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GaziraAgain

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Messages by GaziraAgain

    

Re: Kokonoe v1.01

 October 14, 2019, 01:46:49 pm View in topic context
 Posted by GaziraAgain  in Kokonoe v1.01 (Started by OHMSBY October 13, 2019, 01:19:44 am
 Board: Your Releases, 1.0+

Amazing work like always. I really like the astral finish! I already want to see the next character, whatever it will be a great conversion.
    

Re: Marvel vs Capcom Extreme - 24/09/2019 Update (You Win/You lose/Perfect/Time Over

 September 25, 2019, 01:58:21 pm View in topic context
 Posted by GaziraAgain  in Marvel vs Capcom Extreme - 14/11/2019 Update (Akuma new moves) (Started by REDHOT January 09, 2019, 01:32:52 am
 Board: Projects

Wow! You add you lose message to the system! This is the first time that I see this in mugen. Congrats for your work!
    

Re: Ares' Project Thread

 September 23, 2019, 11:29:57 pm View in topic context
 Posted by GaziraAgain  in Ares' Project Thread (Started by Seraphs Ares November 28, 2012, 04:46:53 am
 Board: Projects

Wow! 1.1 version looks perfect. Waiting new update.
    

Re: Marvel vs Capcom Extreme - 10/08/2019 Update (Team Air Combo W.I.P.)

 August 19, 2019, 11:36:50 pm View in topic context
 Posted by GaziraAgain  in Marvel vs Capcom Extreme - 14/11/2019 Update (Akuma new moves) (Started by REDHOT January 09, 2019, 01:32:52 am
 Board: Projects

The animation of the hyper portraits in game it's amazing! Much better than the original mvc2. You are doing an exemplary work with many innovations, I really like it!
    

Re: Blazblue Battle Coliseum Extend (Arcade Mode)

 August 13, 2019, 07:06:53 pm View in topic context
 Posted by GaziraAgain  in Blazblue Battle Coliseum Extend (Arcade Mode) (Started by GaziraAgain July 27, 2019, 11:09:11 am
 Board: Your Releases, 1.0+

    

Re: Blazblue Battle Coliseum Extend (Arcade Mode)

 August 10, 2019, 07:52:59 pm View in topic context
 Posted by GaziraAgain  in Blazblue Battle Coliseum Extend (Arcade Mode) (Started by GaziraAgain July 27, 2019, 11:09:11 am
 Board: Your Releases, 1.0+

Hello to everyone, today I don´t have portraits to give us... but I finish an alternative archives for Versus and Winner screens for the screenpack. In this work I create the Calamity Trigger ones. Here some captures and videos of this new animations:

Calamity Trigger Versus Screen:

Spoiler, click to toggle visibilty


Calamity Trigger Winner Screen:

Spoiler, click to toggle visibilty


Link included in the first post. I hope you like it.
    

Re: Blazblue Battle Coliseum Extend (Arcade Mode)

 August 08, 2019, 11:43:35 pm View in topic context
 Posted by GaziraAgain  in Blazblue Battle Coliseum Extend (Arcade Mode) (Started by GaziraAgain July 27, 2019, 11:09:11 am
 Board: Your Releases, 1.0+

    

Re: Blazblue Battle Coliseum Extend (Arcade Mode)

 August 08, 2019, 08:44:58 pm View in topic context
 Posted by GaziraAgain  in Blazblue Battle Coliseum Extend (Arcade Mode) (Started by GaziraAgain July 27, 2019, 11:09:11 am
 Board: Your Releases, 1.0+

Hey man.. Kaede "is" the protagonist! Respect! lol
Thank you very much for your words, I am very grateful. I really like Shoma too, you have a great sprite of he time ago in your avatar.
He was in the works at one point, but the interest isn't as high as it used to be so harder to keep working on those long term projects I imagine. Beximus quit and all, he started the commission in the first place. I'm always down to contribute, like a crowdfunding or something for the benefit of everyone, but it'd have to be someone more popular I guess.


I'm with you, Kaede "is" the protagonist, but I take all the biographies from fandom sites... they may have a plot to snatch the title!  ;D
I will try to get as much material as possible. I hope people try it and have a good experience with the screenpack, I think it's worth it. I may get the day I get tired and leave it but for now ...

Ok, let's go to Jojo's Bizarre Adventure game, in first place Jotaro Kujo:





https://mega.nz/#!ZgNlAYJC!HirrLxmIaQkNhAQJ80ceZwzhErY19z3p19c2zDFBYHY

And Noriaki Kakyoin:




https://mega.nz/#!0xF1DQ5A!FteK0jXGoa7MvmU1FnQdzzgWr0CUVgbMmvSrt6PvrMc

I come back later with more anime portraits, bye!
    

Re: Blazblue Battle Coliseum Extend (Arcade Mode)

 August 07, 2019, 11:19:40 pm View in topic context
 Posted by GaziraAgain  in Blazblue Battle Coliseum Extend (Arcade Mode) (Started by GaziraAgain July 27, 2019, 11:09:11 am
 Board: Your Releases, 1.0+

    

Re: Blazblue Battle Coliseum Extend (Arcade Mode)

 August 07, 2019, 08:21:58 pm View in topic context
 Posted by GaziraAgain  in Blazblue Battle Coliseum Extend (Arcade Mode) (Started by GaziraAgain July 27, 2019, 11:09:11 am
 Board: Your Releases, 1.0+

    

Re: Blazblue Battle Coliseum Extend (Arcade Mode)

 August 07, 2019, 12:23:42 am View in topic context
 Posted by GaziraAgain  in Blazblue Battle Coliseum Extend (Arcade Mode) (Started by GaziraAgain July 27, 2019, 11:09:11 am
 Board: Your Releases, 1.0+

There has to be some other way to fix the p2 thing. Nothing, but time to figure it out, though I don't understand all the specifics. You do great work, you definitely aren't afraid to put the work in and the quality shows. It's looking better and better everyday. Keep doing your thing, seeing you go at it so hard can only inspire others. Seeing that Shoma port only gives me heart ache of what could have been... lol

Don't be sorry, its your vision, thank you for sharing that, I appreciate it. You are one bad dude.

The intros.. I need to learn that.

Thank you very much for your words, I am very grateful. I really like Shoma too, you have a great sprite of he time ago in your avatar. Well about the intros I do this method. I have a template with a standard animations for a base. Then I need to change all relative with the char that I'm working. I change the big portrait, name and history. I change the game from which it also comes and the stage background. To finish I add the stand and winpose. It's the worst part because sometimes it's time to align them. Since the animations are already predefined in the .def archive and the measures that I use are always the same, you just have to rename and add it to the char. I hope it has been helpful. See you.
    

Re: Blazblue Battle Coliseum Extend (Arcade Mode)

 August 06, 2019, 11:44:17 pm View in topic context
 Posted by GaziraAgain  in Blazblue Battle Coliseum Extend (Arcade Mode) (Started by GaziraAgain July 27, 2019, 11:09:11 am
 Board: Your Releases, 1.0+

I am impressed. Great Work!

Thank you very much.

What are you using to make those intros? Those are intros right? You are going to do that for all of those characters? Is it not a bit excessive to make those for the characters that don’t exist? Up to you of course. I would not be mad if you just changed this into an arc sys compilation/FG, or even a standalone thing as you already have all the workings for it.

Yes, I include custom intros and endings for each character (missing some endings). It's not excessive I think, I wanna make a compilation of all the games and fighters and include the maximum information and variety of images used for portraits. Believe me, I only do portraits for chars that exist. You may say it for the chars that appears in the game selection but I had to fill in the 12 spaces, I hope that one day the char appears and I can create its corresponding portrait. I really wanted the project because since my beginning in mugen this was my purpose. I hope you enjoy it too, even if it has to be in 1 player mode ... I'm sorry for that... See you soon.
    

Re: Blazblue Battle Coliseum Extend (Arcade Mode)

 August 06, 2019, 08:46:03 pm View in topic context
 Posted by GaziraAgain  in Blazblue Battle Coliseum Extend (Arcade Mode) (Started by GaziraAgain July 27, 2019, 11:09:11 am
 Board: Your Releases, 1.0+

    

Re: [Request] Arina {Waku Waku 7} Sprites

 August 05, 2019, 11:16:10 pm View in topic context
 Posted by GaziraAgain  in [Request] Arina {Waku Waku 7} Sprites (Started by Ex☆Cham August 05, 2019, 06:14:20 pm
 Board: Development Resources

    

Re: Blazblue Battle Coliseum Extend (Arcade Mode)

 August 05, 2019, 11:13:43 pm View in topic context
 Posted by GaziraAgain  in Blazblue Battle Coliseum Extend (Arcade Mode) (Started by GaziraAgain July 27, 2019, 11:09:11 am
 Board: Your Releases, 1.0+

    

Re: Blazblue Battle Coliseum Extend (Arcade Mode)

 August 03, 2019, 08:45:38 pm View in topic context
 Posted by GaziraAgain  in Blazblue Battle Coliseum Extend (Arcade Mode) (Started by GaziraAgain July 27, 2019, 11:09:11 am
 Board: Your Releases, 1.0+

    

Re: Blazblue Battle Coliseum Extend (Arcade Mode)

 August 03, 2019, 10:57:03 am View in topic context
 Posted by GaziraAgain  in Blazblue Battle Coliseum Extend (Arcade Mode) (Started by GaziraAgain July 27, 2019, 11:09:11 am
 Board: Your Releases, 1.0+

    

Re: Blazblue Battle Coliseum Extend (Arcade Mode)

 August 01, 2019, 01:58:14 pm View in topic context
 Posted by GaziraAgain  in Blazblue Battle Coliseum Extend (Arcade Mode) (Started by GaziraAgain July 27, 2019, 11:09:11 am
 Board: Your Releases, 1.0+

    

Re: Blazblue Battle Coliseum Extend (Arcade Mode)

 July 31, 2019, 06:38:33 pm View in topic context
 Posted by GaziraAgain  in Blazblue Battle Coliseum Extend (Arcade Mode) (Started by GaziraAgain July 27, 2019, 11:09:11 am
 Board: Your Releases, 1.0+

    

Re: Blazblue Battle Coliseum Extend (Arcade Mode)

 July 31, 2019, 01:20:22 pm View in topic context
 Posted by GaziraAgain  in Blazblue Battle Coliseum Extend (Arcade Mode) (Started by GaziraAgain July 27, 2019, 11:09:11 am
 Board: Your Releases, 1.0+