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LunchPolice aka Quack

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Messages by LunchPolice aka Quack

    

Re: Z2 style Neko Majin Z & Arale Norimaki

 April 21, 2018, 08:01:01 am View in topic context
 Posted by LunchPolice aka Quack  in Z2 style Neko Majin Z & Arale Norimaki (Started by Alpha Proto June 12, 2017, 04:25:41 am
 Board: Sprite Projects

That get-hit looks great! So expressive! :D
    

Re: WIP Frontend for MUGEN using Game Maker

 March 27, 2018, 01:06:51 am View in topic context
 Posted by LunchPolice aka Quack  in WIP Frontend for MUGEN using Game Maker (Started by TheArcadeStriker March 20, 2018, 09:23:48 pm
 Board: Projects

This actually seems like a game changer. Will keep an eye on this.
    

Re: General HDBZ Discussion topic

 March 24, 2018, 11:36:11 pm View in topic context
 Posted by LunchPolice aka Quack  in General HDBZ Discussion topic (Started by Iced May 15, 2015, 11:27:53 am
 Board: Hyper DBZ

Holy crap, wasn't expecting him!! I guess HDBZ is finally going beyond the Z. Can't wait to see more of this guy!
    

Re: Dan's Gallery

 March 24, 2018, 10:43:03 pm View in topic context
 Posted by LunchPolice aka Quack  in Dan's Gallery (Started by Speedster October 19, 2015, 01:42:30 am
 Board: Graphics

You made the new saiyans already? Boy, you're fast. Looking great!
    

Re: Phoenix Wright by Zox

 March 24, 2018, 10:41:13 pm View in topic context
 Posted by LunchPolice aka Quack  in Phoenix Wright by Zox (Started by kingofgames1996 March 24, 2018, 07:56:30 am
 Board: Found Releases 1.0+

Awesome spritework, but the actual gameplay is very stiff. I was hoping he'd feel a little more authentic to his MVC3 counterpart. I hope someone makes an edit of this that plays a bit smoother.
    

Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)

 February 13, 2018, 07:19:33 am View in topic context
 Posted by LunchPolice aka Quack  in SNK HEROINES Tag Team Frenzy (Switch / PS4) (Started by Titiln January 11, 2018, 03:26:53 pm
 Board: Fighting Games

Isn't Nakoruru like 15 :/
    

Re: M206 Project Thread: NEW SPRITES pag.4

 February 09, 2018, 10:44:43 pm View in topic context
 Posted by LunchPolice aka Quack  in M206 Project Thread: NEW SAGAT CLINCH OPTION VIDEO pag.5 (Started by M206 December 06, 2017, 04:56:42 pm
 Board: Projects

The new kick looks great!
    

Re: Richter Belmont

 January 31, 2018, 10:42:49 pm View in topic context
 Posted by LunchPolice aka Quack  in Richter Belmont (Started by balmsold October 09, 2017, 01:31:34 am
 Board: Sprite Projects

Exciting! Can't wait
    

Re: Graphic contest: Buu's Absorbed forms! Trick or treat - 2016 Halloween edition

 January 10, 2018, 09:55:03 pm View in topic context
 Posted by LunchPolice aka Quack  in Graphic contest: Buu's Absorbed forms! Trick or treat - 2016 Halloween edition (Started by XGargoyle October 30, 2016, 12:40:39 pm
 Board: Hyper DBZ

Is there a master list somewhere of all the forms? I wanna contribute sometime but I don't want to double up
    

Re: Bardock Z2 (Inspired-YOSHIN WIP THREAD)

 December 23, 2017, 04:28:04 am View in topic context
 Posted by LunchPolice aka Quack  in Bardock Z2 (Inspired-YOSHIN WIP THREAD) (Started by Yoshin222 December 22, 2017, 01:01:49 am
 Board: Projects

Always excited to see more Z2 projects! Looking good.
    

Re: Progress

 November 02, 2017, 02:55:53 am View in topic context
 Posted by LunchPolice aka Quack  in Progress (Started by Neocide January 23, 2011, 06:31:53 pm
 Board: Dragon Ball Allstars

Now that's fluidity you rarely see in a Dragon Ball fan game.
    

Re: SHADEs of Manhattan 3: City of Chaos - Opinions wanted

 October 30, 2017, 07:32:59 am View in topic context
 Posted by LunchPolice aka Quack  in SHADEs of Manhattan 3: City of Chaos - Opinions wanted (Started by Sean Altly November 21, 2013, 07:57:54 am
 Board: Projects

The green conveys a military vibe really well. Maybe it isn't quite as unique as the blue but it's got more visual information. Go green!
    

Re: x23 by logansam

 October 29, 2017, 09:52:50 pm View in topic context
 Posted by LunchPolice aka Quack  in x23 by logansam (Started by logansam November 11, 2016, 10:32:57 pm
 Board: Projects

Loved this character in MVC3, looking forward to playing her in MUGEN!
    

Re: Discord Chatroom

 October 19, 2017, 12:37:02 am View in topic context
 Posted by LunchPolice aka Quack  in Discord Chatroom (Started by Iced June 05, 2017, 07:51:20 pm
 Board: All That's Left

Yes, I too wish to enter the promised land.
    

Re: Sonic Mania Blasts From The Past!

 September 26, 2017, 11:26:20 pm View in topic context
 Posted by LunchPolice aka Quack  in Sonic Mania Blasts From The Past! (Started by RoySquadRocks September 26, 2017, 01:49:02 pm
 Board: Projects

I was really hoping someone would do this!! :D
    

Re: Dragon Ball Z: Super Butouden Legends

 September 01, 2017, 09:39:12 am View in topic context
 Posted by LunchPolice aka Quack  in Dragon Ball Z: Super Butouden Legends (Started by FastFlash March 12, 2017, 12:42:30 am
 Board: Projects

Now there's an obscure DB location...
    

Re: C18 Z2 [Project]

 August 23, 2017, 02:04:39 pm View in topic context
 Posted by LunchPolice aka Quack  in C18 Z2 [Project] (Started by Nico_18 April 13, 2017, 12:12:46 am
 Board: Official Z2 Char Dev

Super smooth and full of attitude. Love it!
    

Re: MS Paint is DEAD!!!!!

 July 25, 2017, 07:23:16 am View in topic context
 Posted by LunchPolice aka Quack  in MS Paint is DEAD!!!!! (Started by Person Man July 24, 2017, 11:25:47 pm
 Board: All That's Left

    

Re: [Theme Thread] Z2 Sprite thread

 July 24, 2017, 12:24:31 am View in topic context
 Posted by LunchPolice aka Quack  in [Theme Thread] Z2 Sprite thread (Started by AlexSin October 14, 2012, 11:57:57 am
 Board: Graphics


I actually haven't edited the original sprite at all. I think it's just that my custom followup frames are lacking some of the nuance that made it look Z2. I guess it's easy to fall into that sort of pitfall when you're building off of someone else's work. I must ask though, why is the palette different in your comparison image? That kind of kills the contrast between two of the shades and makes the sprite look like it has less colour depth than it actually has.

And yeah, it moves pretty wobbly. Maybe next time I should try animating something less subtle than a stance animation.
    

Re: [Theme Thread] Z2 Sprite thread

 July 23, 2017, 10:15:53 am View in topic context
 Posted by LunchPolice aka Quack  in [Theme Thread] Z2 Sprite thread (Started by AlexSin October 14, 2012, 11:57:57 am
 Board: Graphics


Cleaned up the animation I made a while back for Ethan The Human & Balthazar's Trunks sprite.
It's a bit messy in places but I'm out of stamina now xD
also idk what happened with the white border thing but whatever