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~Hale "R@CE" Caesar~ is Offline
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~Hale "R@CE" Caesar~

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Messages by ~Hale "R@CE" Caesar~

    

Re: Infinite/SvK Characters Updated/Tweaked: Ryu (More to come...)

 January 05, 2020, 05:52:35 pm View in topic context
 Posted by ~Hale "R@CE" Caesar~  in Infinite/SvK Characters Updated/Tweaked: Terry Bogard  (Started by RagingRowen January 04, 2020, 03:11:33 am
 Board: Edits & Addons 1.0+

Yo Race, how's ya projects?

On topic, giving characters loads of moves 'for various situations' kinda makes them feel the same as one another, as a few people pointed out, so I'd like to have them retain a pinch of their original playstyle though with the MvC inspiration in mind.

My projects are good. Ive had to take a break due to personal health reasons and concentrating mainly on other real life stuff.

As for what others "think" that's cool but I was just letting you know how the style was originally intended to be like, hence what makes it what it is. It gave each character a variety of options to choose from move wise and a lot of them are not the same, they are more of some new ones added in to spice things up.

Feel free to create what you want the way you see fit, I was just letting you know why things were set up the way they were tho. No ill will or anything was intended.
    

Re: Infinite/SvK Characters Updated/Tweaked: Ryu (More to come...)

 January 05, 2020, 06:16:23 am View in topic context
 Posted by ~Hale "R@CE" Caesar~  in Infinite/SvK Characters Updated/Tweaked: Terry Bogard  (Started by RagingRowen January 04, 2020, 03:11:33 am
 Board: Edits & Addons 1.0+

Awesome that your taking the time to update the chars as I have wanted and have been trying to do myself.

But I wanted to explain something about the style. If you cut the move sets down then that kinda takes away from what made them feel like an "SvK" character.

I too helped with some of those chars, and see the idea was to have a move for almost most situations regardless of what fighter you chose. Which included something new with the old just to spice things up. People who fight against fighters like akuma would no longer have to worry because almost everybody had just enough of the same amount of moves in them for various situations. It spices things up. They also retained their original movesets and etc with some changes maybe for the sake of combos.
    

Re: varo_hades released Cody (FF1-style Sprites) in PotS Style

 November 18, 2019, 03:19:05 pm View in topic context
 Posted by ~Hale "R@CE" Caesar~  in varo_hades released Cody (FF1-style Sprites) in PotS Style (Started by RagingRowen November 18, 2019, 12:12:30 am
 Board: Found Releases 1.0+

Knowing varo_hades, I doubt it. gui0007 warned him many times regarding that and doesn't do it at all.

Actually he did. Even Swagga Kings said so. Never the less, everyone is credited so its all good.
    

Re: varo_hades released Cody (FF1-style Sprites) in PotS Style

 November 18, 2019, 07:26:12 am View in topic context
 Posted by ~Hale "R@CE" Caesar~  in varo_hades released Cody (FF1-style Sprites) in PotS Style (Started by RagingRowen November 18, 2019, 12:12:30 am
 Board: Found Releases 1.0+

Somebody just showed me this edit and seems that this Cody has moves taken from Infinite's Cody that was released years back. I hope they credited him atleast
    

Re: M206 Project Thread: Pag.13 *NEW EX TNT PUNCH*

 October 16, 2019, 04:10:28 am View in topic context
 Posted by ~Hale "R@CE" Caesar~  in M206 Project Thread: Pag.16 *NEW SFV CROUCH MID KICK* (Started by M206 December 06, 2017, 04:56:42 pm
 Board: Projects

Sorry as I havent paid attention to SFV5 yet. How about Tiger Onslaught then? Or Wild Tiger Assault? Or Tiger Domination. Just some ideas
    

Re: M206 Project Thread: Pag.13 *NEW EX TNT PUNCH*

 October 15, 2019, 03:44:21 pm View in topic context
 Posted by ~Hale "R@CE" Caesar~  in M206 Project Thread: Pag.16 *NEW SFV CROUCH MID KICK* (Started by M206 December 06, 2017, 04:56:42 pm
 Board: Projects

IMO Tiger Rampage sounds like a better fit for that move to me
    

Re: Infinite WIP's- Jin Kazama

 October 13, 2019, 02:36:09 am View in topic context
 Posted by ~Hale "R@CE" Caesar~  in Infinite WIP's- Kuando (Started by Infinite Intel. August 29, 2012, 07:01:14 am
 Board: Projects

Love how this is turning out but i am a little worried about some of the quotes posted here. Alot of them sound like they should be for Kazuya, rather than Jin. Jin does talk but not that much. The way some of these quotes are, its like he is M Bison or something. This is just my opinion, not meant to offend but i think some of the quotes could use some reworking. And he doesnt have to bring up the devil gene all the time either.
    

Re: Infinite WIP's- Jin Kazama

 September 18, 2019, 01:43:52 pm View in topic context
 Posted by ~Hale "R@CE" Caesar~  in Infinite WIP's- Kuando (Started by Infinite Intel. August 29, 2012, 07:01:14 am
 Board: Projects

Thanks RagingRowen for the big port, who knows maybe one day I could use the Kazuya portrait also. Thanks CozySquirtle for the small portrait. Thanks Sabockee and CozySquirtle for the for the awesome palettes.

Oh trust you will bro. If i could find a good version for you to wrk off of, I will pay for the commission.
    

Re: Hanzo (World Heores/NGBC) by KB: CVS/PotS Style Conversion

 August 28, 2019, 01:02:39 pm View in topic context
 Posted by ~Hale "R@CE" Caesar~  in Hanzo (World Heores/NGBC) by KB: CVS/PotS Style Conversion (Started by RagingRowen August 21, 2019, 12:54:52 am
 Board: Edits & Addons 1.0+

    

Re: Hanzo (World Heores/NGBC) by KB: CVS/PotS Style Conversion

 August 28, 2019, 12:14:04 am View in topic context
 Posted by ~Hale "R@CE" Caesar~  in Hanzo (World Heores/NGBC) by KB: CVS/PotS Style Conversion (Started by RagingRowen August 21, 2019, 12:54:52 am
 Board: Edits & Addons 1.0+

Nice job Double R. Will you do Fuuma next?
    

Re: Joker

 August 28, 2019, 12:10:40 am View in topic context
 Posted by ~Hale "R@CE" Caesar~  in Joker (Update 8/31/2019) (Started by Mr. Giang August 27, 2019, 01:47:41 pm
 Board: Your Releases, 1.0+

Giang this is dope dude! Awesome job!
    

Re: Dank Wolverine

 August 24, 2019, 05:30:24 pm View in topic context
 Posted by ~Hale "R@CE" Caesar~  in Dank Wolverine (Started by Mr. Giang August 24, 2019, 09:02:03 am
 Board: Edits & Addons 1.0+

Dank Wolverine lol Good one!
    

Re: Mr. Ansatsuken's WIP Thread! (Current project: BROLY! & Chi-Chi?!)

 August 19, 2019, 11:00:56 pm View in topic context
 Posted by ~Hale "R@CE" Caesar~  in Mr. Ansatsuken's WIP Thread! (Current project: BROLY! & Chi-Chi?!) (Started by Mr. Ansatsuken February 08, 2019, 05:30:28 am
 Board: Projects

There is nothing wrong with taking a break from mugen, I took like almost 5 years off last time I took a break. Mugen will survive.

All of this! Remember when I took 3 years off? Take care of yourself first
    

Re: Rick Strowd! (CVS3/Pots Style) Updated 7/19/19

 July 22, 2019, 04:41:03 pm View in topic context
 Posted by ~Hale "R@CE" Caesar~  in Rick Strowd! (CVS3/Pots Style) Updated 7/19/19 (Started by Prime SC November 30, 2017, 11:05:17 pm
 Board: Your Releases, 1.0+

I think thats part of his own personal preference. Everything wont always be exactly how it was in source. Sometimes people switch it up and come up with their own unique moves or etc. Numerous creators do this kind of thing with their chars
    

Re: Dormammu

 July 21, 2019, 01:23:27 am View in topic context
 Posted by ~Hale "R@CE" Caesar~  in Dormammu (Started by Infinite Intel. July 20, 2019, 05:33:55 pm
 Board: Your Releases, 1.0+

Nice one bro! He came out good!
    

Re: Infinite WIP's- Albert Wesker

 July 15, 2019, 10:41:43 pm View in topic context
 Posted by ~Hale "R@CE" Caesar~  in Infinite WIP's- Kuando (Started by Infinite Intel. August 29, 2012, 07:01:14 am
 Board: Projects

Lol yea that wasnt me at all.
    

Re: Ironfist

 July 15, 2019, 10:38:46 pm View in topic context
 Posted by ~Hale "R@CE" Caesar~  in Ironfist (Started by Violin Ken July 15, 2019, 05:19:37 am
 Board: Projects

Im impressed! Nice!
    

Re: EB Goku Pots Style

 July 06, 2019, 04:08:39 am View in topic context
 Posted by ~Hale "R@CE" Caesar~  in EB Goku Pots Style (Started by DJMouF February 04, 2019, 02:59:35 am
 Board: Projects

Either way, in the long run once you figure things out you can still go back and code it in. The choice is yours
    

Re: EB Goku Pots Style

 July 05, 2019, 06:48:46 pm View in topic context
 Posted by ~Hale "R@CE" Caesar~  in EB Goku Pots Style (Started by DJMouF February 04, 2019, 02:59:35 am
 Board: Projects

You should just make it easier on yourself and make him a seperate stand alone character. That way you dont have to worry about coding all of that. Then when you learn how to code it properly, then you can go back and do it the way you wanted originally
    

Re: My POTS/Infinite WIPs: Kain Blade & Tifa Lockhart

 July 01, 2019, 01:30:26 pm View in topic context
 Posted by ~Hale "R@CE" Caesar~  in My POTS/Infinite WIPs: Kain Blade & Tifa Lockhart (Started by RPGamerWriter June 12, 2019, 03:14:53 am
 Board: Projects

Code the hitboxes and stuff and then send him to me. Im just gonna add the sword FX coding on there.