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gobi

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Messages by gobi

    

Re: Ikemen GO Plus

 May 08, 2019, 09:15:45 pm View in topic context
avatar  Posted by gobi  in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 am
 Board: IKEMEN Releases

Thx Gacel, rtfm was a good advice ;)
I'm currently trying to make the game resizable, thought it would be easy as a first goal to achieve.
Guess I was wrong :/
    

Re: Ikemen GO Plus

 May 08, 2019, 03:27:41 pm View in topic context
avatar  Posted by gobi  in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 am
 Board: IKEMEN Releases

Hey all,
I wonder how you try your code modifications , launching "go run main.go" has errors.
Right now I build it and copy/paste the .exe to a standard IkemenGo directory (with data, chars, script etc).
Any better solutions for using the debug & console ? I'm using VS code by the way.
Thx

P.s:
.\main.go:39:3: undefined: sys
.\main.go:64:5: undefined: sys
.\main.go:67:5: undefined: sys
.\main.go:70:5: undefined: sys
.\main.go:179:2: undefined: sys
.\main.go:180:2: undefined: sys
.\main.go:181:2: undefined: sys
.\main.go:182:2: undefined: sys
.\main.go:183:2: undefined: sys
.\main.go:184:2: undefined: sys
.\main.go:184:2: too many errors
    

Re: Ikemen GO Plus

 May 05, 2019, 10:13:56 am View in topic context
avatar  Posted by gobi  in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 am
 Board: IKEMEN Releases

Thanks for your answer Gacel,

Does someone know what is the main function launched at start ?
main.go : main()
Where is the game loop in the code ?

What about multi threading ?

Maybe more info about parsing the lua files ?

Go library I should be aware of ?

Thanks for the answers :)
    

Re: Ikemen GO Plus

 May 04, 2019, 07:06:20 pm View in topic context
avatar  Posted by gobi  in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 am
 Board: IKEMEN Releases

Hi all,
From what I see there are 2 devs really active on Ikemen Go Plus, Gacel and Neat Unsou.
They both merge the commits of each other so there is only one common project for the community, this is great !
I'd like to know if there are documentations on the source code, because it uses magic numbers everywhere and is not commented...
Do I need to analyse the source code with only var names as hint to implement anything ??
Is someone trying to create a lobby so you choose your server location and see the other players online (for each game, not a global system for all games) ?
Thanks for your answer and anything that could help me doing so (even if I doubt I'll be able to do it :/ ).
Cheers