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ohgaki

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Messages by ohgaki

    

Re: Streets of Rage 2 Bonus Game + 11 Chars

 May 27, 2022, 12:16:17 pm View in topic context
avatar  Posted by ohgaki  in Streets of Rage 2 Bonus Game + 12 Chars (Updated 6/30/2022) (Started by K-Fox September 05, 2014, 04:51:54 pm
 Board: Your Releases, 1.0+

First of all thanks for making this bonus game, I keep having fun trying out different characters to see how they fare against Mr.X & his goons. Most do fine but I have encountered a problem with characters made by Ohgaki.

Ohgaki's characters have a stun gauge (either displayed in-game or invisible) that builds up every time they hit an opponent. When the gauge is full the opponent gets knocked down, go in a dizzy state then the gauge goes back to zero. This works fine to regular characters but in the SOR Bonus Game the gauge does not go back to zero making every hit cause a knockdown -> dizzy state. Because of that I won't be able to do combos on the enemies or bosses, is it possible to fix this?

Please add the following to [-2.cns] of Ohgaki character.

[State -2, reset]
Type = VarSet
Trigger1 = 1
var(10) = 0

The stun gauge is fixed at 0.
    

Re: Cammy Delta Red 2022 UPDATE

 May 26, 2022, 01:13:02 am View in topic context
avatar  Posted by ohgaki  in Cammy Delta Red 2022 UPDATE (Started by Tiger-Boy February 09, 2022, 03:33:04 am
 Board: Projects


OMG, I love where this project is going.

When you say adapt image ? You talk about palette work ? I'm not the best for it, I have a method, but it's a bit tedious and not so effective, like mos of mine. Perhaps you can ask on the help thread. ?


About boots, If you can possibly "take it" on in the future, I would "not mind" having to wait long time.
Also, Whenever you need it, I can share with you my tests about Cammy boots design, some of the process is still visible. And can be helpful.
This is my test with Ohgaki.
She would be a great Kof Cammy... I only scalled+ and scalled- then did fast touches.
Result:
Spoiler, click to toggle visibilty
Perhaps going for a Kof Cammy... It might be my next project if I ever find the time and motivation to finish Kotaro and Shimo...

I don't welcome it.
    

Re: Ohgaki released Young Chichi (05-23-2019)

 May 26, 2019, 07:39:23 pm View in topic context
avatar  Posted by ohgaki  in Ohgaki released Young Chichi (05-23-2019) (Started by Zzyzzyxx May 09, 2019, 01:46:17 am
 Board: Found Releases

Zzyzzyxxさん、日本語が上手で素晴らしいです。
こちらの翻訳も可能ならばお願いします。

コマンド優先順位は知っています。
ですが、このキャラはどちらも意図的に入力する事が出来るように作っています。
MUGENの仕様では昇竜拳コマンドを優先すると、~F,D,DF,Fと入力した時のように、波動拳コマンドで終わっていても昇竜拳が出ます。(前歩きから波動拳が出せない)
波動拳コマンドを優先すれば、~D,DF,F,D,DFと入力した時のように、昇竜拳コマンドで終わっていても波動拳が出ます。(しゃがみから昇竜拳が出しづらい)
チチはhelper.cnsの記述により、~F,D,DF,Fでは波動拳が、~D,DF,F,D,DFでは昇竜拳が出せるように作られています。
    

Re: Ohgaki released Young Chichi (05-23-2019)

 May 26, 2019, 03:30:22 am View in topic context
avatar  Posted by ohgaki  in Ohgaki released Young Chichi (05-23-2019) (Started by Zzyzzyxx May 09, 2019, 01:46:17 am
 Board: Found Releases

with that quality that's impressive.

anyway dl'd her she's quite messy character , i can't do her shoryuken move properly sometimes it does work sometimes it doesn't.

6236 → hadouken
23623 → shoryuken
623236 →hadouken

最後に入力完了したコマンドが優先されます。
The last command completed is given priority.
    

Re: AI Patch for Ohgaki's chars

 June 07, 2017, 07:53:27 pm View in topic context
avatar  Posted by ohgaki  in AI Patch for Ohgaki's chars (Started by The Demonic Surfer June 06, 2017, 10:41:24 pm
 Board: Requests

Ralf AI http://factoryns.webcrow.jp/

チャムチャムのAIは、まだ作られていません。
The AI patches of the Cham Cham has not been yet made.