Posted by The4ury
in Classic VS : E. Honda (Started by ELECTR0 January 01, 2019, 01:00:11 am
Board: Projects
Board: Projects
Hello PotS.
First of all, thank you for the answer. I proved your recomendations but It doesn´t work. Could you provide me the entire code or a new one, please? Maybe I´m doing something wrong, I´m still learning on making improvements on characters.
When the ball bounces off the corners of the screen, you forgot to account for its width. It should reverse direction a bit earlier than it does now
Could use an indicator of where the ball is when it exits the screen. Kind of like Marvel but in reverse
Another thing: if a character has more than 1000 life, the explosion won't kill it and thus the game will hang. This is because you used "lifemax" as the explosion damage, and that lifemax refers to the bonus game rather than the opponent. A better way would be to use a ridiculous number for damage and then a LifeSet in the custom state, just to be safe.
This is cool dude. Will definitely be fun to see the different wild characters of Mugen mess around with this new Minigame.
I once fooled around with something like this, but it was a basketball. Yours is a lot more hardcore, haha.
[State 2100, State]
type = ChangeState
trigger1 = time > 100
value = 52
ctrl = 1
Does anyone know of more characters who shape-shift into other characters during moves? Here's the ones i'm aware of :
Uppercut by The_None
Shadow Kouma by The_None
Spin To by Brergrsart
Skaxl Roa by DrKelexo
Ima Shape by DNZRX
Nico by Ju
Also, I'm not sure where is the area to click.
Also a backup just in case because Sendspace expires: https://www.dropbox.com/s/2mt2pg4nvtr7wbx/kyokugen%20full%20spriteset.zip?dl=0
That would be awesome :]
Since XIII uses wayyy more frames than CvS2 I revised the animation and tried to cut it to 11 frames. Here's the result:
https://www.mediafire.com/file/65983n9u0brrk6g/Frames.rar/file (individual indexed frames)
By comparing both spritesets I've come to the conclusion that scaling the sprites down from 100% to 43% would give you a size similar to CvS2 Terry.