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Sir Ghostler

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Messages by Sir Ghostler

    

Re: KOF-ish Demitri released

 January 15, 2020, 09:56:25 pm View in topic context
 Posted by Sir Ghostler  in KOF-ish Demitri released (Started by Sir Ghostler December 15, 2019, 05:50:11 pm
 Board: Your Releases, 1.0+

Thanks, guys, I'm glad you both liked him.
    

Re: Merry Christmas!

 December 26, 2019, 06:09:51 am View in topic context
 Posted by Sir Ghostler  in Merry Christmas! (Started by DNZRX768 December 25, 2019, 05:24:41 am
 Board: All That's Left

Merry Christmas, everyone!
    

Re: KOF-ish Demitri released

 December 23, 2019, 03:09:34 am View in topic context
 Posted by Sir Ghostler  in KOF-ish Demitri released (Started by Sir Ghostler December 15, 2019, 05:50:11 pm
 Board: Your Releases, 1.0+

Forth update, should be the last one for a while as I don't believe there's any remaining issues. https://1drv.ms/u/s!AgiPXTIYC2lbnntVAN7L-vTKF6ML

- Fixed and changed damage dampening with all projectiles.
- Adjusted hitboxes of ES Chaos Flare and Demon Flare projectiles.
- Adjusted effect placement of his burn sparks.
- Other small things unrelated to gameplay.

Please redownload.
    

Re: KOF-ish Demitri released

 December 17, 2019, 09:16:56 pm View in topic context
 Posted by Sir Ghostler  in KOF-ish Demitri released (Started by Sir Ghostler December 15, 2019, 05:50:11 pm
 Board: Your Releases, 1.0+

[youtube]https://youtu.be/iF28UVFAExg[/youtube]

Such awesome release once again GK, you nailed it. :)

Glad you like him. Thanks for the video. :)

Awesome release, GK. I tried him and I have no details to mention aside some already mentioned before.

Great job and thanks for using my sound rips for him.

Glad you like him too. And thank you for ripping all the sounds I used. Coding Demitri wouldn't have been possible without you. :)
    

Re: KOF-ish Demitri released

 December 16, 2019, 11:27:12 pm View in topic context
 Posted by Sir Ghostler  in KOF-ish Demitri released (Started by Sir Ghostler December 15, 2019, 05:50:11 pm
 Board: Your Releases, 1.0+

1. His Demon Flare super is a bit generous in terms of knockback, he knocks the opponent high enough for him to do a second one and do pretty big damage.
3. Bar usage is peculiar, in KOF both ES and Supers typically take 1 Power Stock, but your supers take 1 1/2 Stock.

When I was coding Demitri's moves, I tried to make his ES attacks and supers be distinct from one another so they both were equally viable and desirable to use. His ES attacks offer enhanced utility while his supers offer meaty damage. The meter usage was something I did to try and help balance this and because I felt it would maybe help his system feel a bit more unique.

Because of this, I think Demon Flare is fine the way it is. I did tweak the damage earlier because I thought it was a little too high when two were juggled, but the juggle potential and knockback are things I don't think I'll change. It can only really work with certain positioning on the screen, and the overall damage isn't that much higher than what he gets from Midnight Bliss anyway.

2. Shouldn't Midnight Bliss be 2 buttons? Usual trope for MAX supers.

I didn't want to have any of his supers use two buttons because of the inputs of his ES attacks.

4. I would've liked to see you attempt Negative Stolen and Demon Blast/Billion.

I could try and add Negative Stolen in an update. I thought about implementing it at one point, but I eventually dismissed the move because of how similar it already looked to his Bat Dive throw. If I do decide to add it, I'll likely change it up so it looks different.

Demon Billion is something I considered too but SVC Demitri doesn't really have the sprites for it.

Thanks for the feedback. :)
    

Re: KOF-ish Demitri released

 December 16, 2019, 10:09:28 pm View in topic context
 Posted by Sir Ghostler  in KOF-ish Demitri released (Started by Sir Ghostler December 15, 2019, 05:50:11 pm
 Board: Your Releases, 1.0+

Thanks for the kind words, everyone. :) As for no MAX Mode, I might give it to him later on at some point. I was thinking about giving him one or two more mechanics, but idk, I'm not sure what.

Third update. https://1drv.ms/u/s!AgiPXTIYC2lbnntVAN7L-vTKF6ML

- Fixed the time it takes for Demitri to transition to his crumple animation when he gets chipped out.
- Fixed his win quotes.
- Fixed Demitri gaining control during state 5110, lol.
- Adjusted Demon Flare damage.
- Updated the readme again, lol.

Please redownload.
    

Re: KOF-ish Demitri released

 December 15, 2019, 08:13:25 pm View in topic context
 Posted by Sir Ghostler  in KOF-ish Demitri released (Started by Sir Ghostler December 15, 2019, 05:50:11 pm
 Board: Your Releases, 1.0+

Second update. https://1drv.ms/u/s!AgiPXTIYC2lbnntVAN7L-vTKF6ML

- Fixed triggers in the .cmd so Demitri can cancel crouch normals and specials/supers from run.
- Adjusted guardflags for his air normals so they're air blockable.
- Fixed an issue with the opponent gaining control midair after being air reset.
- Fixed an issue with regular Chaos Flare not building meter for P1 and not building the correct amount of meter for P2.
- Updated the readme again.

Please redownload.
    

Re: KOF-ish Demitri released

 December 15, 2019, 06:43:43 pm View in topic context
 Posted by Sir Ghostler  in KOF-ish Demitri released (Started by Sir Ghostler December 15, 2019, 05:50:11 pm
 Board: Your Releases, 1.0+

Stealth update, lol. I forgot to give him win quotes and to list the input for his Midnight Bliss in the readme. Both have been addressed.
    

KOF-ish Demitri released

 December 15, 2019, 05:50:11 pm View in topic context
 Posted by Sir Ghostler  in KOF-ish Demitri released (Started by Sir Ghostler December 15, 2019, 05:50:11 pm
 Board: Your Releases, 1.0+



I've been wanting to make a KOF styled character for ages, I just couldn't figure out who. Then I got the motivation to make Demitri about a month or so ago. Be aware that he isn't accurate in terms of hitboxes, velocities, etc.

Being my first attempt at a character like this, please, give me all your feedback, lol. Enjoy.

Link: https://1drv.ms/u/s!AgiPXTIYC2lbnntVAN7L-vTKF6ML
    

Re: Street Fighter V

 November 18, 2019, 10:27:22 pm View in topic context
 Posted by Sir Ghostler  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 pm
 Board: Fighting Games

Gill is such a sick character, I'm glad Capcom finally made him properly playable. :D
    

Re: Darkstalkers in POTS Style! - The Sexy Catwoman (Felicia released!)

 October 21, 2019, 04:02:41 am View in topic context

Soooooo..... Honest question here. Why did this edit need to be made?

Jesuszilla's Felicia was already 'modern' POTS style, was it not? All this edit does is introduce bugs that the original didn't have and removes Vans' Buffer system. It's basically a complete and utter downgrade.

I also like how Varo removed any mention of JZ's name from the .def/.cns/.cmd files just to replace it with his own, and relegated JZ to the 'Special Thanks' section of the readme all the way at the bottom. Real classy.

Mind you, JZ made this character to raise money for children's charity. It's really shitty to see it basically spat on like this.

Folks, don't download this edit. Just get the original version from TrinityMUGEN. http://www.trinitymugen.net/forum/index.php
    

Re: Setsuna

 September 08, 2019, 01:41:42 am View in topic context
 Posted by Sir Ghostler  in Setsuna (Started by Infinite Intel. September 07, 2019, 03:20:49 pm
 Board: Your Releases, 1.0+

Plethora of feedback incoming:

Spoiler, click to toggle visibilty
    

Re: Kage

 August 25, 2019, 11:27:21 am View in topic context
 Posted by Sir Ghostler  in Kage  (Started by vyn July 17, 2019, 06:04:05 pm
 Board: Your Releases, 1.0+

EX Shakunetsu Hadoken gains meter when the projectile connects.
    

Jesuszilla is taking character commissions.

 August 05, 2019, 02:02:46 am View in topic context
 Posted by Sir Ghostler  in Jesuszilla is taking character commissions. (Started by Sir Ghostler August 05, 2019, 02:02:46 am
 Board: M.U.G.E.N Discussion

Jesuszilla has recently started taking character commissions. http://jesuszilla.trinitymugen.net/en/contact

Quote
Commission Info
MUGEN character commissions are now OPEN!

The base commission price is $350 USD for one character in CvS2, CFJ, PotS, or VSav system. Be advised that this is only the base price; the total may be more and therefore must be negotiated beforehand at my own discretion to determine a suitable cost.

RULES:
- Payment and project requirements must be provided before I will begin work. This shall be done through a PayPal invoice that I will send to you.
- Other methods of payment are not accepted. No exceptions.
- Any other system requires research, and thus, a higher price (an additional cost which will be at least $10 USD) needs to be negotiated at my discretion.
- Any additional project requirements provided after I have begun work may require additional charges depending on the amount of work required.
$50 USD will be subtracted from the total if a properly aligned SFF with all the character sprites is provided, so doing so is encouraged. If you mislead me (and I will check), intentionally or otherwise, I will place the project on hold and we will discuss your options.
- I will work as quickly as I can in any given situation, but any project with a deadline will require additional negotions.
- I do not do sprites or color separation. Please ensure your character has all required animations for the system. I can provide you with a list of contacts who can get the job done, but be advised that they may not necessarily be open.
- Additional project requirements beyond a simple conversion must be provided in plain English.
- I will not work with NSFW material such as hentai or fetish characters. No exceptions.
- If I feel the need to stop due to higher priorities, I shall inform you of the situation and refund you in full if requested.

You'll need to contact him via Twitter. https://twitter.com/Jesuszilla_TM
    

Re: What is you favorite character select theme

 July 06, 2019, 06:14:53 pm View in topic context
 Posted by Sir Ghostler  in What is you favorite character select theme (Started by Monochu360 July 04, 2019, 09:25:40 am
 Board: M.U.G.E.N Discussion

Probably vanilla Street Fighter V's one.

    

Re: Hello Mugen world!!! whats new? How are things in the community

 July 04, 2019, 03:55:25 am View in topic context
 Posted by Sir Ghostler  in Hello Mugen world!!! whats new? How are things in the community (Started by alexlexus July 03, 2019, 09:10:55 pm
 Board: M.U.G.E.N Discussion

Welcome back. :)
    

Re: Character of the Month: March 2019 Voting

 May 14, 2019, 11:44:50 pm View in topic context
 Posted by Sir Ghostler  in Character of the Month: March 2019 Voting (Started by Jmorphman April 29, 2019, 12:13:43 am
 Board: Contributions of the Month

Thank you to everyone who voted for my Shin Akuma. It means a lot to me. :)
    

Re: MUGEN Video thread

 May 06, 2019, 03:42:35 am View in topic context
 Posted by Sir Ghostler  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion



Working on my Wagner again.
    

Re: Does this thing exist?/who is the author?/etc. thread.

 May 05, 2019, 01:19:48 am View in topic context
 Posted by Sir Ghostler  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

KOF13 Arrange by cldz (the same guy who made that screenshot).
    

Re: Reuben Kee styled Shin Akuma released

 April 22, 2019, 04:43:25 am View in topic context
 Posted by Sir Ghostler  in Reuben Kee styled Shin Akuma released (Started by Sir Ghostler March 02, 2019, 06:34:43 am
 Board: Your Releases, 1.0+