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Messages by DarkMasterS


Re: Mugen? Wait what?

 April 26, 2011, 08:49:31 am View in topic context
 Posted by DarkMasterS  in Mugen? Wait what? (Started by Calypso February 11, 2011, 06:40:05 pm
 Board: All That's Left

The answer was a load of egotistical bollocks to make darkmasters feel special.
Don't make up answer if you don't know what the answer is. Did you miss the entire shit fest that happen between some of the people from the mugen community including forum mod/admin and us or did you just turn a blind eye to it. Do I have to post that crap up , then walk you through it?

I'll save you some time just explain to us how you get from " We want all the people who was talking shit but don't know shit to say they are sorry and all would be forgiven" to " was a load of egotistical bollocks to make darkmasters feel special ".

Re: Cyber Shredder by HJR...(very VERY Beta)

 January 06, 2009, 04:23:16 am View in topic context
 Posted by DarkMasterS  in Cyber Shredder by HJR...(very VERY Beta) (Started by Burguertime November 03, 2008, 10:37:33 pm
 Board: Projects

Didn't the DarkMasterS create Cyber Shredder already?

I Didn´t know this... as I told in the Fisrt post, I found some shredders in, so I ripped the SFF´s as if there were no future, and coding I did, about  4 weeks, I guess that for a first char, with so little time, it is going pretty well...BTW if the original owners of all those shredders warehoused in think I shouldn´t go on, so I´ll do, in the other hand I make my shredder open source, do whatever you want with him...

His sprites are animated nicely, no misalignments or gaps. He is very solid beta, my only complaint is there is no Readme file.

Thanks a lot for the compliments, believe me.. coding I see this like an easy task, bust spriting, axis alignment, and palletes, those gave me the nightmares... thanks be given to virtualltek, fighter factory made me think I could do it...About Readme, I´ll make one in the next update, sorry for not making one in this release
We prefer that you not used the sprite which you have rip from the SFF. Some of those sprite are custom made by us and it is what make it unique from the original SNES version or any other version.

Re: Goddess Justice Updated By HellToast Inc.! (Muteki's Edit) (Image Heavy)

 February 09, 2008, 07:47:26 am View in topic context
 Posted by DarkMasterS  in Re: Goddess Justice (Started by anthonygamer February 05, 2008, 01:43:35 am
 Board: M.U.G.E.N Discussion

This thread sort of reminds me of the creators of Psycho Shredder and the war of words with critics they've had.

By the way, what's with the cod piece?   :P

In any case, I tried pitting this character against some other characters I have after watching Rare Akuma lose.  Omega from FF5 seemed to stick around but no winner in the end.  Psycho Shredder 3.0 and The Pacifier also seem to stick around for an indefinite amount of time.  And, of course, going up against Omega Tom Hanks went nowhere.

So pretty much no one can touch this character (at the moment) and it's not all that entertaining to look at (Omega Tom Hanks is at least funny to hear and look at before he drops the dog bomb on you).  But yeah, this character wasn't really created (or edited) for me.  The character was made for the creator.  I think Psycho Shredder's creator used the same logic.  The thing with Psycho Shredder is that he... can be hit.  Then again, helltoast could just be removing the middleman since Psycho Shredder barely took any damage and healed any damage he did take (which is why I don't like using Psycho Shredder 3.0 and instead use an older version).

In the end, I simply do not like matches that last for one second (Omega Tom Hanks and Psycho Shredder 3.0 matches last for three seconds  :P ).  It's like downloading a character that kills itself one second into the match but in the flashiest way possible, giving the win to the opponent all the time... which would actually be a hilarious concept.  :sugoi:
You are saddly mistaken for we do not used the same logic as HELLTOAST.