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Gladiacloud

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Messages by Gladiacloud

    

Re: MUGEN Video thread

 February 15, 2020, 01:50:20 pm View in topic context
 Posted by Gladiacloud  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

Unknown Soldier released by Gladiacloud, Mazemerald, Kenshiro99 and Motorroach!

 February 01, 2020, 08:53:18 am View in topic context
 Posted by Gladiacloud  in Unknown Soldier released by Gladiacloud, Mazemerald, Kenshiro99 and Motorroach! (Started by Gladiacloud February 01, 2020, 08:53:18 am
 Board: Your Releases, 1.0+

Gladiacloud here.

I guess you read the name of this character in the title of this topic. Well... I know very well what I wrote about it when I released Lou last year:

Quote
Now only one MVC special partner remains... but I have already mentioned that I do not want to make him. At least not alone.

And believe me when I tell you I was serious. The problem was first of all the moveset: no matter how hard I tried, no move came to mind for him. So what happened in this period that made me change my mind about working on him?

Two particular events:

1) Gtaguy sent me via PM on Discord the old version of Unknown Soldier created by Mazemerald, but very well coded (thanks to Kenshiro99).

2) We had gone back to work on the Beximus' full game "Capcom Universe".

The character was practically done... he just needed good sprites. So I intervened.

I'm talking about the main character of Forgotten Worlds...

UNKNOWN SOLDIER!

SCREENSHOTS:









DOWNLOAD LINK (update 02/03/2020)
https://1drv.ms/u/s!AqetQpKH8pFlhRVPrcKyRZF56zSe?e=SePDQ9

Now all the MVC special partners are complete, right?

I think you noticed that I included Mazemerald among the authors of Unknown Soldier. After all, this Unknown Soldier is the 100% completion of Unknown Soldier made by Mazemerald created several years ago, so it seemed right to add him.

Now that my work on MVC special partners is officially finished, I'll work on the revamp of another old character of mine, then I'll take a little break from the MVC characters.

Enjoy!
    

Re: Yumi

 January 27, 2020, 09:23:45 am View in topic context
 Posted by Gladiacloud  in Yumi v1.012 (Started by OHMSBY January 26, 2020, 11:51:33 pm
 Board: Your Releases, 1.0+

It's a great news that Adachi will be your next character... but he wasn't in the poll, what happened?
    

Re: Laura Matsuda Project 2020

 January 03, 2020, 01:36:08 pm View in topic context
 Posted by Gladiacloud  in Laura Matsuda Project 2020 (Started by dampir January 02, 2020, 04:26:58 am
 Board: Sprite Projects

Used xnalara with a 3dmodel that already exist, also some people(at deviantart) also did rip all the animations(.pose files) to be viewed in xnalara( a pose software that display 3d models.properlu ripped for this viewer)

Not all sfv character animations are converted  to be used in xnalara....but there are some 3d model packs and pose pack animations for most of kof xiv .
And soo i did confihire the camera seleted a background and play each frame(laura got like 3000 + more frames)
The thing is you se in xnalara the  3d model and also you can play its animation and capture frame by frame ...or do a batch convertion

Coming from a xnalara background, have you tried using one of the built in shaders, and then adjusting the light sources?
This is just a very quick test


Im sure this could help reduce the amount of stray colors.

Where can I get that Xnalara shader?
    

Re: Street Fighter Spec Ops BIG 2020 trailer

 January 02, 2020, 08:12:00 pm View in topic context
 Posted by Gladiacloud  in Street Fighter Spec Ops BIG 2020 trailer (Started by O Ilusionista January 01, 2020, 04:36:22 pm
 Board: Projects

Ilu, if I'll show you a sprite of an edited character in SF style, will there be any chance that you will add it to Spec Ops?
    

Re: Street Fighter Spec Ops BIG 2020 trailer

 January 02, 2020, 02:41:54 pm View in topic context
 Posted by Gladiacloud  in Street Fighter Spec Ops BIG 2020 trailer (Started by O Ilusionista January 01, 2020, 04:36:22 pm
 Board: Projects

The old SPEC OPS roster:


The oldest SPEC OPS roster:
    

Re: Street Fighter Spec Ops BIG 2020 trailer

 January 02, 2020, 02:36:17 pm View in topic context
 Posted by Gladiacloud  in Street Fighter Spec Ops BIG 2020 trailer (Started by O Ilusionista January 01, 2020, 04:36:22 pm
 Board: Projects

Maybe you can find the OLDEST Spec Ops roster in one of Ilu's WIP topics.
    

Re: Street Fighter Spec Ops BIG 2020 trailer

 January 02, 2020, 12:57:03 pm View in topic context
 Posted by Gladiacloud  in Street Fighter Spec Ops BIG 2020 trailer (Started by O Ilusionista January 01, 2020, 04:36:22 pm
 Board: Projects

No, i don't think so. The hyper background matches the color of the effects to help to bring a standard for each character.

About the flash effects, they are part of the spec ops trademark- they were always like 5hat. We could add some warning, but we have no plans to remove the flashes.

I see.
    

Re: Street Fighter Spec Ops BIG 2020 trailer

 January 02, 2020, 12:30:45 pm View in topic context
 Posted by Gladiacloud  in Street Fighter Spec Ops BIG 2020 trailer (Started by O Ilusionista January 01, 2020, 04:36:22 pm
 Board: Projects

Maybe this request will not be accepted, but I still have to do it. Wouldn't it be appropriate to put a hyper background (not startup and hyper combo finish) of the same color for all the characters? Visually, the graphic effects of hyper moves mingle with the hyper background, making everything confusing.

Also, I think the effects should be as less flashing as possible ... you know, to avoid epileptic seizures.
    

Re: Street Fighter Spec Ops BIG 2020 trailer

 January 01, 2020, 09:17:54 pm View in topic context
 Posted by Gladiacloud  in Street Fighter Spec Ops BIG 2020 trailer (Started by O Ilusionista January 01, 2020, 04:36:22 pm
 Board: Projects

Shaolin and MB-03 are scrapped?
    

Re: How do I fix the MVC1 dash bug?

 December 20, 2019, 12:26:03 pm View in topic context
 Posted by Gladiacloud  in How do I fix the MVC1 dash bug? (Started by SNEAKYTING December 20, 2019, 12:28:40 am
 Board: M.U.G.E.N Development Help

Hey, Sneakything:

Quote
[statedef 100]
type    = s
movetype= a
physics = n
ctrl = 1 <-------------- set ctrl to "0"
anim = 100
sprpriority = 1
    

Re: Yu Narukami v1.016

 December 11, 2019, 08:38:03 pm View in topic context
 Posted by Gladiacloud  in Yu Narukami v1.024 (Started by OHMSBY December 08, 2019, 05:08:08 pm
 Board: Your Releases, 1.0+

After this, no more polls, at least for a while. I’ll just following my own release schedule.

OHMSBY, better this way, so you don't have to wait to start work on the next character after a release.
    

Re: Yu Narukami

 December 08, 2019, 06:34:58 pm View in topic context
 Posted by Gladiacloud  in Yu Narukami v1.024 (Started by OHMSBY December 08, 2019, 05:08:08 pm
 Board: Your Releases, 1.0+

I thought Yumi and Blitztank would appear in the future poll, not this one... but that's okay. ;)
    

Re: M.U.G.E.N Screenshots V3

 December 07, 2019, 05:48:00 pm View in topic context
 Posted by Gladiacloud  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

    

Re: My 20th Mugen Anniversary

 December 03, 2019, 03:49:05 pm View in topic context
 Posted by Gladiacloud  in My 20th Mugen Anniversary (Started by O Ilusionista December 02, 2019, 09:11:59 pm
 Board: M.U.G.E.N Discussion

Congratulations Ilu :)

Between ourselves, I discovered Mugen around 2001 and I was your regular visitor to the Mugen BR site: thanks to that site I was able to constantly follow the Mugen releases. ;)
    

Re: Character of the Month: October 2019 Nominations

 November 15, 2019, 05:56:02 pm View in topic context
 Posted by Gladiacloud  in Character of the Month: October 2019 Nominations (Started by Jmorphman November 05, 2019, 02:58:24 am
 Board: Contributions of the Month

Kokonoe by OHMSBY - 3
    

Re: Iron Tager v1.025

 November 12, 2019, 12:28:05 pm View in topic context
 Posted by Gladiacloud  in Iron Tager v1.025 (Started by OHMSBY November 10, 2019, 04:06:57 pm
 Board: Your Releases, 1.0+

I've a little FX suggestion about Tager and Waldenstein's distortion drives with "crash from above" sequence:
https://youtu.be/L4YWsxfGxnQ?t=130

During falling sequence, kinetic vertical lines appears on the screen.
    

Re: Character of the Month: September 2019 Voting

 October 24, 2019, 05:41:25 pm View in topic context
 Posted by Gladiacloud  in Character of the Month: September 2019 Voting (Started by 【MFG】gui0007 October 24, 2019, 12:40:21 pm
 Board: Contributions of the Month

Samus and Zero
    

Re: Character of the Month: August 2019 Voting

 October 08, 2019, 10:24:38 pm View in topic context
 Posted by Gladiacloud  in Character of the Month: August 2019 Voting (Started by 【MFG】gui0007 September 21, 2019, 03:57:12 pm
 Board: Contributions of the Month

I was hoping Joker would win, there are already a ton of Yamazaki for Mugen ;P
    

Re: R.I.P. Randomselect

 October 08, 2019, 02:21:42 pm View in topic context
 Posted by Gladiacloud  in R.I.P. Randomselect (Now With Archive) (Started by Cyborg Sun October 08, 2019, 01:25:36 am
 Board: M.U.G.E.N Discussion