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Dissidia

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Messages by Dissidia

    

Re: SFV SUPREME SAGAT 3.6 (PREVIEW VIDEO INCLUDED)

 December 21, 2018, 11:57:09 pm View in topic context
 Posted by Dissidia  in SFV SUPREME SAGAT 3.6 (PREVIEW VIDEO INCLUDED) (Started by M206 December 15, 2018, 05:24:51 pm
 Board: Your Releases, 1.0+

I think you should retest this character further... I normally don't post here., but I'd best start off posting most of the problems your Supreme Sagat has. I'll try to elaborate as much as I can:


- Tapping DF, then punch (repeat) triggers an easy infinite.

- There is a problem with your pal selector (truncated interger).

- Palette 1,177 is missing.
- Mostly all attacks triggers debug flooding (Change to Invalid Action 0).

- Sparks and parries also trigger debug flooding (Change to Invalid Action 0).
- "Tiger Counter"' command is "s" instead of "QCB2X,s"
- His weak kick (Hold Forward) has a ton of cornerpush velocity.




- Regarding "Tiger Counter", P2 tends to break for most characters and create clones when jumping. (Could be due to P2's pos, or Sagat's hitbox. Also, likely due to usage of ChangeState instead of SelfState while being hit). This also happens when a ongoing projectile also hits Sagat while in the middle of the move.


- Okay, I don't think that's how it should work for his "Tiger Counter" when P2 is behind him...
- His hyper Tiger Shots for some reason have a temporary startup pause.

- "Tiger Counter" is invulnerable to grabs and projectiles?
- His head.pos is placed on his chest.


Video: https://streamable.com/bol2x
- You cannot get out of Tiger Clinch when grabbed from what' I've tested, and if Sagat drags you around, you lose damage, making it an easy win for him...
- Quick jump has no sound effect.
- Some of his EX moves do not trigger the startup sound effect.

Video: https://streamable.com/3fl3x
- "Tiger Assault" also triggers the issue "Tiger Counter" has. (Likely due to usage of ChangeState instead of SelfState for P2 while being hit.)
- Sagat's normal intro pose doesn't seem to trigger, however, his special intros do trigger when facing himself or against special characters.
- What's with Sagat having too much invicibility frames?

- "Tiger Shot (Air/EX)" does not hit when too close to P2, though his hyper version does.
- "Tiger Tooth" seems to be missing a CLSN.

Video: https://streamable.com/tsv45
- "Tiger Assault" should not take this long to finish when missed...

- "Tiger Assault" also tends to miss his final kick, also huge hitbox.
- "Tiger Bazooka" uses custom sprites that most characters do not have. (May need a SelfAnimExist for that).

Video https://streamable.com/rzvvu
- QCF,s triggers this... Is this an unfinished taunt or what?...

Video: https://streamable.com/ic02d
- You can easily auto-cancel "Tiger Raid (Air)".

Video: https://streamable.com/itjiq
- This is why having 6 levels or using mininal power can be problematic. There should be some sort of limit or use more power when auto-canceling Tiger Shots.

- Last but not least, Sagat crashes MUGEN!

That's all the problems I can name for now, though there are still a lot more going on with your Sagat. I know someone else is going to apply more to my feedback sooner or later. But yeah, I understand it took you a year of hard work, but like I said, you really should've thought about retesting your character further before releasing it, or have beta testers who would like to test him out...
    

Re: Character Packs from Dissidia's site

 November 27, 2018, 04:05:03 am View in topic context
 Posted by Dissidia  in Character Packs from Dissidia's site (Started by DNZRX768 November 22, 2018, 05:59:41 pm
 Board: Development Resources

The links still work on my side.

EDIT: Odd, they're still store in my folders but doesn't show up when logged out. I'll reupload them on Dropbox.

STRIP FIGHTER V
Monmusu FIGHT!



    

Re: Bad News

 October 02, 2017, 08:17:31 pm View in topic context
 Posted by Dissidia  in Bad News (Started by GLB October 02, 2017, 07:42:31 pm
 Board: All That's Left

I'll never forget the day I met Tamez back when he was still with Club SyN and the others. What a friendly and amazing man he was. He's taught me so much about advanced stage coding and he still has my thanks for that....

I hope that you're in a better place now Janitor. RIP my friend...
    

Re: Custom Dark Chun-Li released

 September 01, 2017, 01:09:48 am View in topic context
 Posted by Dissidia  in Custom Dark Chun-Li released (Started by Sir Ghostler August 31, 2017, 07:09:07 pm
 Board: Your Releases, 1.0+

Hype!  :nuttrox:
    

Re: M.U.G.E.N Screenshots V3

 August 17, 2017, 02:56:33 am View in topic context
 Posted by Dissidia  in M.U.G.E.N Screenshots V3 (Started by nick. May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

    

Re: Kazecat's WIP

 July 29, 2017, 04:42:46 am View in topic context
 Posted by Dissidia  in Kazecat's WIP (Started by Kazecat July 14, 2017, 06:49:12 am
 Board: Projects

I like seeing original work like this. No matter how bizarre it is or not. Keep up the good work Kazecat.  :)
    

Re: 3 StudioS Games Character/Sprite/Sound Rips (18+)

 July 27, 2017, 08:54:35 am View in topic context
 Posted by Dissidia  in 3 StudioS Games Character/Sprite/Sound Rips (18+) (Started by Dissidia July 23, 2017, 10:42:42 am
 Board: Resource Releases

Whoops! Forgot to announce this yesterday. Strip Fighter V and Monmusu Fight! added.
    

Re: Kemono Friends Fight! Character/Sprite/Sound Rips

 July 24, 2017, 09:50:03 pm View in topic context
 Posted by Dissidia  in 3 StudioS Games Character/Sprite/Sound Rips (18+) (Started by Dissidia July 23, 2017, 10:42:42 am
 Board: Resource Releases

That's a different game, however, they're both by the same developer.
    

Re: Kemono Friends Fight! Character/Sprite/Sound Rips

 July 23, 2017, 08:36:42 pm View in topic context
 Posted by Dissidia  in 3 StudioS Games Character/Sprite/Sound Rips (18+) (Started by Dissidia July 23, 2017, 10:42:42 am
 Board: Resource Releases

Fixed.
    

3 StudioS Games Character/Sprite/Sound Rips (18+)

 July 23, 2017, 10:42:42 am View in topic context
 Posted by Dissidia  in 3 StudioS Games Character/Sprite/Sound Rips (18+) (Started by Dissidia July 23, 2017, 10:42:42 am
 Board: Resource Releases



*NOTE* NSFW content.



*NOTE* NSFW content.




Huge thanks to sonikun and his twin for sending over the purchased version of the game. Without them, I wouldn't be able to rip the rest of the character sprites. Enjoy!
*NOTE* There are unused sprites from other StudioS games that contain NSFW material, so be aware.

DOWNLOAD
    

Re: Ryougi Shiki

 February 07, 2017, 03:29:25 am View in topic context
 Posted by Dissidia  in Ryougi Shiki (Started by Shadic12 February 07, 2017, 01:58:36 am
 Board: Edits & Addons 1.0+

    

Re: Ryougi Shiki

 February 07, 2017, 03:00:48 am View in topic context
 Posted by Dissidia  in Ryougi Shiki (Started by Shadic12 February 07, 2017, 01:58:36 am
 Board: Edits & Addons 1.0+

Caught!



Also, I hope you made your money's worth there Shadic, since he's not going to update the fixes.
    

Re: Ryougi Shiki

 February 07, 2017, 02:35:49 am View in topic context
 Posted by Dissidia  in Ryougi Shiki (Started by Shadic12 February 07, 2017, 01:58:36 am
 Board: Edits & Addons 1.0+

So it's perfectly fine in paying for "POTS" styled character commissions now? Man you POTS style circlejerks will do for anything.
    

Re: Spiderman MvC 3 3d BY Meia Guerra

 January 18, 2017, 09:25:50 pm View in topic context
 Posted by Dissidia  in Spiderman MvC 3 3d BY Meia Guerra  (Started by djlolo January 18, 2017, 07:22:11 pm
 Board: Found Releases 1.0+

    

Re: My First Stage called Night Skyline Rooftops

 November 03, 2016, 10:37:27 pm View in topic context
 Posted by Dissidia  in My First Stage called Night Skyline Rooftops (Started by Filletus November 02, 2016, 09:27:52 am
 Board: Your Releases, older Mugen

In addition to Mark's feedback, I still see plenty of color loss, and the moon does not blend very well with the sky.
    

Re: [MP+GENESIS] Bloodborne - Laurence, The First Vicar Boss Room

 October 28, 2016, 06:46:59 am View in topic context
 Posted by Dissidia  in [MP+GENESIS+HUNGRY WOLF] Bloodborne - Laurence, The First Vicar Boss Room (Started by Markpachi October 24, 2016, 11:07:14 pm
 Board: Your Releases, 1.0+

Really nice.
    

Re: End Of Evangelion

 October 28, 2016, 05:55:52 am View in topic context
 Posted by Dissidia  in End Of Evangelion (Started by GLB October 27, 2016, 04:44:03 am
 Board: Your Releases, 1.0+

    

Re: Zero (Megaman X series) - By Ramzaneko and JKA

 June 23, 2016, 01:46:43 am View in topic context
 Posted by Dissidia  in Zero Beta (Megaman X series) - By Ramzaneko and JKA (Started by Akito June 22, 2016, 11:41:27 pm
 Board: Your Releases, 1.0+

Is this a much newer build or older? I noticed that his QCB,b (air) quickly stops compared to the one I have.
EDIT: Actually, this is a bit newer with added charge shots, but the bugs from the older build are still present here.
    

Re: Belphegor by Hemit

 January 23, 2016, 09:38:40 pm View in topic context
 Posted by Dissidia  in Belphegor by Hemit (Started by hermit January 23, 2016, 03:54:19 am
 Board: Projects

Interesting project. Since Belphegor going to be an edit, will she retain the same moveset from Eight Marbles, or will she play differently? Will be looking forward and good luck with your character!

Interesante proyecto. Ya que Belphegor va a ser una edit, va a mantener la misma moveset como en Eight Marbles? o diferente estilo gameplay? Buena suerte con tu personaje!

    

Re: Konata Izumi(POTS+3Button) Released

 December 11, 2015, 10:21:44 pm View in topic context
 Posted by Dissidia  in Konata Izumi(POTS+3Button) Released (Started by Sennou-Room December 06, 2015, 03:22:02 am
 Board: Your Releases, 1.0+

Perhaps one of my favorite Konatas out there. Thanks for sharing Sennou-Room.