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Vegaz_Parrelli

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Messages by Vegaz_Parrelli

    

Re: Downtown Block by Vegaz

 September 19, 2018, 07:15:57 pm View in topic context
 Posted by Vegaz_Parrelli  in Downtown Block by Vegaz (Started by Vegaz_Parrelli September 17, 2018, 06:15:13 pm
 Board: Your Releases, 1.0+

    

Re: Hwa Jai KOF 2K2 UM Remake 90%

 September 19, 2018, 02:20:23 pm View in topic context
 Posted by Vegaz_Parrelli  in Hwa Jai KOF 2K2 UM Remake 90% (Started by Layanor September 19, 2018, 06:47:02 am
 Board: Your Releases, 1.0+

Layanor. Bruh...we need a link. Looks cool but I can't enjoy unless I can download it.
    

Re: alternate sff for kensou by "JFCT555" and "ReixSeiryu"

 September 19, 2018, 03:31:06 am View in topic context
 Posted by Vegaz_Parrelli  in alternate sff for kensou by "JFCT555" and "ReixSeiryu" (Started by dampir September 01, 2018, 04:01:13 pm
 Board: Edits & Addons 1.0+

Looks Awesome. I really like Kensou so this is cool.
    

Re: Downtown Block by Vegaz

 September 18, 2018, 07:52:45 pm View in topic context
 Posted by Vegaz_Parrelli  in Downtown Block by Vegaz (Started by Vegaz_Parrelli September 17, 2018, 06:15:13 pm
 Board: Your Releases, 1.0+

Beautiful stage !!  i like the way the light doesn´t affect the chars.  :thumbsup:
I hate when the chars´colors change by light in backgrounds.

Thanks bro. I almost used that in this stage. But since the lights are far from them, it didn't make sense in this case. So I nixed it. But I've used that effect a few times. But it has to be logical.
    

Re: Dark Blue Troopers(640 x 480)

 September 18, 2018, 07:48:21 pm View in topic context
 Posted by Vegaz_Parrelli  in Dark Blue Troopers(640 x 480) (Started by Ze-Ta September 18, 2018, 06:37:02 am
 Board: Your Releases, 1.0+

    

Re: Dark Blue Troopers(640 x 480)

 September 18, 2018, 07:05:15 am View in topic context
 Posted by Vegaz_Parrelli  in Dark Blue Troopers(640 x 480) (Started by Ze-Ta September 18, 2018, 06:37:02 am
 Board: Your Releases, 1.0+

This screenpack is throwback. That's not a diss. Its like cool in a nostalgic way.
    

Re: Downtown Block by Vegaz

 September 18, 2018, 07:03:24 am View in topic context
 Posted by Vegaz_Parrelli  in Downtown Block by Vegaz (Started by Vegaz_Parrelli September 17, 2018, 06:15:13 pm
 Board: Your Releases, 1.0+

    

Re: Downtown Block by Vegaz

 September 17, 2018, 11:13:11 pm View in topic context
 Posted by Vegaz_Parrelli  in Downtown Block by Vegaz (Started by Vegaz_Parrelli September 17, 2018, 06:15:13 pm
 Board: Your Releases, 1.0+

looks cool

only nitpick would be perspective,

the buildings are really small

it's a lil weird seeing RYO be 2 stories tall lmao

but otherwise this is sick good stuff big bro

Actually i thought of that. The fighters are actually far from the buildings. Once you test it or watch the vid you'll see that the buildings move at a slow rate giving the effect that they are far away. Thus making the perspective correct.
    

Downtown Block by Vegaz

 September 17, 2018, 06:15:13 pm View in topic context
 Posted by Vegaz_Parrelli  in Downtown Block by Vegaz (Started by Vegaz_Parrelli September 17, 2018, 06:15:13 pm
 Board: Your Releases, 1.0+

[PREVIEW]







[DOWNLOAD]

It's quiet...too...quiet...

[COMMENT]

What up? What up! You know what time it is. New original stage from yours truly. It has superjump, parallax, zoom and looped bgm. Cop it and profit.
    

Re: Poison Ivy

 September 17, 2018, 05:15:07 am View in topic context
 Posted by Vegaz_Parrelli  in Poison Ivy (Started by Harbinger September 16, 2018, 03:11:00 am
 Board: Your Releases, 1.0+

And they said it wouldn't happen...cool. She's gorgeous.
    

Re: Vast Desert by Vegaz

 September 16, 2018, 03:06:32 pm View in topic context
 Posted by Vegaz_Parrelli  in Vast Desert by Vegaz (Started by Vegaz_Parrelli September 10, 2018, 08:08:47 pm
 Board: Your Releases, 1.0+

    

Re: Mugen Free For All Website: is down right now. Check this topic for the latest

 September 14, 2018, 09:30:04 pm View in topic context

Roger that. I'll be on the look out till then I guess...
    

Re: Drift Ice Cruise Aurora - Stage by GATORISON

 September 14, 2018, 09:27:20 pm View in topic context
 Posted by Vegaz_Parrelli  in Drift Ice Cruise Aurora - Stage by GATORISON (Started by Zadkiel_Mugen September 14, 2018, 02:53:05 am
 Board: Your Releases, 1.0+

That ship is jet propelled. Change the velocity on the closest iceberg and it's a start.
    

Re: Vast Desert by Vegaz

 September 12, 2018, 05:19:13 pm View in topic context
 Posted by Vegaz_Parrelli  in Vast Desert by Vegaz (Started by Vegaz_Parrelli September 10, 2018, 08:08:47 pm
 Board: Your Releases, 1.0+

    

Re: Vast Desert by Vegaz

 September 10, 2018, 10:10:37 pm View in topic context
 Posted by Vegaz_Parrelli  in Vast Desert by Vegaz (Started by Vegaz_Parrelli September 10, 2018, 08:08:47 pm
 Board: Your Releases, 1.0+

Dude...
The parallax in this is simply beautiful. I love it.

I feel like I'm repeating myself over and over, but I don't know what else to say here. Simply amazing work, Vegaz. ;)

Thanks bro. The parallax was key in this one. If I couldn't get it just right, I probably wasn't gonna release it. It's probably the closest I've gotten to a Tatsu stage. He's a big inspiration to me. The only thing I don't use is the zoom delta on individual sprites. But my progress as a creator is a gradual climb. It gives me something to aspire to.

Also, everything is tiled. So you can extend it to ridiculous limits if you want. :cool4:
    

Vast Desert by Vegaz

 September 10, 2018, 08:08:47 pm View in topic context
 Posted by Vegaz_Parrelli  in Vast Desert by Vegaz (Started by Vegaz_Parrelli September 10, 2018, 08:08:47 pm
 Board: Your Releases, 1.0+

[PREVIEW]







[DOWNLOAD]

KAKAROOOOOOT!

[COMMENT]

Sup ladies and gents? Got a cool original stage inspired by the Mountains stage from DBZ Budokai 3. It has the usual specs like superjump, zoom, animations and parallax. The looped bgm is the theme from stage that inspired it's creation. Hope yall like it.
    

Re: Escape Hatch by Vegaz and Kirokaze

 September 06, 2018, 02:27:39 am View in topic context
 Posted by Vegaz_Parrelli  in Escape Hatch by Vegaz (Started by Vegaz_Parrelli September 05, 2018, 07:32:55 pm
 Board: Your Releases, 1.0+

    

Re: Escape Hatch by Vegaz and Kirokaze

 September 06, 2018, 12:22:30 am View in topic context
 Posted by Vegaz_Parrelli  in Escape Hatch by Vegaz (Started by Vegaz_Parrelli September 05, 2018, 07:32:55 pm
 Board: Your Releases, 1.0+

    

Re: Escape Hatch by Vegaz and Kirokaze

 September 05, 2018, 09:41:31 pm View in topic context
 Posted by Vegaz_Parrelli  in Escape Hatch by Vegaz (Started by Vegaz_Parrelli September 05, 2018, 07:32:55 pm
 Board: Your Releases, 1.0+

    

Escape Hatch by Vegaz

 September 05, 2018, 07:32:55 pm View in topic context
 Posted by Vegaz_Parrelli  in Escape Hatch by Vegaz (Started by Vegaz_Parrelli September 05, 2018, 07:32:55 pm
 Board: Your Releases, 1.0+

[PREVIEW]







[DOWNLOAD]

Escape...

[COMMENT]

Another Kirokaze work of art that I had on deck. Opps! It's from Metroid Prime. I got so many sources saved on my PC I forget the origins of them. A little editing and some coding and we gotta another bangah! It's got zoom, superjump animations and a looped bgm. Have it it!