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adriano gt

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Messages by adriano gt

    

Re: Mortal Kombat Multiverse - release stages

 December 18, 2017, 04:39:55 pm View in topic context
 Posted by adriano gt  in Mortal Kombat Multiverse - release stages (Started by adriano gt November 07, 2013, 08:58:49 pm
 Board: Projects

thank you a lot, matrero

now, other release
link in description

    

Re: Ikemen Plus

 December 18, 2017, 12:22:52 pm View in topic context
 Posted by adriano gt  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

excellent ... about something like "choose your destiny" ... I thought there might be 3 select.def files for arcade mode
select1
select2
select3

the player chooses his fighter, and the screen with 3 options of journeys, different paths, appears

Can we expect something like that?
    

Re: Ikemen Plus

 December 16, 2017, 08:47:00 pm View in topic context
 Posted by adriano gt  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

just as the char is animated on the selection screen, is it possible to put the victory pose by clicking on the char?
    

Re: I wanna download Mortal Kombat (custom) sprites

 December 16, 2017, 08:41:09 pm View in topic context
 Posted by adriano gt  in I wanna download Mortal Kombat (custom) sprites (Started by MKfan2003 December 10, 2017, 06:51:28 am
 Board: Development Resources

weird...
his name is "fan of mortal kombat"
but beyond this topic, you only made posts in a unique topic
why?
    

Re: Ikemen Plus

 December 16, 2017, 07:39:11 pm View in topic context
 Posted by adriano gt  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

    

Re: Ikemen Plus

 December 16, 2017, 05:14:41 pm View in topic context
 Posted by adriano gt  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

Nice project idea! I;ve downloaded the latest version, but I get a black screen, anyone knows how to fix it?
-----------------------------
Forget it. I've set the opengl setting to false.  :catgoi:

Now, taking back to the topic, is a nice implementation, LUA is a flexible language, I haven't tested Ikemen because the lack of docs, but is nice to see this projects to keep the engine alive.

maybe this help: http://wishdream.org/s-size/
    

Re: Mortal Kombat Multiverse - release stages

 December 15, 2017, 03:24:45 pm View in topic context
 Posted by adriano gt  in Mortal Kombat Multiverse - release stages (Started by adriano gt November 07, 2013, 08:58:49 pm
 Board: Projects

Link in description

    

Re: Ikemen Plus

 December 14, 2017, 05:58:14 pm View in topic context
 Posted by adriano gt  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

ok, very  thanks... i put false, and work now  XD
    

Re: Ikemen Plus

 December 14, 2017, 03:29:06 pm View in topic context
 Posted by adriano gt  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

Video drivers maybe?

Memo, thanks for the tip .... I updated the drivers, but the problem continues

I tested a game of ikemen "normal"
works perfectly....
Spoiler, click to toggle visibilty

very crazy bug   :rifle:  :P
    

Re: Ikemen Plus

 December 14, 2017, 11:31:26 am View in topic context
 Posted by adriano gt  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

Quote
and is it possible to change the resolution?
arcade for example, 400x254
you can change resolution in options screen. More resolution options and a way to set one by hand will be added in the next update (edit: you can also modify resolution in ssz/config.ssz).

Yes, this works perfectly

but today I tested the ikemen on another computer ... windows 7 64
and this error occurs: the screen turns black .... the commands and sounds work, but no graphics
Spoiler, click to toggle visibilty

may have some relation with opengl mode, something like this?
    

Re: Changing languages to "Japanese"

 December 14, 2017, 11:16:38 am View in topic context
 Posted by adriano gt  in Changing languages to "Japanese" (Started by ComboAssassin20 December 13, 2017, 06:31:22 pm
 Board: M.U.G.E.N Configuration Help

you can edit fonts with letters and words in Japanese
now ... if you're referring to docs, I still have not seen a translation
    

Re: Black JUS - Release

 December 14, 2017, 11:12:32 am View in topic context
 Posted by adriano gt  in Black JUS - Release (Started by Alextrox December 13, 2017, 11:14:41 pm
 Board: Your Releases, 1.0+

nice version
    

Re: Introduction (Again)

 December 14, 2017, 11:08:17 am View in topic context
 Posted by adriano gt  in Introduction (Again) (Started by WumpaFruit96 December 14, 2017, 10:18:52 am
 Board: Introductions and Guides

welcome back... good luck
    

Re: Mortal Kombat Multiverse - release stages

 December 13, 2017, 12:36:53 pm View in topic context
 Posted by adriano gt  in Mortal Kombat Multiverse - release stages (Started by adriano gt November 07, 2013, 08:58:49 pm
 Board: Projects

Warehouse stage release... link in description

    

Re: monster hulk v42 with new and improved moves for mugen 1.0

 December 13, 2017, 10:38:24 am View in topic context
 Posted by adriano gt  in monster hulk v42 with new and improved moves for mugen 1.0 (Started by aoiro December 12, 2017, 11:17:55 pm
 Board: Your Releases, 1.0+

really, a monster... good version
    

Re: Ikemen Plus

 December 12, 2017, 10:33:30 pm View in topic context
 Posted by adriano gt  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

Its possible to change the localcoord so you can use lifebars from higher resolutions?

good question...
and is it possible to change the resolution?
arcade for example, 400x254
    

Re: Ikemen Plus

 December 12, 2017, 11:16:32 am View in topic context
 Posted by adriano gt  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

GREAT.... thank you for hard work in this v0.2
    

Re: Mortal Kombat Multiverse - release stages

 December 11, 2017, 01:25:18 pm View in topic context
 Posted by adriano gt  in Mortal Kombat Multiverse - release stages (Started by adriano gt November 07, 2013, 08:58:49 pm
 Board: Projects

Link in description

    

Re: Lucas Lee by Ultra Fatality

 December 11, 2017, 12:16:31 pm View in topic context
 Posted by adriano gt  in Lucas Lee by Ultra Fatality (Started by Solid Snivy December 11, 2017, 11:50:19 am
 Board: Found Releases 1.0+

nice work, and good stages too
    

Re: Ikemen Plus

 December 10, 2017, 10:27:15 pm View in topic context
 Posted by adriano gt  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

K4thos ... do you see the possibility of all this being ported to mugen 1.1?