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Re: GravesDisease The Final Goodbye

 January 11, 2020, 05:48:01 am View in topic context
 Posted by ink  in I wanna be so very shit, like no thread ever was (Started by Do not even ask October 28, 2012, 10:37:23 am
 Board: All That's Left

Just be normal. Play mugen, make videos, share them here and on discord. Don't ask for special treatment. I'm sure if you do that, people that are interested in what you are doing will find you.

It's pretty fun, if you'd stop sucking us all into this thing you're doing. You don't need to make announcements like this.



    

Re: Examples of Rope/“Stretch” Physics?

 December 15, 2019, 10:48:14 pm View in topic context
 Posted by ink  in Examples of Rope/“Stretch” Physics? (Started by Bane84 December 15, 2019, 08:26:10 pm
 Board: M.U.G.E.N Development Help

Surprisingly, I don't think I've seen a character use anything like that. at first I thought Pythagorean theorem would be prefect for figuring out the length of the rope but this is a pixel world so ParentDist X or P2Dist X would work.


I think for the AngleDraw formula, something like 'tan((abs(p2dist y) / p2dist x))*(180/Pi)' as a base would solve the angle if it's being set from p1.

I really think a single pixel would look best since any rope pattern would look odd stretching.


    

Re: my art, looking for feedback

 December 10, 2019, 12:48:10 am View in topic context
 Posted by ink  in my art, looking for feedback (Started by kamuiness November 19, 2019, 05:38:20 pm
 Board: Graphics

I really like that remade Chun-Li! That ones stylized in a really cool way.
    

Edited Debug Font

 December 06, 2019, 01:06:33 am View in topic context
 Posted by ink  in Edited Debug Font (Started by ink December 06, 2019, 01:06:33 am
 Board: Edits & Addons 1.0+

Edited this font to help your eyes. You'll need both of these in the 'font' folder.
A big thanks to XGargoyle for pointing out the font to edit and PlasmoidThunder for confirming and catching my mistakes.

f-4x6.sff
f-4x6.def


These helpers could be arranged a little better but normally you can't read any of this because of the hitsparks and light floor.

    

Re: Wolverine's palette selector on 2nd-onward rounds

 November 03, 2019, 08:22:28 pm View in topic context
 Posted by ink  in Wolverine's palette selector on 2nd-onward rounds  (Started by Jack Williams October 31, 2019, 08:03:03 pm
 Board: M.U.G.E.N Configuration Help

This one is an easy fix luckily. The palette selector is a helper that's spawned in statedef 5900 at the start of the round. You just need to add Triggerall = Roundno = 1 to that helper, that ensures in one spawns for that one round.

statedef 5900 happens to be in config.txt for this character.
    

Re: Wolverine not loading up

 November 02, 2019, 01:40:14 am View in topic context
 Posted by ink  in Wolverine's palette selector on 2nd-onward rounds  (Started by Jack Williams October 31, 2019, 08:03:03 pm
 Board: M.U.G.E.N Configuration Help

    

Re: Wolverine not loading up

 November 01, 2019, 03:17:06 pm View in topic context
 Posted by ink  in Wolverine's palette selector on 2nd-onward rounds  (Started by Jack Williams October 31, 2019, 08:03:03 pm
 Board: M.U.G.E.N Configuration Help

I noticed in the image you posted extensions are hidden on some files. Is it possible that the file is named something like Wolverine.sff.sff?

If not, post the download and I'll check it out when I get a chance.
    

Re: Sakura by darkgirl

 October 31, 2019, 10:31:58 pm View in topic context
 Posted by ink  in Sakura by darkgirl (Started by PeXXeR October 31, 2019, 10:29:08 pm
 Board: Requests

    

Re: Fuck the MUGEN Archive. Start archiving shit for yourselves.

 October 31, 2019, 10:07:02 pm View in topic context
 Posted by ink  in Fuck the MUGEN Archive. Start archiving shit for yourselves. (Started by Zero Space October 26, 2019, 11:31:48 pm
 Board: M.U.G.E.N Discussion

You don't attack sites because it's wrong and illegal. We didn't think we had to tell you that..
    

Re: Fuck the MUGEN Archive. Start archiving shit for yourselves.

 October 31, 2019, 09:31:30 pm View in topic context
 Posted by ink  in Fuck the MUGEN Archive. Start archiving shit for yourselves. (Started by Zero Space October 26, 2019, 11:31:48 pm
 Board: M.U.G.E.N Discussion

The reddit is pretty frustrating. You can’t link code or anything else from another mugen forum or it will cause “drama” and you’ll be banned..

Unfortunately, the MA doesn’t have a great code section so every one is out of luck I guess.

Also the subreddit is r/mugen so you would think all mugen community’s would be welcome.
    

Re: My sprites, edits and animations

 October 28, 2019, 03:49:01 pm View in topic context
 Posted by ink  in My sprites, edits and animations (Started by Guillotine August 15, 2019, 03:17:17 pm
 Board: Graphics

I love this! Amazing work as always.

I am curious how this would look with everything else in game.
    

Re: King of Fighters E blog

 October 26, 2019, 03:57:11 pm View in topic context
 Posted by ink  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

So the joys of the internet and profit making have struck again. 000webhost deleted my website and my user account. No idea why. I didn't break any rules. I'll have to figure out a new site to host my game. I definitely won't be using them or recommending them for website content development again. I did a dump of the site so I should be safe for reposting, but I don't really have the time to set up a new one at the moment. If anyone has suggestions, let me know. Sorry the inconvenience all.
    

Re: CvS2 Mina **8 years continuation** lol

 September 27, 2019, 06:09:53 am View in topic context
 Posted by ink  in Current WIP: CvS2 Iroha (warusaki3 style) (Started by extravagant August 28, 2019, 01:55:08 am
 Board: Projects

    

Re: MUGEN Video thread

 September 25, 2019, 05:42:27 pm View in topic context
 Posted by ink  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

I've been working on a special SF3:3S version of Mugen with a bunch of fullgame/work around stuff. It's finally starting to look like something.
https://imgur.com/a/YN2uC9a
    

Re: SF3 M.Bison

 September 16, 2019, 03:37:06 am View in topic context
 Posted by ink  in SF3 M.Bison (Started by ink February 22, 2017, 08:03:32 pm
 Board: Sprite Projects

    

Re: SF3 M.Bison

 September 12, 2019, 06:44:36 am View in topic context
 Posted by ink  in SF3 M.Bison (Started by ink February 22, 2017, 08:03:32 pm
 Board: Sprite Projects

Too far in, to give up now! lol

I'm really not looking forward to the GetHit animations. Those will be up next after these air basics. That almost sounds like beta time!
    

Re: SF3 M.Bison

 September 12, 2019, 06:39:31 am View in topic context
 Posted by ink  in SF3 M.Bison (Started by ink February 22, 2017, 08:03:32 pm
 Board: Sprite Projects

Haven't posted to this thread in a while, mainly been doing the Twitter thing. M.Bison is still in progress, slowly but surely I am completing animations. All standing and crouching basics are complete, just need to touch them up. Currently working on air basics.


    

Re: FeLo's Horror Circus

 September 12, 2019, 06:16:53 am View in topic context
 Posted by ink  in FeLo's Horror Circus (Started by FeLo_Llop March 22, 2009, 11:40:10 am
 Board: Graphics

FeLo, all your sprites are missing! I guess tinypic is shutting down...

Do you show your work off anywhere else or able to re-upload some?
    

Re: [Theme Thread] SNK/KOF Sprite thread

 September 12, 2019, 05:39:15 am View in topic context
 Posted by ink  in [Theme Thread] SNK/KOF Sprite thread (Started by Hoshi April 21, 2010, 09:53:18 pm
 Board: Graphics

    

Street Fighter III: 3rd Strike screenpack resources

 September 11, 2019, 04:29:31 am View in topic context
 Posted by ink  in Street Fighter III: 3rd Strike screenpack resources (Started by ink September 11, 2019, 04:29:31 am
 Board: Resource Releases

Sharing these since I couldn't find them anywhere else and ripped them for myself, mainly images but some extended audio too. I might add more in the future. These were all ripped from CPS3 emulator and may have some differences to ported versions.

Images:
Spoiler, click to toggle visibilty

Audio:
Select Opponent BGM
https://vocaroo.com/i/s01yklnVmUcF


SF3:TS