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DarkWolf13

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Messages by DarkWolf13

    

Re: Super Smash Bros Ultimate

 January 29, 2020, 03:33:58 am View in topic context
 Posted by DarkWolf13  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

Byleth's not as bad. Cool victory theme and got some sick tracks for the FE stages. I also like the big buffs Samus and Dark Samus received. Also... what's with everyone getting shield size increases?

I did really like how the theme of his classic mode is just "boy, there sure is a shitload of Fire Emblem in this game, huh?"

Did you also forget that both hands kill ALL your allies as soon as the fight starts?
    

Re: Pokémon Sword and Pokémon Shield (Switch)

 January 28, 2020, 11:00:44 pm View in topic context
 Posted by DarkWolf13  in Pokémon Sword and Pokémon Shield (Switch) (Started by Kirishima February 27, 2019, 03:08:36 pm
 Board: Gaming

    

Re: Kobe Bryant is dead...

 January 27, 2020, 02:55:54 am View in topic context
 Posted by DarkWolf13  in Kobe Bryant is dead... (Started by Bane84 January 26, 2020, 09:01:06 pm
 Board: All That's Left

This is extremely saddening... both father and daughter killed... RIP to an NBA great and his daughter.
    

Re: Super Smash Bros Ultimate

 January 26, 2020, 06:14:00 am View in topic context
 Posted by DarkWolf13  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

Well the wolves are out of the question since they're spirits.
    

Re: Super Smash Bros Ultimate

 January 25, 2020, 08:57:10 pm View in topic context
 Posted by DarkWolf13  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

But Ash's Torracat evolved in the second to final episode of the season also, when it became Incineroar it was out cold but on its feet and we never got to see its battling capabilities. If it's not a Gen 8 starter that'll take the spot, it's either Obstagoon or Toxtricity but more likely Toxtricity because of its personality and its currently unreleased G-Max form, where it yields an electric guitar made entirely from Gigantamax Energy.

I'm waiting for Byleth to come out so I can get their voice clips and release an update of the Hurt and KO sounds compilation video, in which the current one surprisingly got over 12K views on YouTube.
    

Re: Super Smash Bros Ultimate

 January 25, 2020, 04:04:06 pm View in topic context
 Posted by DarkWolf13  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

If they were considering a Gen 8 rep, a possibility it might not even be one of the starters but one of the new Pokemon. It all depends on popularity they've gained. Rillaboom seemed like a very interesting choice as it can potentially become the first standalone Grass-type fighter. Using its drumsticks and drums to fight sounds something that wasn't done before for Smash. I know this is crazy but supposed they added Hsien-Ko from Darkstalkers. I mean she has crazy stuff up her sleeve and if she was in Smash, there's no telling if any of the items she has are Bob-ombs, Killing Edges, Death's Scythe and maybe a Fake Smash Ball. I would go "AIYAA" myself if that was to happen.

At this point, there's really no need to get our hopes that high since he already said these 6 fighters have already been selected. So for now, if you have the Fighters Pass, enjoy your roster of 82 fighters when Byleth is released.
    

Re: Super Smash Bros Ultimate

 January 15, 2020, 02:50:20 pm View in topic context
 Posted by DarkWolf13  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

He's a spirit inside a Meta Knight puppet that likes to jump and use aerials.
    

Re: Super Smash Bros Ultimate

 January 14, 2020, 10:36:52 pm View in topic context
 Posted by DarkWolf13  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

What's Astra Chain? Never heard of it before. Pretty awesome to hear that a video game I never heard of is being represented in Smash in a way. Looking forward to get those spirits.
    

Re: Character(s) looking forward to be released/update version 2020

 January 13, 2020, 02:05:35 pm View in topic context
 Posted by DarkWolf13  in Character(s) looking forward to be released/update version 2020 (Started by hulkhogan December 31, 2019, 10:44:55 am
 Board: M.U.G.E.N Discussion

I know that these may never see the light of day but I hope to see a decent Wolf O'Donnell, Feraligatr, Incineroar someday. Also would like June Lin Milliam from Star Gladiator and FANG from Street Fighter 5 see their spotlight one day. June and Wolf are among my most wanted because June's design is very nifty and her fighting style in both Star Gladiator and Project X Zone 2 looked sick. Wolf's my most used fighter in Smash Ultimate and Brawl and as of this day, I sit at almost 230,000 KOs with Wolf alone  in my save file in Ultimate.
    

Re: Pokémon Sword and Pokémon Shield (Switch)

 January 12, 2020, 02:23:55 pm View in topic context
 Posted by DarkWolf13  in Pokémon Sword and Pokémon Shield (Switch) (Started by Kirishima February 27, 2019, 03:08:36 pm
 Board: Gaming

You don't have to get the expansion pack to get the returning Pokemon. You can use Home to transfer them there once you download the patch.
    

Re: Pokémon Sword and Pokémon Shield (Switch)

 January 10, 2020, 02:10:27 pm View in topic context
 Posted by DarkWolf13  in Pokémon Sword and Pokémon Shield (Switch) (Started by Kirishima February 27, 2019, 03:08:36 pm
 Board: Gaming

Gigantamax is an annoying thing that's not worth it. Dynamax moves are generally better than the G-Max exclusive moves and they can have egg moves.
You're kind of forgetting that there is this "Egg Move Seminar" in the nursery where you can put 2 of the same species regardless of gender in there and one will teach the other the egg move they have as long there's an empty slot in the one that's to learn it. For example, you can get Freeze-Dry and Sparkling Aria on G-Max Lapras.
    

Re: Super Smash Bros Ultimate

 November 10, 2019, 04:01:03 am View in topic context
 Posted by DarkWolf13  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

There's still hope for Marco with Tarma, Eri and Fio as alts since they all play basically the same in Metal Slug and they could work something out for them. Still, I'm very content by the amount of stuff from SNK, especially the Metal Slug tracks. They seriously put Square Enix to shame with their content. 50 songs is the most we've gotten from a single DLC release so far for Smash.
    

Re: Super Smash Bros Ultimate

 November 07, 2019, 02:38:29 am View in topic context
 Posted by DarkWolf13  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

Seems like SNK was super excited to have their stuff represented in Smash. The KOF stage featured a lot of characters from the SNK universe, we have a nice handful of spirits and on top of that, we got 50 tracks from SNK for Smash with some Metal Slug OG and New Mixes among them. I LOVE the new mix of the Metal Slug theme.
    

Re: Super Smash Bros Ultimate

 November 06, 2019, 12:59:42 am View in topic context
 Posted by DarkWolf13  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

Hopefully they finally fixed the Mii Fighters' unused Stamina KO screams.
    

Re: Pokémon Sword and Pokémon Shield (Switch)

 November 05, 2019, 12:56:34 am View in topic context
 Posted by DarkWolf13  in Pokémon Sword and Pokémon Shield (Switch) (Started by Kirishima February 27, 2019, 03:08:36 pm
 Board: Gaming

Spoiler, click to toggle visibilty
    

Re: Super Smash Bros Ultimate

 October 25, 2019, 12:30:22 am View in topic context
 Posted by DarkWolf13  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

In one instance, I can safely assume Fox's infinite jabs came from Chun-Li as well as his Fair.
    

Re: Capcom Universe Standalone characters: release megathread

 October 12, 2019, 12:45:38 am View in topic context
 Posted by DarkWolf13  in Capcom Universe Standalone characters: release megathread (Started by lui October 10, 2019, 08:15:10 pm
 Board: Your Releases, 1.0+

I think it's normal from what I recall. From a gameplay in MvC2, a CPU Capt. Commando used his launcher on Juggernaut and he failed to flinch.
    

Re: Vs. Style Debuts Tag Project V2.0 Beta Release

 October 11, 2019, 01:14:25 am View in topic context
 Posted by DarkWolf13  in Vs. Style Debuts Tag Project V2.0 Beta Release (Started by DarkWolf13 October 11, 2019, 12:06:50 am
 Board: Your Releases, 1.0+

Alright, it should be working now. It worked in my end.
    

Re: Vs. Style Debuts Tag Project V2.0 Beta Release

 October 11, 2019, 12:45:47 am View in topic context
 Posted by DarkWolf13  in Vs. Style Debuts Tag Project V2.0 Beta Release (Started by DarkWolf13 October 11, 2019, 12:06:50 am
 Board: Your Releases, 1.0+

My mistake... I must've not include the fonts folder within the VSD folder. Reuploading. Give at least 5-10 minutes then redownload.
    

Vs. Style Debuts Tag Project V2.0 Beta Release

 October 11, 2019, 12:06:50 am View in topic context
 Posted by DarkWolf13  in Vs. Style Debuts Tag Project V2.0 Beta Release (Started by DarkWolf13 October 11, 2019, 12:06:50 am
 Board: Your Releases, 1.0+

PRESENTING...

Vs. Style Debuts Tag Project Version 2.0 (beta)


Video:

Link: http://www.mediafire.com/file/q84j9686o7a8csq/VSD_Tag_Project_V2_0_beta.rar/file

What's included:
- 32 Fighters
- 145 Stages with perfectly/near-perfectly looped BGM and fixed shadows
- Folder called Movesets so you can learn their moves and assist types
- Patch notes from the previous release long time ago.
- .zip file containing the templates I made for the Hyper names and custom ports as well as the AR DESTINE text format to install in order to make the Hyper names

Special Thanks:
- Original authors who made the fighters and stages
- CSAvion78 for the expanded Select screen
- MUGENites for the support
- ShinZankuro for the screenpack

So it has come to say this and this is a very difficult decision. I've decided to step away from MUGEN for a very long time cuz of RL stuff and other interests killing my motivation for this. I had originally planned to add the remaining fighters from REDHOT's MvC2 project and I just don't have the motivation I once had. I hope you all enjoy and hope you all understand. I'll still be around but I won't be doing much MUGENing.