YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

*
MrMystery is Offline
Contact MrMystery:

MrMystery

User

Messages by MrMystery

    

Re: fighting games news that dont deserve their own thread

 April 13, 2021, 10:48:34 pm View in topic context
 Posted by MrMystery  in fighting games news that dont deserve their own thread (Started by Niitris May 08, 2014, 11:34:32 pm
 Board: Fighting Games

Considering the date this trailer was released on, I hope it's not some elaborate joke...

Lost Ark Fighters

    

Re: SF2 Demake using Gameboy sprites

 June 10, 2020, 01:31:52 pm View in topic context
 Posted by MrMystery  in SF2 Demake using Gameboy sprites (Started by basementApe February 06, 2020, 02:05:35 pm
 Board: Fighting Games

Great stuff! And I'm really digging Linh. You should consider making a game with your own characters, basementApe.

Just one question:
Will you make NumPads available (in button config) in the upcoming versions?
    

Re: fighting games news that dont deserve their own thread

 February 26, 2020, 10:25:52 pm View in topic context
 Posted by MrMystery  in fighting games news that dont deserve their own thread (Started by Niitris May 08, 2014, 11:34:32 pm
 Board: Fighting Games

    

Re: fighting games news that dont deserve their own thread

 May 15, 2019, 11:02:46 pm View in topic context
 Posted by MrMystery  in fighting games news that dont deserve their own thread (Started by Niitris May 08, 2014, 11:34:32 pm
 Board: Fighting Games

    

Re: [1280x720] Mortal Kombat Eternal Mugen 1.1 Full Game Release

 May 05, 2019, 10:09:04 pm View in topic context
 Posted by MrMystery  in [1280x720] Mortal Kombat Eternal Mugen 1.1 Full Game Release (Started by juliantomascorrea April 20, 2019, 03:01:05 am
 Board: Your Releases, 1.0+

The game's great, but for some reason, palettes are working only on the versus screen - in game, all characters have original color, even in mirror matches.
    

Re: Guilty Gear XX Bloodshed version 1.0

 May 16, 2017, 09:46:15 pm View in topic context
 Posted by MrMystery  in Guilty Gear XX Bloodshed Type OD+ (Started by VGames May 16, 2017, 01:32:22 am
 Board: Your Releases, 1.0+

Well, third time's a charm, they say. After skipping intro, the game runs fine, apart from varying pre-battle loading times, occasional slowdowns at the beginning of the round and dust combos being performed off-screen (why doesn't the camera move?). But, I love the fact that co-op mode is actually better than the one in Isuka and that everything else is pretty much like ASW's doing + GORE! on top of that. :)
    

Re: Guilty Gear XX Bloodshed version 1.0

 May 16, 2017, 02:53:18 pm View in topic context
 Posted by MrMystery  in Guilty Gear XX Bloodshed Type OD+ (Started by VGames May 16, 2017, 01:32:22 am
 Board: Your Releases, 1.0+

Well, I do have a "toaster", but that toaster can run GG Xrd, for example, and the loading time is not ridiculously long. Besides, I thought MUGEN didn't have high system requirements.
    

Re: Guilty Gear XX Bloodshed version 1.0

 May 16, 2017, 11:27:59 am View in topic context
 Posted by MrMystery  in Guilty Gear XX Bloodshed Type OD+ (Started by VGames May 16, 2017, 01:32:22 am
 Board: Your Releases, 1.0+

Even without ReShade, I have a problem running the game. After the logos, I get black screen which remains waaaay too long and when I try to exit the game, not only that it becomes unresponsive, it also causes a considerable slowdown! It is the first time I experience this kind of torture with MUGEN, so I guess it's shift+delete for me. According to screenshots and videos, the project seems to be very interesting, but I can't give you any feedback. Sorry.
    

Re: Guilty Gear XX Bloodshed

 May 15, 2017, 10:26:27 pm View in topic context
 Posted by MrMystery  in Guilty Gear XX Bloodshed (Started by VGames December 15, 2016, 04:20:47 pm
 Board: Projects

I have a "little" problem running the game. When it starts, I get "ReShade ... Loading effect ... failed!" and if I press some of the keys to skip the intro, it just stops responding.  :(
    

Re: Primal Rage II - MAME

 February 13, 2017, 08:25:32 pm View in topic context
 Posted by MrMystery  in Primal Rage II - MAME (Started by adriano gt February 11, 2017, 04:45:39 pm
 Board: Fighting Games

    

Re: Primal Rage II - MAME

 February 13, 2017, 04:07:59 pm View in topic context
 Posted by MrMystery  in Primal Rage II - MAME (Started by adriano gt February 11, 2017, 04:45:39 pm
 Board: Fighting Games

Has anyone figured out finishing moves yet?
    

Re: fight.1

 January 24, 2017, 10:05:57 pm View in topic context
 Posted by MrMystery  in fight.1 (Started by diletDis January 16, 2017, 02:49:20 am
 Board: Projects

This looks very promising! Keep up the good work. :)
    

Re: Justice League vs Street Fighter v1.0

 April 21, 2016, 11:26:24 am View in topic context
 Posted by MrMystery  in Justice League vs Street Fighter v1.0 (Started by zvitor April 15, 2016, 05:23:21 am
 Board: Your Releases, 1.0+

^ Press down several times on Parallax and you'll find the secret characters. The girl you're asking about is Jentai, the guest from Weaponlord. :)
    

Re: Justice League vs Street Fighter v1.0

 April 19, 2016, 09:38:45 am View in topic context
 Posted by MrMystery  in Justice League vs Street Fighter v1.0 (Started by zvitor April 15, 2016, 05:23:21 am
 Board: Your Releases, 1.0+

Any plans for other modes (co-op, team & survival)?
    

Re: Justice League vs Street Fighter v1.0

 April 15, 2016, 10:38:52 pm View in topic context
 Posted by MrMystery  in Justice League vs Street Fighter v1.0 (Started by zvitor April 15, 2016, 05:23:21 am
 Board: Your Releases, 1.0+

I also noticed that the game doesn't save settings, which can be quite annoying, since you have to set buttons every time you restart it.

When I press alt+enter to go fullscreen, the game turns into 4:3 ratio instead of widescreen, and the music stops playing.

Also, I sorely miss co-op team mode (aka dramatic mode, like in SFA3) and that is my biggest gripe.

Everything else seems great, especially the character select screen. Congratulations on the first release! :)
    

Re: Justice League vs Street Fighter

 April 01, 2016, 07:24:35 pm View in topic context
 Posted by MrMystery  in Justice League vs Street Fighter (Started by zvitor December 19, 2011, 05:46:54 pm
 Board: Projects

    

Re: Justice League vs Street Fighter

 February 26, 2016, 08:32:53 pm View in topic context
 Posted by MrMystery  in Justice League vs Street Fighter (Started by zvitor December 19, 2011, 05:46:54 pm
 Board: Projects

When do you plan to release the game? (At least, approximately...)
    

Re: Justice League vs Street Fighter

 February 09, 2016, 07:34:07 pm View in topic context
 Posted by MrMystery  in Justice League vs Street Fighter (Started by zvitor December 19, 2011, 05:46:54 pm
 Board: Projects

Cool! :thumbsup:
    

Re: Justice League vs Street Fighter

 February 04, 2016, 10:50:20 am View in topic context
 Posted by MrMystery  in Justice League vs Street Fighter (Started by zvitor December 19, 2011, 05:46:54 pm
 Board: Projects

JL vs SF has already become one of my most anticipated games. :)
    

Re: Justice League vs Street Fighter

 January 30, 2016, 02:51:04 pm View in topic context
 Posted by MrMystery  in Justice League vs Street Fighter (Started by zvitor December 19, 2011, 05:46:54 pm
 Board: Projects