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OldGamer

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Messages by OldGamer

    

Ikemen GO NetBattle Character Arena Screen Pack Working in Progress

 January 22, 2020, 01:34:04 pm View in topic context
 Posted by OldGamer  in Ikemen GO NetBattle Character Arena Screen Pack Working in Progress (Started by OldGamer January 22, 2020, 01:34:04 pm
 Board: Projects


this a Ikemen GO version of Mica but using Ikemen GO with real Netplay Capability  ;) yeah Mugen Online  ;)
    

Re: Ikemen GO bug reports and know bugs

 January 21, 2020, 11:39:02 pm View in topic context
 Posted by OldGamer  in Ikemen GO bug reports and know bugs (Started by Gacel September 09, 2019, 11:26:09 pm
 Board: IKEMEN Releases

force close bug video


select screen roster Huge Lag problem
    

Re: KOF-ish Demitri released

 January 19, 2020, 09:21:54 am View in topic context
 Posted by OldGamer  in KOF-ish Demitri released (Started by Sir Ghostler December 15, 2019, 05:50:11 pm
 Board: Your Releases, 1.0+

I for one loved your character keep up the good work :D
    

Re: Acropolis2014

 January 19, 2020, 09:16:15 am View in topic context
 Posted by OldGamer  in Acropolis2014 (Started by Flowrellik January 18, 2020, 03:49:32 am
 Board: Your Releases, 1.0+

Im happy I was part if this project, I loved the mugen stage. you done great job Flowrellik :D just let me know if want me to keep ripping more snk sprite :D
    

Re: [MUGEN 1.0 Screenpack] Saint Seiya Soldiers' Soul

 January 18, 2020, 03:45:34 am View in topic context
 Posted by OldGamer  in [MUGEN 1.0 Screenpack] Saint Seiya Soldiers' Soul (Started by FobiaZz November 02, 2019, 05:01:48 pm
 Board: Your Releases, 1.0+

OldGamer said:
sure I dont mind the explain it better  if you got to the first link video at the timer 1:52 only last a few second you will see a blue whirlpool cosmos rotating before the vs screen show up, you can used that for the background for your select roster base off there game, so you can take the time and rip the sprites from the game and added with your screen pack in the near future, also i loved how you added the new font for the option screen look really good. 10/10 for sure.

oooo I also notice something too on your intro its seem that you need to fix the transparent color on some your cutscene. if you like if you can give me the orginal sources I can fix the intro better. give some time to show you when I get back from church

Aaa ok you referred to the whirlpool fx...It's nice but I would like not to use it for this screenpack 'cause till now I've used only material made by me or ripped from the latest PS4 game; It could be a pity use material from other games as this one taken from the previous PS2 game. Plus, talking as Saint Seiya fan to another Saint Seiya fan, I think the whirlpool represents the way down to the Underworld in Hades chapter...I far prefer a generic starring sky at it. I think that fx will be better use it for a proper "Saint Seiya The Hades" screenpack. ;)

The best I could do to improve the backgrounds is rip the entire animation from the game (it includes shooting stars and rotating nebulous maxes)...I'll give a try.

Ah, that intro is a real pain! ^^° I'll fix it among with the credits. If I need help I'll ask to you, thanks a lot OldGamer! :)
ooooooooooooo snap your so correct I did not notices it till now hahahahaha xD yeah your right that was hades whirlpool, okay never mind hahaha. I dont mind fixing the intro for you let me know and send me  a private mail message :D

    

Re: New Rebuild M.I.C.A FINAL HD Screen Pack NTcore Version Complete Release

 January 18, 2020, 03:41:18 am View in topic context
 Posted by OldGamer  in New Rebuild M.I.C.A FINAL HD Screen Pack NTcore Version Complete Release (Started by OldGamer December 24, 2019, 11:22:17 am
 Board: Your Releases, 1.0+

What does NTCore do?
The NTcore removes the 32bit application 2GB system Memory allocation limit - extending it to a theoretical 4GB.
Although it is stated as a "4GB patch", the maximum RAM allocated to M.U.G.E.N may vary depending on individual system specs etc.

This will address many crashing issues, out of memory errors, and resource loading errors when running mugen at resolutions above 640x480.
It will assist with the handling of multiple simultaneous large sprites larger than 640x480px or 720p in 16/32bit png when OpenGL Rendering mode enabled.
It will assist you in using much higher values for AfterImageMax / LayeredSpriteMax / ExplodMax / SysExplodMax / HelperMax / PlayerProjectileMax.


    

Re: [MUGEN 1.0 Screenpack] Saint Seiya Soldiers' Soul

 January 17, 2020, 06:01:49 pm View in topic context
 Posted by OldGamer  in [MUGEN 1.0 Screenpack] Saint Seiya Soldiers' Soul (Started by FobiaZz November 02, 2019, 05:01:48 pm
 Board: Your Releases, 1.0+


About the select screen, can you explain better the "style show the cosmos"? ^^' I can't figure it out.
Spoiler, click to toggle visibilty

sure I dont mind the explain it better  if you got to the first link video at the timer 1:52 only last a few second you will see a blue whirlpool cosmos rotating before the vs screen show up, you can used that for the background for your select roster base off there game, so you can take the time and rip the sprites from the game and added with your screen pack in the near future, also i loved how you added the new font for the option screen look really good. 10/10 for sure.

oooo I also notice something too on your intro its seem that you need to fix the transparent color on some your cutscene. if you like if you can give me the orginal sources I can fix the intro better. give some time to show you when I get back from church


    

Re: [MUGEN 1.0 Screenpack] Saint Seiya Soldiers' Soul

 January 16, 2020, 05:56:29 pm View in topic context
 Posted by OldGamer  in [MUGEN 1.0 Screenpack] Saint Seiya Soldiers' Soul (Started by FobiaZz November 02, 2019, 05:01:48 pm
 Board: Your Releases, 1.0+

FobiaZz Here my feedback of your screen pack :)

My good Feedback list and opinion
1. 10/10 intro
2. 10/10 title screen
3. 4/10 option screen. I would made my own fonts for the option screen instead of using the default one
4. 6/10 select screen.  I would of made the select roster boxes bigger to cover most part of the screen so wont be so empty and style show the cosmos.
5. 10/10 game over.
6. 10/10 versus screen
7. 9/10 victory screen. you should lower the victory screen a bit down more
8. 7/10 credit ending.     the fonts credit scroll they need to be a bigger

Overall review
as a big huge fan of the anime and video games I think you did a wonderful job for making this happen for all of us who are a fan of Saint Seiya after testing your screen pack I really did enjoy The Great Masterpiece if you have created. however there are a few flaws that I noticed on your screen pack that I did not approve of first of all. I notice the images are a little bit discolored and I would have went  to a different approach. I would have used Mugen 1.1 instead of 1.0 this way I can give all sprite a great high quality for the screen pack without losing its high quality. I trully understand your trying to be more orignal and close to retail but after fully testing out the screen pack I really did enjoy so mush your screen pack.
 I'll definitely will give this screen pack a
8/10 for great performance and great achievement and for great visuals

Suggestion and some Ideas in the future screen pack for Saint Seiya

I'm going to explain the reason how I feel about your screen pack and this is how I would have done it if I was in your shoes first off I would have take the background image from Saint Seiya from the PlayStation 2 and take the cosmos animation background from that this way I like to see an animation going flowing through the select screen

go to timer 1:52 you can easy rip this animation cosmos portal
click the spoiler to see the video
Spoiler, click to toggle visibilty

also I would have taken the idea from the PlayStation 3 rosters select screen and apply it to this one. I understand that you were trying to be original with it but I feel that visuals on a select screen is more important than title screen

select roster idea or close to it
Spoiler, click to toggle visibilty



    

Re: New Rebuild M.I.C.A FINAL HD Screen Pack NTcore Version Complete Release

 January 13, 2020, 04:09:57 am View in topic context
 Posted by OldGamer  in New Rebuild M.I.C.A FINAL HD Screen Pack NTcore Version Complete Release (Started by OldGamer December 24, 2019, 11:22:17 am
 Board: Your Releases, 1.0+

mica hd is growing stronger now. with many chooses of feedback I get from youtube. new mica is a mugen fans dream :D
    

Re: New Rebuild M.I.C.A FINAL HD Screen Pack NTcore Version Complete Release

 January 08, 2020, 05:33:30 am View in topic context
 Posted by OldGamer  in New Rebuild M.I.C.A FINAL HD Screen Pack NTcore Version Complete Release (Started by OldGamer December 24, 2019, 11:22:17 am
 Board: Your Releases, 1.0+

MicaHD is now also Mugen1.0 NTcore 4gb patch is  now release for a download :D light of feather with great speed loading time :D
all do bug are fixed with this as well. you can get it the top post as well xD
    

Re: M.I.C.A Final HD 720P ScreenPack Closed release until further notice

 January 07, 2020, 06:30:16 am View in topic context
 Posted by OldGamer  in New Rebuild M.I.C.A FINAL HD Screen Pack NTcore Version Complete Release (Started by OldGamer December 24, 2019, 11:22:17 am
 Board: Your Releases, 1.0+

New Rebuild Mica screen pack is now 100% fixed and ready for download enjoy everyone :D all credit goes to Phantom and New Age Mugen Community and there Discord download and info is in the top post
    

Re: OldGamer & Mazemerald's TheNightBefore Mugen Stage Release

 January 07, 2020, 01:47:16 am View in topic context
 Posted by OldGamer  in OldGamer & Mazemerald's TheNightBefore Mugen Stage Release (Started by OldGamer January 06, 2020, 11:40:45 am
 Board: Your Releases, 1.0+

    

Re: OldGamer & Mazemerald's TheNightBefore Mugen Stage Release

 January 06, 2020, 05:09:35 pm View in topic context
 Posted by OldGamer  in OldGamer & Mazemerald's TheNightBefore Mugen Stage Release (Started by OldGamer January 06, 2020, 11:40:45 am
 Board: Your Releases, 1.0+

Mugen stage Updated for 1/06/2020 thanks to animaraz for letting me know about Nina Tone of color :D
    

OldGamer & Mazemerald's TheNightBefore Mugen Stage Release

 January 06, 2020, 11:40:45 am View in topic context
 Posted by OldGamer  in OldGamer & Mazemerald's TheNightBefore Mugen Stage Release (Started by OldGamer January 06, 2020, 11:40:45 am
 Board: Your Releases, 1.0+



1.  The mugen stage was actually was rip from nebula emulator 2.25b
2.  I rip the original source and apply it from the original idea by from Mazemerald he named it Jubei HANABI mugen stage and did some rearrangement to make it more super jump mvc capcom.
3.  I took the time and made some rearrangement to the mugen stage is more updated and reconstructed made by me.
4.  The Mugen stage comes with two versions Mugen 1.0 + more than 1.1 the Mugen 1.1 has Zoom all the 1.0 does not zoom  and both version has animations from the right accurate Source from the actual real game of last blade 2 made by SNK.
5.  I also made the stage to have layer section of the sprites to make it more life like.
6.  I used some the sprite made by Mazemerald and took his Fireworks sprites and his sprite character Nina from Breath of Fire 4 made by capcom for the PlayStation One.
7.  I also renamed mugen stages from the real original name source from last blade.
8.  I removed that HUGE moon and replace it with th real moon from the real game.
9.  I also readjusted the night sky to work better for super jump characters.
10. I also removed all the tile mirror that was from Mazemerald's HANABI mugen stage.
11.The fireworks are pixel clean and glow animation
and now new mugen stage is now ready to play :) all credit goes to Mazemerald  for his awesome idea and sprite he used on his HANABI mugen stage :)

Mugen stage Updated for 1/06/2020 thanks to animaraz lett me know about Nina Tone of color
Download located at Google Drive
https://drive.google.com/file/d/15l0NFhV0ZxJQH90bO8eF4EmOpVEVppHL/view?usp=sharing
    

Re: M.I.C.A Final HD 720P ScreenPack Closed release until further notice

 January 05, 2020, 07:07:57 am View in topic context
 Posted by OldGamer  in New Rebuild M.I.C.A FINAL HD Screen Pack NTcore Version Complete Release (Started by OldGamer December 24, 2019, 11:22:17 am
 Board: Your Releases, 1.0+

Im sorry mica is closed for further notice. Top post show a video and explain why. thank for your understanding
    

Re: Melty Blood Evo IKEMEN Screenpack

 December 27, 2019, 06:39:39 pm View in topic context
 Posted by OldGamer  in Melty Blood Evo IKEMEN Screenpack (Started by LeonAsakura May 17, 2016, 08:38:35 am
 Board: IKEMEN Releases

sorry dumping this topic but where the link for this screen pack :( send space is broken
    

Re: Early Christmas Present: M.I.C.A Final HD 720P ScreenPack Release

 December 27, 2019, 04:31:57 am View in topic context
 Posted by OldGamer  in New Rebuild M.I.C.A FINAL HD Screen Pack NTcore Version Complete Release (Started by OldGamer December 24, 2019, 11:22:17 am
 Board: Your Releases, 1.0+

Thank you for the screenpack. Although I got this error when I try using it for Mugen 1.1

Error detected.

Can't load system.sff
Error loading system data: data/system.def

Clipboard tail:
OK
Initializing timer...performance timer enabled...frequency 10000000...OK
Initializing keyboard...configuring...OK
Initializing input engine...OK
Initializing sound...OK
Initializing BGM...  OK
Initializing graphics...gameCoord 1280x720...render mode 2_20...trying 1280x720x32 mode 0x0...success...OK
Setting callbacks...OK
Initializing font...OK
Initializing game variables...OK
Session RNG seed is 1577412729
Loading system fonts...OK
Loading options...
Initializing pads...failed
Reinitializing input engine...OK
Remapping keys...OK
Reinitializing input engine...OK
Options loaded OK
Loading system...
  Load system file system.def...OK
  Load system spr...
an error on the system.sff its only mean one thing  your pc cant handle mugen 1.1
and you need to run it on only on mugen 1.0, because I don't know if u have a low spec laptop or maybe its did something while its was downloading got corrupted somehow. I don't know how going about fixing it. so far your only person with this error because everyone I know never had this issue


 
    

Re: Early Christmas Present: M.I.C.A Final HD 720P ScreenPack Release

 December 26, 2019, 03:42:41 am View in topic context
 Posted by OldGamer  in New Rebuild M.I.C.A FINAL HD Screen Pack NTcore Version Complete Release (Started by OldGamer December 24, 2019, 11:22:17 am
 Board: Your Releases, 1.0+

    

Re: Early Christmas Present: M.I.C.A Final HD 720P ScreenPack Release

 December 25, 2019, 11:36:53 pm View in topic context
 Posted by OldGamer  in New Rebuild M.I.C.A FINAL HD Screen Pack NTcore Version Complete Release (Started by OldGamer December 24, 2019, 11:22:17 am
 Board: Your Releases, 1.0+

    

Re: Early Christmas Present: M.I.C.A Final HD 720P ScreenPack Release

 December 25, 2019, 06:26:48 pm View in topic context
 Posted by OldGamer  in New Rebuild M.I.C.A FINAL HD Screen Pack NTcore Version Complete Release (Started by OldGamer December 24, 2019, 11:22:17 am
 Board: Your Releases, 1.0+

I have to say, you put in a lot of hard work into this screenpack, and it cannot be denied that you did excellently here, OG.
I really appreciate all your feedback and help and suggestions this is how big is going to look like for now on all thanks to you there are still some improvements but will just leave it as it is for now once again thank you for your help I do appreciate it god bless and take care yourself and I hope I see you again on discord and happy holidays