Posted by Kamekaze in Fighter's History: Dynasties 2.02 TIMELESS EDITION updated (2/1/19) (Started by Kamekaze January 31, 2019, 12:34:08 am
Board: Your Releases, 1.0+
Board: Your Releases, 1.0+
Kamekaze, in future you'll make full games like this?
Your Fighter's History full game is very fun.
I found a bug with Shi Jin's power-up lvl2 (Double QCF+2K)
For some of his normals after you press the button he attacks once and starts repeating the attack animation uncontrollably until the super ends..
He loses his hitbox for the attack while repeating the anim.
One thing about your Ryu: When executed on p2 side his ex donkey kick don't make the opponent bounce on the wall.
Is it really Q's fault? How exactly does Dudley's custom state work there, and why is it malfunctioning with Q?Because this q is missing a standard get hit animation or said standard animation had its time altered to be out of step. the timing of hitting the ground or falling to it from a trip is one that you would normally not alter time-wise. This is what happens when you do.
-The guard breaker feels unbalanced (I don't like the idea of this attack. Since it uses no power, it can be abused and the opponent has no way to protect themselves if they're close since they can't guard from it. Just continue spamming z and it's an easy win).-The guard breaker comes out so slowly(36f to be exact) that you can easily avoid it by jumping usually. That or if a character has a roll/invul attack it easily beats it. Even if done on your wake up any i frame move or roll will beat it clean
-The damage for Doku Sasori Shippou and Chuu Kiri Musha feels weak (It doesn't do enough for how much of the meter they use).
I did remember Kamekaze said that people should use their screenpack's stuff for your character, but I never recall swing sounds part of the screenpack (I don't think it ever was). Overall, I feel disappointed with this character alongside Castle.
Current PC is using Win8.1. Not sure how the OS has anything to do with it though.because win8+ handles permissions differently which can cause it to fail to patch properly some times. I wish you didn't manually do it because I needed to see what errors you got to ensure its fixed for the wave 2 dlc release in a few weeks
It'll be the same way we did this dlc trailer. So right around the time it's ready to be released. Shouldn't take more than a month or so for dlc2Oooh, then its decided? Is it a surprise for when they're released or can you reveal them now?Four more DLC? this looks very interesting I am gonna cross finger for one of the future DLC to be either Geese Howard or Ryo Sakazaki and also: https://twitter.com/Eternal0Star/status/1060819819149160448 any chance for this Mugen game to happen next year?
The dlc is set in stone, we don't take requests