Man following japaneses creators on twitter is a really good way to find some pretty amazing creation
To download him you have to go on a chinese website that is pretty hard to understand so I had to download him from the archive place. Still amazing sprite work and would love to see someone like Kamekaze use them! Never mind on the AI thing just had to remove something in his def
-Gintama (Last chapter came out this year so Im finally finishing it) -Blade of the immortal Bakumatsu (Pretty sick samurai manga not more to say only 4 chapter out atm) -Berserk (Every 3 years when a new chapter comes out) -One Piece (There a new chapter every week so its pretty easy to catch on) -One Punch Man -Samurai 8 (Not a huge fan atm but it might get better later on) -Boruto (Its actually not bad Im still not huge fan of the new vilain but man its easily the best version of Sasuke)
Coming up with a power bars is definitely way harder than it seems. This does look pretty good so far. Making it a different color would probably be a good idea. I think apurple ish or blue similar to tekken 7 would look alright
Re: Lifebar Concepts (Tekken 4, Original Designs, etc.)
Everything is looking great so far! I wish I could help but your lifebars already look on point. Its really cool to finally see an mvc project use the cps2 sprite. I do wish akuma was CS because man everything beside the default color looks weird on him.
Long ass story : Just my story on how I got into mugen and what it did for me
Spoiler, click to toggle visibilty
I first got into mugen in the early 2000 when my big brother download an mvc compilation. While it was probably really bad it really blew my mind and me and my big brother would dowload character any times we could. Since we had limited internet we would download the old winmugen and like 7 or 8 differents characters. It was mostly marvel and capcom characters since they were super easy to get. I mostly remember Ken and Gang, captain commando, venom, evil ryu, sakura etc. I actually found out about street fighter and fighting games via mugen I legit barely knew anything about the genre. After that when my older brother lost interest and when we got our own computer, me and my little brothers got the msh screenpack and we would download litteraly anything from capcom to snk to simpsons characters to chibi naruto and digimon characters. It was pretty crazy but definitely super fun especially doing team arcade mode with the both of them. We also started downloading compilation like KOF vs MK or a big Street Fighter compilation with mostly pots characters. I remember download a ton of warusaki cvs2 characters via esnip. At the time I also became a big fan of GNCMario SF alpha character like bison, vega and balrog and at the time since it was one of the few mugen website not banned at my high school they were the easiest character to get. After that I got my own laptop and with that I finally could ran mugen 1.0 and thats the same time I really got into mugen forum like CVG United and the guild. I mostly played with infinite early creation and a lot of the mvc eoh character. Then I got really into the pots/cvs gamestyle and I would pretty much only download characters following this gameplay. I got bored of it and after watching a bunch of Melvana mugen video I really wanted to try differents stuff. I really got into KOF thanks to mugen with Vans, Koopakoot and Jin characters and I also became a big fan of guilty gear thanks to mugen. After that I was all about the Z2 characters I still remember the vanilla vegeta that came out a bunch of years ago. Then in like 2015 I kind of got bored of only playing and wanted to do more so since Im way to lazy to code and I wasnt really good at spriting characters I went into something that I felt like wasnt really talked about, lifebars. I came up with a bunch of lifebars concept base on games like Jojo ASB or snes games like castlevania. I also start doing a lot of spriting for the lifebars and with the times its something I think I really got better at. Then in 2016 I really got into SFV and at the same times into the capcom pro tour. Sadly my interest for mugen also pretty much died down. Nowadays I still do a bit of lifebars spriting from time to time and I still download and mess out with certain characters but I sadly dont find much fun in playing anymore especially with the rise of fighting games that keep coming out. In the end while my interest for it as move on it will always have a special place. Thanks to mugen I found out my biggest passion ever : Fighting games and thanks to that I found out something that I would have never gotten into : Competitive fighting games. Im pretty much super invested into the capcom pro tour nowadays and Im legit one of the most well knowed stream monster now which is pretty funny to me. I also do a lot of fact and history stuff for the capcom pro tour. That was a long ass post probably the longest Ive ever written and its crazy how its only the stuff I can remember. Honestly its still fasinating how Ive progress I went from an idiot who begged people to join my project that never really existed like Cvs the artist, to a pixel artist who made decent lifebars to someone who is pretty much all in the fighting games community.
In conclusion : Thank you mugen and happy birthday!!!