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Messages by Madatek

    

Re: AVALAR CHRONICLES: A Spyro VS JoJo's Bizzarre Adventure Project

 June 06, 2017, 09:40:26 am View in topic context
avatar  Posted by Madatek  in AVALAR CHRONICLES: A Spyro VS JoJo's Bizzarre Adventure Project (Started by Madatek June 05, 2017, 10:17:59 am
 Board: Projects

Well, for now I don't actually need more, and I found someone that makes them anyway, but they will needed much later on. Now I am focused on shaping MUGEN, so VS screens, lifebars, etc... basically the screenpack.
    

Re: AVALAR CHRONICLES: A Spyro VS JoJo's Bizzarre Adventure Project

 June 06, 2017, 08:50:22 am View in topic context
avatar  Posted by Madatek  in AVALAR CHRONICLES: A Spyro VS JoJo's Bizzarre Adventure Project (Started by Madatek June 05, 2017, 10:17:59 am
 Board: Projects

It's not gonna take THAT route, I think. Would be hilarious though, like a parallel universe stuff
    

Re: AVALAR CHRONICLES: A Spyro VS JoJo's Bizzarre Adventure Project

 June 05, 2017, 09:36:19 pm View in topic context
avatar  Posted by Madatek  in AVALAR CHRONICLES: A Spyro VS JoJo's Bizzarre Adventure Project (Started by Madatek June 05, 2017, 10:17:59 am
 Board: Projects

Dude what strain were you blazing before you
Got the idea of spyro the dragon vs jojos bizzare adventure?

I need me some lol, you got any sprites of spyro yet?

The Spyro one is on BLACKLISTED WEBSITE, look for the V2 version, the other is compatible only with WinMugen.

The Cynder one is here:
http://scippalimoni.deviantart.com/art/Cynder-the-Dragoness-MUGEN-684270303
Still 0.9, but mostly there.

Take a read at the fanfiction I made, and give me some feedback. It's still being made, I am releasing a chapter out a day.
    

Re: AVALAR CHRONICLES: A Spyro VS JoJo's Bizzarre Adventure Project

 June 05, 2017, 08:53:05 pm View in topic context
avatar  Posted by Madatek  in AVALAR CHRONICLES: A Spyro VS JoJo's Bizzarre Adventure Project (Started by Madatek June 05, 2017, 10:17:59 am
 Board: Projects

    

Re: AVALAR CHRONICLES: A Spyro VS JoJo's Bizzarre Adventure Project

 June 05, 2017, 01:33:38 pm View in topic context
avatar  Posted by Madatek  in AVALAR CHRONICLES: A Spyro VS JoJo's Bizzarre Adventure Project (Started by Madatek June 05, 2017, 10:17:59 am
 Board: Projects

I mean, the story will get a chapter out a day. It's ready already. The game will be released afterwards. As for the drawings and the sprites, I managed to get some help. :)
    

AVALAR CHRONICLES: A Spyro VS JoJo's Bizzarre Adventure Project

 June 05, 2017, 10:17:59 am View in topic context
avatar  Posted by Madatek  in AVALAR CHRONICLES: A Spyro VS JoJo's Bizzarre Adventure Project (Started by Madatek June 05, 2017, 10:17:59 am
 Board: Projects

Hello everyone, I released some day ago Cynder the Dragoness as my first character for MUGEN:
http://mugenguild.com/forum/topics/cynder-dragoness-0-9-still-wip-180045.0.html

and I did it because my objective is to make a fully fledged crossover game, which crosses Spyro's universe (Both classic trilogy and Legend trilogy) and JoJo's Bizzarre Adventure's universe (Only up to Part 6: Stone Ocean).

EDIT - THE TEAM IS MADE!



Plot of the game (Still coming out, one chapter a day):
http://forum.darkspyro.net/spyro/viewposts.php?topic=136822
    

Cynder the Dragoness 0.9 (Still WIP)

 June 04, 2017, 11:17:02 am View in topic context
avatar  Posted by Madatek  in Cynder the Dragoness 0.9 (Still WIP) (Started by Madatek June 04, 2017, 11:17:02 am
 Board: Your Releases, older Mugen

My first release! Still to add some couple of moves, but she is very playable, so I thought to make a first release.

I want to make a MUGEN fanfiction game with some other characters as well, but I need help in making sprites (I didn't make the sprites for Cynder, credits below) and drawings for cutscenes.

CREDITS
Coding: Roberto "Madatek" Fornaro
Sprites: ApocalypseWii, Kefko, some small adjustements by Madatek
Sounds: Elecbyte, hurt sounds ripped from Wings of Fury

MOVELIST IN THE YOUTUBE VIDEO DESCRIPTION


D O W N L O A D
http://scippalimoni.deviantart.com/art/Cynder-the-Dragoness-MUGEN-684270303

Fan fiction I am working on:
http://forum.darkspyro.net/spyro/viewposts.php?topic=136822
    

Re: Looking for a team - help needed in sprites

 June 03, 2017, 06:50:22 pm View in topic context
avatar  Posted by Madatek  in Looking for a team - help needed in sprites (Started by Madatek June 03, 2017, 03:50:21 pm
 Board: Development

    

Looking for a team - help needed in sprites

 June 03, 2017, 03:50:21 pm View in topic context
avatar  Posted by Madatek  in Looking for a team - help needed in sprites (Started by Madatek June 03, 2017, 03:50:21 pm
 Board: Development

Hello! Name's Roberto, and I want to develop a fangame using mugen. It's about a fanfiction that crosses JoJo's Bizzarre Adventure and The Legend of Spyro.

Now, I know the coding basics to create a character, and can compose some original music. What I can't sure do is drawing, both sprites and cutscenes (I would love to make some cutscenes manga-style, and an intro in the style of the Heritage for the Future one). If someone wants to help me in this project, I would appreciate very much.

Have a good day!
    

Re: Various errors and I am a complete noob

 May 31, 2017, 12:02:53 pm View in topic context
avatar  Posted by Madatek  in Various errors and I am a complete noob (Started by Madatek May 30, 2017, 01:19:01 pm
 Board: M.U.G.E.N Development Help

Alright, appearently it only works on winmugen... wth honestly
    

Re: Various errors and I am a complete noob

 May 30, 2017, 11:56:39 pm View in topic context
avatar  Posted by Madatek  in Various errors and I am a complete noob (Started by Madatek May 30, 2017, 01:19:01 pm
 Board: M.U.G.E.N Development Help

It's been a long while since I've dealt with this, but I'm pretty sure you need to look in statedef 1000.
Use this link and see what bit of code you'll need to use to get rid of that no target -1
http://mugenguild.com/forum/topics/necessary-triggeralls-redirects-and-some-sctrls-debug-141934.0.html

And you're probably looking for a changestate inside of statedef 1000, or 6099 that sends it back to 1000, or 6099. You'll want to edit that so the triggers dont always fire.


Well... i kinda fixed it. I don't remember what i did honestly, but now what it does is that the thunder breath works but creates another spyro that jus stands there and does nothing...
    

A new M U G E N user!

 May 30, 2017, 01:26:12 pm View in topic context
avatar  Posted by Madatek  in A new M U G E N user! (Started by Madatek May 30, 2017, 01:26:12 pm
 Board: Introductions and Guides

    

Various errors and I am a complete noob

 May 30, 2017, 01:19:01 pm View in topic context
avatar  Posted by Madatek  in Various errors and I am a complete noob (Started by Madatek May 30, 2017, 01:19:01 pm
 Board: M.U.G.E.N Development Help

Hello everyone!
I am trying to play with this character:
https://BLACKLISTED WEBSITE.com/forums/downloads.php?do=file&id=49630
however, it has plenty o' errors, expecially with a specific move that always crashes the game. Depending on which character I use it against, sometimes the log is slightly different. It also has errors in mirror match
Code:
Error detected.

State machine stuck in loop (stopped after 2500 loops): 6099 for Spyro The Dragon
Check your states for infinite ChangeState loops.

Clipboard tail:
1405: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1405: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1405: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1405: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1406: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1406: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1406: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1406: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1407: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1407: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1407: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1407: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1408: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1408: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1408: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1408: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1409: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1409: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1409: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
1409: Warning: Player Spyro The Dragon (56) in state 1000: has no target with hit ID -1
Thanks for any help

EDIT
Here's another log
Code:
Error detected.

State machine stuck in loop (stopped after 2500 loops): 6099 for Spyro The Dragon
Check your states for infinite ChangeState loops.

Clipboard tail:
OK
  Loading cmd command set fdio.cmd...OK
  Loading cns fdio.cns...OK
  Loading cns fdio_system.cns...OK
  Loading cns fdio_damage.cns...OK
  Loading cns config.txt...OK
  Loading cmd state entry fdio.cmd...OK
  Loading common states common1.cns...OK
  Loading sff fdio.sff...OK
  Loading anim fdio.air...OK
  Loading snd fdio.snd...OK
  Loading pals...(1,1)(1,2)(1,3)(1,4)(1,5)(1,6)(1,7)(1,8)(1,9)(1,10)(1,11)(1,12)OK
  SFF v1.01 palette hack engaged.
  33062 expressions (15146 on trigger lines)
Character fdio.def loaded OK
New char final dio loaded into cache: (2/4 cached) Load time: 760.000ms
Resetting round
Match assets initialized OK
Game loop init
Match loop init

SOLVED -- The character was programmed for winmugen and brokenmugen, and not for mugen 1.0