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Magnus9998

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Re: Is xnaMugen still alive??

 August 17, 2009, 09:44:21 am View in topic context
avatar  Posted by Magnus9998  in Is xnaMugen still alive?? (Started by Magnus9998 August 14, 2009, 02:39:55 pm
 Board: xnaMugen

Knowledge of game design is pretty irrelevant here, as the goal is already clear cut.
Since you know about .NET why don't you look at the source and see if you can fix some bugs?  It's all open source and I'm sure FrantzX would appreciate the help.

Why aren't I helping?  Because I only know Java :(

In order to help, first I must learn how does the XNA package works. I don't know if I will be capable of make it, but I'll give it a try. I have the source code, I can compile it but it gives me some runtime errors. I'll check them later.

So the project is still alive after all.

Well, I'll give it a try. If I can do something, I'll tell you. But first I mus't learn XNA  :o

I haven't seen any update since March of this year. Is the project still alive?? What's the completed percentage?? I'd like to know because I'm really interested in this project to be completed. I'd like to help since I have knowledges about C# and .NET, but I have no knowledges about XNA or game design  :(

Actually what would be a good effort is to make a documentation lineout for the source code/inner workings of xnamugen; those would be useful whether or not the project stall, I am trying to get started on that and I suggest you to do it as well.

Yes, a documentation is necesary here.
    

Is xnaMugen still alive??

 August 14, 2009, 02:39:55 pm View in topic context
avatar  Posted by Magnus9998  in Is xnaMugen still alive?? (Started by Magnus9998 August 14, 2009, 02:39:55 pm
 Board: xnaMugen

I haven't seen any update since March of this year. Is the project still alive?? What's the completed percentage?? I'd like to know because I'm really interested in this project to be completed. I'd like to help since I have knowledges about C# and .NET, but I have no knowledges about XNA or game design  :(