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Dominic Maraschiello

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Messages by Dominic Maraschiello

    

Re: Axel Stone (River City Ransom Edit)

 February 10, 2018, 12:38:26 am View in topic context
 Posted by Dominic Maraschiello  in Axel Stone (River City Ransom Edit) (Started by Dominic Maraschiello January 30, 2018, 09:07:25 pm
 Board: Projects

Here's a video showcasing the character

(Note: I'm working on my old computer, so there is a little lag in a couple parts of the video. Overall, this should give you a pretty good image of the character)

    

Re: Billy Lee (River City Ransom Edit) -Update! - 4/6/17

 January 30, 2018, 09:13:44 pm View in topic context
 Posted by Dominic Maraschiello  in Billy Lee (River City Ransom Edit) -Update! - 1/30/18 (Started by Dominic Maraschiello July 28, 2015, 04:51:00 am
 Board: Projects

    

Axel Stone (River City Ransom Edit)

 January 30, 2018, 09:07:25 pm View in topic context
 Posted by Dominic Maraschiello  in Axel Stone (River City Ransom Edit) (Started by Dominic Maraschiello January 30, 2018, 09:07:25 pm
 Board: Projects

This character is almost all the way finished. About 90% done. I have to fix the sounds and truly figure out the movelist, etc.

Its fully playable. I'm just not 100% on its content. I feel like I could do more.

Here's the link for the character! Hope everyone enjoys!

http://www.mediafire.com/file/8hh21sq52mrinol/AxelStone_-_Beta_1_Release_-_Banxman3.zip





Stage link: http://www.mediafire.com/file/92yal12drmhlq1x/SORCS.zip

Movelist has not been updated, so I'll post in here:

Spoiler, click to toggle visibilty

Same playing style as my Billy Lee - http://mugenguild.com/forum/topics/billy-lee-river-city-ransom-edit-update-4617-168062.0.html#lastPost
    

Re: Billy Lee (River City Ransom Edit) -Update! - 4/6/17

 April 12, 2017, 05:41:17 am View in topic context
 Posted by Dominic Maraschiello  in Billy Lee (River City Ransom Edit) -Update! - 1/30/18 (Started by Dominic Maraschiello July 28, 2015, 04:51:00 am
 Board: Projects

VIDEO ADDED TO SHOWCASE NEW UPDATE:


4/11/17

- Added new big portrait and dash move from D&D fighting game (SNES)
    

Re: Billy Lee (River City Ransom Edit) -Update! - 4/6/17

 April 07, 2017, 05:48:50 pm View in topic context
 Posted by Dominic Maraschiello  in Billy Lee (River City Ransom Edit) -Update! - 1/30/18 (Started by Dominic Maraschiello July 28, 2015, 04:51:00 am
 Board: Projects

Noice, always appreciated this series. I hope you keep at it my man.

Thank you! I'm hoping to continue as well. I've got an entire Alex and Slick sheet done as well from a previous RCR game I was working on, so I have the majority of what I need done for those! Just gotta put their movelist together!
    

Re: Billy Lee (River City Ransom Edit) -Update! - 4/6/17

 April 07, 2017, 03:32:36 am View in topic context
 Posted by Dominic Maraschiello  in Billy Lee (River City Ransom Edit) -Update! - 1/30/18 (Started by Dominic Maraschiello July 28, 2015, 04:51:00 am
 Board: Projects

FIRST POST UPDATED (4/06/17)

I know its been a while, but I have finally had the time to update this character.

Idk if anyone cares about this, but its my personal goal to finally get a character done from scratch.

I've been on MUGEN since 2007/2008 and its taken me this long to learn how to sprite, code (w/ some help) and troubleshoot a character on my own.

I hope I have the time to continue on this project in the future and I am planning on making some more RCR type characters in this same style as soon as I plan it out.

Thank you.
    

Re: River City Ransom - Billy Lee

 October 25, 2016, 06:11:29 pm View in topic context
 Posted by Dominic Maraschiello  in River City Ransom - Billy Lee  (Started by Dominic Maraschiello July 25, 2015, 07:16:43 am
 Board: Sprite Projects

    

Re: Billy Lee (River City Ransom Edit) - BETA 1.1

 June 20, 2016, 04:42:59 am View in topic context
 Posted by Dominic Maraschiello  in Billy Lee (River City Ransom Edit) - BETA 1.1 (Started by Dominic Maraschiello June 01, 2016, 03:14:04 am
 Board: Your Releases, 1.0+

    

Re: Billy Lee (River City Ransom Edit) - BETA 1.1

 June 16, 2016, 03:32:59 am View in topic context
 Posted by Dominic Maraschiello  in Billy Lee (River City Ransom Edit) - BETA 1.1 (Started by Dominic Maraschiello June 01, 2016, 03:14:04 am
 Board: Your Releases, 1.0+

Bump because I really need feedback on this!
    

Billy Lee (River City Ransom Edit) - BETA 1.1

 June 01, 2016, 03:14:04 am View in topic context
 Posted by Dominic Maraschiello  in Billy Lee (River City Ransom Edit) - BETA 1.1 (Started by Dominic Maraschiello June 01, 2016, 03:14:04 am
 Board: Your Releases, 1.0+



Hey, I wanted to release this version of my Billy Lee because I wanted feedback on the work that I've done so far.

I'm fairly new at coding (I've been doing spriting for a longer time and finally decided to try and get back into coding).

All sprites were done by me. I will release the sheet for public use after I am finished.

Special thanks to VirtualTek for Fighter Factory 3, Ryon for the tutorials, Alexei Roschak and Omega for knife codes, Leonardo for the sounds and throw code and ZombieBrock for palletes.

Here is a recent video showcasing Billy Lee (Missing a few updates):

    

Re: Billy Lee (River City Ransom Edit) -Update! - 4/28/16

 April 29, 2016, 11:42:35 am View in topic context
 Posted by Dominic Maraschiello  in Billy Lee (River City Ransom Edit) -Update! - 1/30/18 (Started by Dominic Maraschiello July 28, 2015, 04:51:00 am
 Board: Projects

Small Update: 4/29/16


-Added a new stance when the player reaches 2500+ power
-Added his uppercut from the DD Fighting game ()
-Tweaked the standing knife super + added hitsparks and sounds
-Tweaked knife throw super + added hitsparks
    

Re: Billy Lee (River City Ransom Edit) - BETA 1.0 Release

 April 28, 2016, 06:22:35 am View in topic context
 Posted by Dominic Maraschiello  in Billy Lee (River City Ransom Edit) -Update! - 1/30/18 (Started by Dominic Maraschiello July 28, 2015, 04:51:00 am
 Board: Projects

Sorry for taking so long, I found some time today to update Billy.



I found enough time today to add a couple new things

Small Update:

-Removed "Knife mode" and turned it into 2 different supers
-Added/fixed [new] supers
-Added new win poses
-Added FX
-Decided against adding hitsparks. Might go back and add them later. Idk.
-Sounds have been added (I was listening to music and Bandicam picked it up :/)
-Backwards hop was turned to run (Thanks Ryon)

Still trying to fix a couple things.
    

Re: Billy Lee (River City Ransom Edit) - BETA 1.0 Release

 February 11, 2016, 06:54:25 pm View in topic context
 Posted by Dominic Maraschiello  in Billy Lee (River City Ransom Edit) -Update! - 1/30/18 (Started by Dominic Maraschiello July 28, 2015, 04:51:00 am
 Board: Projects

Hey, I'm going to be coming back to this when I get some down time.

Plans:

-I am axing the knife mode and turning it into a super.
-Adding an Ultra Combo
-Gonna tighten up the animations a bit
-Fix unnecessary code

After I'm done with Billy, I've considered starting on Axel from Streets of Rage (In RCR form) or Cody from Final Fight (In RCR form) from scratch.

If you were waiting on an update, thank you for your patience.
    

Re: Billy Lee (River City Ransom Edit) - Video Added (7/30/15)

 August 07, 2015, 04:04:03 am View in topic context
 Posted by Dominic Maraschiello  in Billy Lee (River City Ransom Edit) -Update! - 1/30/18 (Started by Dominic Maraschiello July 28, 2015, 04:51:00 am
 Board: Projects

    

Re: Billy Lee (River City Ransom Edit) - Video Added (7/30/15)

 August 06, 2015, 08:18:52 pm View in topic context
 Posted by Dominic Maraschiello  in Billy Lee (River City Ransom Edit) -Update! - 1/30/18 (Started by Dominic Maraschiello July 28, 2015, 04:51:00 am
 Board: Projects

    

Re: Billy Lee (River City Ransom Edit) - Video Added (7/30/15)

 August 04, 2015, 08:33:30 pm View in topic context
 Posted by Dominic Maraschiello  in Billy Lee (River City Ransom Edit) -Update! - 1/30/18 (Started by Dominic Maraschiello July 28, 2015, 04:51:00 am
 Board: Projects

Took a small break from this, will be coming back with an update soon.
    

Transformation code problem

 July 28, 2015, 11:42:22 pm View in topic context
 Posted by Dominic Maraschiello  in Transformation code problem (Started by Dominic Maraschiello July 28, 2015, 11:42:22 pm
 Board: M.U.G.E.N Development Help

I can't get my character out of his transformation after I put him in it.

I wanted to implement a time factor so that when he enters the transformation, he has a certain amount of time to be in it, then after that amount of time he reverts back to his original form.

This is the code that I wrote (There were Explods and extra stuff in there that I took out that had nothing to do with the actual code working (This is a super)) -

Code:
;-----------------------------------------------------
;Item Call
[Statedef 1010]
type    = S
movetype= A
physics = S
juggle  = 4
poweradd= -2000
ctrl = 0
anim = 1010
velset = 0,0
sprpriority = -1

[State 505, 3]
type = ChangeState
trigger1 = Time = 150
value = 1011
ctrl = 1
;-----------------------------------------------------
;Item Call - Finish
[Statedef 1011]
type    = S
movetype= A
physics = S
poweradd= 0
ctrl = 0
anim = 1011
velset = 0,0
sprpriority = -1

[State 0, VarSet]
type = VarSet
trigger1 = animtime = 0
v = 10   
value = 1

[State 505, 3]
type = ChangeState
trigger1 = Animtime = 0
value = 0
ctrl = 1
;===============================================================

     Posted: July 30, 2015, 04:48:12 am
http://mugenguild.com/forum/topics/transformations-mugen-dbz-style-90321.0.html
    

River City Ransom/Double Dragons Sounds

 July 28, 2015, 10:14:11 pm View in topic context
 Posted by Dominic Maraschiello  in River City Ransom/Double Dragons Sounds (Started by Dominic Maraschiello July 28, 2015, 10:14:11 pm
 Board: Development Resources

Does anyone have sounds from Double Dragon or River City Ransom that I can get a hold of?

    

Billy Lee (River City Ransom Edit) -Update! - 1/30/18

 July 28, 2015, 04:51:00 am View in topic context
 Posted by Dominic Maraschiello  in Billy Lee (River City Ransom Edit) -Update! - 1/30/18 (Started by Dominic Maraschiello July 28, 2015, 04:51:00 am
 Board: Projects

So, since I can't seem to avoid getting back into trying out MUGEN, I decided to try my hand (again) at making a character. Lol


Essentially, this character is a 3 button character.

X: Punches
Y: Kicks
Z: Specials/Launcher

Spoiler, click to toggle visibilty

7/30/15: Video Added

Spoiler, click to toggle visibilty

BETA 1.0 Release


What's missing:

A couple intros
A couple win poses
A hyper - (Currently researching Double Dragon on Neo Geo)
Another Super - (Hyper Hurricane Kick ?)
Need to learn how to add a time limit to the knife super

Added:

Extra throw option - (Code by Leonardo)
Sounds - (Leonardo)
Win pose
3 Palletes by ZombieBrock


README
Spoiler, click to toggle visibilty

UPDATE 4/6/17:

- Added Super BGs (Not as good as I want it to be)
- Fixed some of the codes
- Added a new character select portrait
- Added some sprites in between animations for smoother animation


UPDATED README:

Spoiler, click to toggle visibilty

UPDATE 4/11/17

    

River City Ransom - Billy Lee

 July 25, 2015, 07:16:43 am View in topic context
 Posted by Dominic Maraschiello  in River City Ransom - Billy Lee  (Started by Dominic Maraschiello July 25, 2015, 07:16:43 am
 Board: Sprite Projects

I started this back when I was planning on making a River City Ransom fighting game (sadly, that fell through due to me being the only person handling everything).

For the most part, these are done.

Provided are:
- A complete set of cut sprites
- The sprite sheet itself
- Some palletes showing off the color separation (plus the original .act in case anyone wants to add more to the sheet)

Please credit me if used

Here are some gifs of the sprites that were made:

Intro to stance:

Spin kick:

Run/walk anim:

Run/Jump anim:

Punches:

Kicks:

Get Hits:

Dragon Kick:


Download here: http://www.mediafire.com/download/ovmcav0vqo0c9u5/Billy_Lee_by_Banxman3.zip