more

 

Fireball becomes combustion after setting your opponent on fire for instant damage at the removal of burn for that combo.

 

Snowflake summon is limited to 3 flakes not including the flakes from Icy wind or Ice pins.

 

Snowflakes summon can be launched using light or medium kick and will be lost if left idle or if Lopunny takes damage while in idle state

 

Thunder requires a set thunderune to use or a charge gain randomly while comboing your opponent.

 

Shockwave (lighting dash), ice flip kick, fire kick, and fire spin are limited to a combine total to 3 uses per combo.

 

Barriers such as Ice wall, reflect and the more offensive fire mine are all on the same cooldown and cannot be used while another is active.

 

Burning hi jump kick and anti-air punch are limited to 2 per combo.

 

Strong jumping hard punch has a bounce so long as the juggle combo is below 10 hits and not already used

 

launching kick loses effectiveness after a juggle combo above 5 hits

 

Heave Ho! Only works once per combo

 

Brutal swing losses combo bounce after a juggle combo of 10 hits or higher or already used

 

dynamic punch has hyper armor but the link into burning finger does not

 

submerge is hit-able by any low attack

 

fire spin and whirlpool are immune to projectiles

 

burning targets (caused by fire special move the require charge or power) can be detonated via fireball key (conflagration)

 
Elemental Mega punch can be used as a guard counter (requires 1000 power)
    

Annette edit by VR

 June 11, 2019, 02:59:11 am View in topic context
avatar  Posted by Vorse_Raidier  in Annette edit by VR (Started by Vorse_Raidier June 11, 2019, 02:59:11 am
 Board: Edits & Addons 1.0+

According to Wikipedia, Annette comes from El Viento (エル・ヴィエント Eru Viento, from Spanish meaning "The Wind") is a platform game developed and published by Wolf Team for the Sega Genesis game console in 1991. The edits made by Vorse-Raidier addition to giving her an AI includes: A reduction in frames after casting water magic light and water magic heavy from 20 to 10, enabling normal attacks to combo and overhead kick now has combo potential with normal attacks, renamed specials and hyper attacks, inserted a safe fall and recovery mechanic, minor adjustment to the hit box of couching hard punch. Annette’s taunt now works as a dodge for 7 seconds then only becomes immune to projectiles when held afterwards. Her blade rush is immune to projectiles in light and heavy variations.








https://www.dropbox.com/s/svu8fpmxztk8lq4/Annette.zip?dl=0
    

Re: Character of the Month: March 2019 Nominations

 April 04, 2019, 07:01:14 am View in topic context
avatar  Posted by Vorse_Raidier  in Character of the Month: March 2019 Nominations (Started by Jmorphman April 03, 2019, 10:50:31 pm
 Board: Contributions of the Month

I would like to nominate Unbound Da-Ji by Vorse_Raidier
    

Unbound Da-Ji

 March 25, 2019, 05:15:23 am View in topic context
avatar  Posted by Vorse_Raidier  in Unbound Da-Ji (Started by Vorse_Raidier March 25, 2019, 05:15:23 am
 Board: Your Releases, 1.0+

This character is for 1.1 Only

https://imgur.com/a/ZuF03uh
https://i.imgur.com/9m2T9mc.png

Full Name: Da-Ji
Species = Plant/Fairy
Former Origins: Classified
Current Origin: Emerald Groove, Hyperion
Age: Unknown due to Dimensional travel

Likes: The only thing on her mind right now besides kill marquess Victor Von Bueuz is food. 

Dislikes: Fire

Short story; A few months after a Tournament held by one of Da-ji’s bosses, Demonlord Rosetta concluded, A large battalion of Imperial troops assaulted The Northeastern Groove. These troops proceeded to burn the forest and its inhabitants to the ground, escalating a dormant war between the residents of the forest (The Protectorate, The Sentinels and the Eye of the Magi) versus the Imperials (a massive large force of mostly humans).  Da-ji among a numerous fairies and anthromorphs responded to the crisis in droves only to be caught in field cage that trapped them and the solders. This battle quickly turned into a feeding frenzy as the flamethower units were quickly dispatched and the remaining soldiers were helpless against the powers of the fairies. The loyal soldiers refused to back down, (there was nowhere to go) and they bought as much time as possible for the true assault. Southeast in Emerald Groove, a smaller Battalion lead by Marquess Victor Von Buenz laid waste to the sanctuary, burning Da-ji’s friends and stormed towards the elder tree Emerald Dragon (Ed). In hopes to reach Ed in time to save him, Da-Ji sacrificed her powers to bypass the field cage and entered Ed in ethereal form. Da-ji then offered her core to become a light fairy who would be permanently bound to the life of Ed to save him. Ed was honored be her sacrifice and combined both Da-ji’s power along with his. He said “The money will lead you to your targets! Now go! Show them the Ways of the Protectorate!” With that, he flung Da-Ji’s core into the riverbank carrying her far away from the carnage. In pitch darkness, Da-ji could hear the screams of Ed as a chainsaw blade cut past his trunk followed by laughter that once human then turned into fairy as Sentinels betrayed and preyed upon their Protectorate allies. Da-Ji woke up to her unbound form in a village without villagers. Her belly is swollen but still hungry for revenge. Da-ji’s number one target is Victor Von Buenz, and woe befall anyone in her way.
https://imgur.com/9m2T9mc

https://i.imgur.com/zSAE8zv.gif








https://www.dropbox.com/s/fcab05ai4jm9gch/Unbound%20Da-Ji.zip?dl=0
    

Re: Character of the Month: January 2019 Voting

 March 15, 2019, 06:35:41 am View in topic context
avatar  Posted by Vorse_Raidier  in Character of the Month: January 2019 Voting (Started by Jmorphman February 28, 2019, 04:28:10 am
 Board: Contributions of the Month

 I vote for Hotaru Futaba by Nep Heart
    

Re: Ton Pooh By Gladiacloud, Beximus, Shinzankuro Ai by VR

 December 30, 2018, 02:14:56 am View in topic context
avatar  Posted by Vorse_Raidier  in Ton Pooh By Gladiacloud, Beximus, Shinzankuro Ai by VR (Started by Vorse_Raidier November 10, 2018, 07:25:55 am
 Board: Edits & Addons 1.0+

Update 12/29/2018 added hurtframes to Ton pooh's tripped animaton.
    

Re: Eliza by DivineWolf, AI by Vorse Raidier

 December 23, 2018, 05:12:33 am View in topic context
avatar  Posted by Vorse_Raidier  in Eliza by DivineWolf, AI by Vorse Raidier (Started by Vorse_Raidier December 09, 2018, 05:18:03 am
 Board: Edits & Addons 1.0+

I've sent an update to Eliza's Ai on 12/22/2018
she will now attempt to dodge projectiles more via rolling
she'll use Raising Storm and I've toned down her ex usage.
    

Re: the character reborn

 December 17, 2018, 12:15:35 am View in topic context
avatar  Posted by Vorse_Raidier  in the character reborn (Started by ComboAssassin20 December 16, 2018, 10:42:52 pm
 Board: Edits & Addons 1.0+

Item is no longer available it says.
    

Re: the character reborn

 December 16, 2018, 11:49:23 pm View in topic context
avatar  Posted by Vorse_Raidier  in the character reborn (Started by ComboAssassin20 December 16, 2018, 10:42:52 pm
 Board: Edits & Addons 1.0+

Question: Why does the link you provided require a permission request? And why does the the permission request want my email?
    

Eliza by DivineWolf, AI by Vorse Raidier

 December 09, 2018, 05:18:03 am View in topic context
avatar  Posted by Vorse_Raidier  in Eliza by DivineWolf, AI by Vorse Raidier (Started by Vorse_Raidier December 09, 2018, 05:18:03 am
 Board: Edits & Addons 1.0+

    

Re: Morrigan and Lilith by DivineWolf, AI by Vorse Raidier

 December 08, 2018, 10:48:59 pm View in topic context
avatar  Posted by Vorse_Raidier  in Morrigan and Lilith by DivineWolf, AI by Vorse Raidier (Started by Vorse_Raidier November 10, 2018, 07:05:59 am
 Board: Edits & Addons 1.0+

updated 12/8/2018
fixed the debug flood (hopefully)
    

Athena by DivineWolf, AI by Vorse Raidier

 November 30, 2018, 09:59:09 am View in topic context
avatar  Posted by Vorse_Raidier  in Athena by DivineWolf, AI by Vorse Raidier (Started by Vorse_Raidier November 30, 2018, 09:59:09 am
 Board: Edits & Addons 1.0+

    

Re: Pure and fur by Gladiacloud, Delusiontrim, Beximus & Shinzankuro

 November 15, 2018, 09:04:31 am View in topic context
avatar  Posted by Vorse_Raidier  in Pure and fur by Gladiacloud, Delusiontrim, Beximus & Shinzankuro (Started by Vorse_Raidier November 15, 2018, 09:01:59 am
 Board: Edits & Addons 1.0+

I have to note that Capt Marvel's ai is normally stronger than that but trying to armor past Thunderstorm is a REALLY BAD idea.
    

Pure and fur by Gladiacloud, Delusiontrim, Beximus & Shinzankuro

 November 15, 2018, 09:01:59 am View in topic context
avatar  Posted by Vorse_Raidier  in Pure and fur by Gladiacloud, Delusiontrim, Beximus & Shinzankuro (Started by Vorse_Raidier November 15, 2018, 09:01:59 am
 Board: Edits & Addons 1.0+

    

Re: Morrigan and Lilith by DivineWolf, AI by Vorse Raidier

 November 12, 2018, 06:09:14 am View in topic context
avatar  Posted by Vorse_Raidier  in Morrigan and Lilith by DivineWolf, AI by Vorse Raidier (Started by Vorse_Raidier November 10, 2018, 07:05:59 am
 Board: Edits & Addons 1.0+

Links are back up
    

Re: Morrigan and Lilith by DivineWolf, AI by Vorse Raidier

 November 12, 2018, 04:33:22 am View in topic context
avatar  Posted by Vorse_Raidier  in Morrigan and Lilith by DivineWolf, AI by Vorse Raidier (Started by Vorse_Raidier November 10, 2018, 07:05:59 am
 Board: Edits & Addons 1.0+

I just don't see a point to uploading an Ai without the character. I'm put this and farther DW ai updates on hold for now. 
    

Re: Morrigan and Lilith by DivineWolf, AI by Vorse Raidier

 November 12, 2018, 03:34:11 am View in topic context
avatar  Posted by Vorse_Raidier  in Morrigan and Lilith by DivineWolf, AI by Vorse Raidier (Started by Vorse_Raidier November 10, 2018, 07:05:59 am
 Board: Edits & Addons 1.0+

both files are currently down
    

Re: Morrigan and Lilith by DivineWolf, AI by Vorse Raidier

 November 12, 2018, 03:24:29 am View in topic context
avatar  Posted by Vorse_Raidier  in Morrigan and Lilith by DivineWolf, AI by Vorse Raidier (Started by Vorse_Raidier November 10, 2018, 07:05:59 am
 Board: Edits & Addons 1.0+

I don't mind anyone making AI patches for my chars. In fact, I welcome it. Though I would appreciate it if it's just that, a patch. Please don't host my chars in your Dropbox. You should only provide the updated CMD with AI and w/e else corresponds to that. Looking through most of it, I see that only the CMD has been edited. I'll look it over more thoroughly however, to be 100% sure. I've only DL'd Morrigan so far. It's not bad, but there are some issues going on from what I've watched:

1.) There's a ton of debug flood going on. This is more than likely due to the tiny buffering system, and you not taking that into account with the AI. I'll look this over some more and see if I can make the appropriate accommodations. Though of course you can look at it yourself. Hit Ctrl + D to turn on the debug information.

2.) Your AI lets Morrigan do things she can't normally do. Like special/super cancel after normal chaining. I also saw her go from cr.HK > Darkness Illusion and it connected. That isn't possible with my default version. These things make her very cheap honestly as she has no need for buffs. Idk if these were just mistakes, or you taking personal liberties, though if the latter, I'd prefer you just kept her as is please. Keep the personal tweaks to yourself or provide an alt version that you tweaked, with a default version as well.

I'll watch it some more, along with playing against her as well, Lilith too. For what's here though as a foundation, does appear to be very solid. I appreciate the support and share.

I'll remove file and reupload the ai patch shortly.

The tiny buffering system complicates matters because the ai DOES NOT use button presses to execute it's moves. It triggered when the requirements of the move is met.

Var(6) allows the use of cr.hk into dark illusion. The Ai has same requirements as humans in regards to Morrigan and for Lilith I decided that the AI could bypass the power requirements if the opponent's hp is really low. (the attack requirements is still the same.)

 
    

Captain Marvel AI update

 November 12, 2018, 01:24:44 am View in topic context
avatar  Posted by Vorse_Raidier  in Captain Marvel AI update (Started by Vorse_Raidier November 12, 2018, 01:24:44 am
 Board: Edits & Addons 1.0+