YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

**
PrimeOp is Offline
Contact PrimeOp:

PrimeOp

Contributor

Messages by PrimeOp

    

Re: Vega (claw), Blanka and Cody

 February 15, 2013, 06:53:40 am View in topic context
 Posted by PrimeOp  in Vega (claw), Blanka and Cody Final Fight (Started by varo_hades January 05, 2013, 08:15:58 am
 Board: Projects

It's good to see someone doing something with that Cody sprite pack. Best of luck with that and the rest of your projects!
    

Re: Gauntlet Wargames

 September 08, 2011, 05:07:20 am View in topic context
 Posted by PrimeOp  in Gauntlet Wargames (Started by dxwho August 29, 2011, 04:34:09 pm
 Board: Projects

Cool idea and cool demo. It's nice to see Gauntlet getting some love here.

I figure you're already thinking of using Commando and MERCs. It'd be funny to see Pocky & Rocky (Sayo-Chan and Manuke) show up along with the gang from the Ganbare Goemon SNES games.  Gain Ground and Time Soldiers could give you some more content, too. Best of luck with this project!
    

Re: More than 1/5 of UK Adults Believe Lightsabers Are Real

 March 17, 2011, 05:26:10 am View in topic context
 Posted by PrimeOp  in More than 1/5 of UK Adults Believe Lightsabers Are Real (Started by Person Man March 17, 2011, 12:43:21 am
 Board: All That's Left

This is probably where the hoverboard problem comes from:
http://www.snopes.com/movies/films/hoverboard.asp

Snopes missed how there was a behind-the-scenes special about Back to the Future 2 that talked about the hoverboards as if they were real. This was when the movie was still new and before the age of doing everything with digital effects so some people took their word for it. I'm not sure if they used this footage in the special but I'm linking to it anyway. Yeah, mostly because of the music.
http://www.youtube.com/watch?v=uHgZhLUdxTE

    

Re: The Mugen Guild GamerTag List

 December 12, 2010, 08:42:36 am View in topic context
 Posted by PrimeOp  in The Mugen Guild GamerTag List (Started by VinnyJ June 06, 2007, 08:18:09 pm
 Board: Gaming

PSN: scrollboss
    

Re: PrimeOp's Custom sprites - Bred & Dug (Alpha style)

 October 09, 2010, 03:20:09 am View in topic context
 Posted by PrimeOp  in PrimeOp's Custom sprites - Bred & Dug (Alpha style) (Started by PrimeOp March 01, 2010, 08:22:24 pm
 Board: Resource Releases

O: I'm glad to see these will be useful to a friend from the old days!
Diepod: Again, I'm glad these are useful to someone other than myself. Good luck on whatever they'll help you with.
Earthworm Basara:  I don't think many people would spend their free time making sprites for these guys so I thought I'd do it myself. They could be better but at least other people won't have to bother with it now!

Jake's sprite set ready to download now and he finishes the lowest-tier group of drones for Final Fight. I made another crappy-but-short demo video:

http://www.youtube.com/watch?v=zHMCwU8-ekE

Link to the download page:
http://scrollboss.illmosis.net/customspritedl.php#capcomfgt-jake
    

Re: PrimeOp's Custom sprites - Bred & Dug (Alpha style)

 September 24, 2010, 08:05:25 pm View in topic context
 Posted by PrimeOp  in PrimeOp's Custom sprites - Bred & Dug (Alpha style) (Started by PrimeOp March 01, 2010, 08:22:24 pm
 Board: Resource Releases

    

Re: PrimeOp's Custom sprites - Bred , Dug, Simons (Alpha style)

 September 11, 2010, 03:05:38 am View in topic context
 Posted by PrimeOp  in PrimeOp's Custom sprites - Bred & Dug (Alpha style) (Started by PrimeOp March 01, 2010, 08:22:24 pm
 Board: Resource Releases

The sprite pack for Simons is finally done.

Also: the Bred and Dug packs were redone. A few of Dug's frames had the bottom line of his boots cut off. Both had their palette pictures redone to take out an unused color.

http://scrollboss.illmosis.net/customspritedl.php
    

Re: Megan Fox's Career - R.I.P. (2007-2010)

 May 22, 2010, 12:41:58 pm View in topic context
 Posted by PrimeOp  in Megan Fox's Career - R.I.P. (2007-2010) (Started by walt May 19, 2010, 11:50:09 pm
 Board: All That's Left

Quote
Fox has been dropped from the third installment of Transformers after she publicly criticized director Michael Bay.
 The star slammed the director in her interviews in 2009 saying he was a “nightmare to work for” and “hopelessly awkward”.

Quote
You talk trash about the man who made you a star, you deserve what you get.

Her major parts in TF2 were the "Hey, kids! It's Megan Fox's ass" shot on the motorcycle and a scene where a Minicon has sex with her tibia. These things sound awkward.
    

Re: Why LEGO did not make any military based theme

 May 22, 2010, 12:08:59 pm View in topic context
 Posted by PrimeOp  in Storm's random thread (Started by Storm May 21, 2010, 04:04:08 am
 Board: All That's Left

Anyways why LEGO did not made any military based theme? Because LEGO is unable to deal a license with the US Armed Forces.

The truth is something you'll come across if you look at enough online Lego stuff but here's the easiest place to find it
http://en.wikipedia.org/wiki/Lego#Today

Quote
The one continuity not really touched on by Lego is that of military toys. While there are sets which can be seen to have a military theme, such as Star Wars or the German and Russian soldiers in the Indiana Jones sets, there are no directly military-themed sets in any line. This is following Ole Kirk Christiansen's policy of not wanting to make war seem like child's play.
    

Re: Tim James: Controversy

 May 18, 2010, 10:19:42 am View in topic context
 Posted by PrimeOp  in Tim James: Controversy (Started by Duo Solo May 09, 2010, 09:54:12 pm
 Board: Entertainment

The line between parody ads and real ads was officially scrubbed out this year thanks to gems like this and the "Demon Sheep" ad.
    

Re: Custom sprite sets - Bred (Alpha style)

 May 18, 2010, 08:07:43 am View in topic context
 Posted by PrimeOp  in PrimeOp's Custom sprites - Bred & Dug (Alpha style) (Started by PrimeOp March 01, 2010, 08:22:24 pm
 Board: Resource Releases

Motherpussbucket.

I just noticed that the misaligned punch animation was in Bred's sprite pack. I just uploaded an updated version of the sprite pack with the right punch. I only noticed this because I just finshed Dug's sprite pack. It isn't announced on the site yet but it's there, too. I have no idea when I'll get around to Jake and Simons, though.

Bred
Dug
    

Re: Axel Stone (SOR3)

 May 17, 2010, 01:59:44 am View in topic context
 Posted by PrimeOp  in Axel Stone (SOR3) (Started by Ryon May 16, 2010, 10:51:02 pm
 Board: Your Releases, 1.0+

You did a great job with this Axel. He's definitely combo and spam friendly, too. I don't mind the one button specials since that's how they work in the game. It makes him much more efficient against multiple enemies who are coming from both directions. I didn't have any trouble getting the supers to work but I was using a keyboard. I can see how it may be a bit tough to do them with some controllers.

If you need small portraits:

It's his in-game lifebar portrait without the border. I just cropped the standing sprite Sega seems to have used for their portrait and positioned it so any SoR/BK lifebars could throw up their own borders over the portraits and the positioning would still match.


I took a shot at recoloring this using the sprite colors and you really don't want to see that. Not at all. Sadly, you'd have to cram extra colors into the character palette to make it work though.

I hope this leads to you making more SoR characters when you get the chance especially if it leads to the idea you mentioned in the Read Me.txt!
    

Re: Happy Birthday to...

 May 16, 2010, 11:20:30 pm View in topic context
 Posted by PrimeOp  in Happy Birthday to... (Started by TempesT January 11, 2010, 04:27:19 am
 Board: All That's Left

    

Re: What R U listening to right now?

 April 21, 2010, 07:00:19 am View in topic context
 Posted by PrimeOp  in What R U listening to right now? (Started by ( ゚ o゚) It's Urza! August 28, 2007, 04:15:50 pm
 Board: Entertainment

    

Re: Congress clears historic health care bill

 March 27, 2010, 07:33:27 am View in topic context
 Posted by PrimeOp  in Congress clears historic health care bill (Started by Epic Winnery March 22, 2010, 05:23:01 am
 Board: All That's Left

http://www2.timesdispatch.com/rtd/news/local/article/CANT27_20100326-221208/333284/
The whole story is in the link but here's a quote:

Quote
Richmond police have determined that the bullet struck the window in a downward direction. The round hit with enough force to break the pane but did not penetrate the window blinds, the police report said.

After further review, the police yesterday characterized the shooting as "random." Gene Lepley, a Richmond police spokesman, said the police just wanted to get out the facts Thursday without characterizing the incident.

Lepley said the investigation has not determined who fired the shot.
    

Re: [NSFW] Cosplay can be HOT, or NOT!

 March 26, 2010, 08:52:33 am View in topic context
 Posted by PrimeOp  in [NSFW] Cosplay can be HOT, or NOT! (Started by DooM March 31, 2009, 04:21:53 am
 Board: All That's Left

    

Re: TMNT Leonardo WIP

 March 26, 2010, 08:30:51 am View in topic context
 Posted by PrimeOp  in TMNT Leonardo WIP (Started by Dcat March 20, 2010, 10:26:50 am
 Board: Projects

A TMNT just doesn't seem complete without a divekick but that's just my opinion as an old dude. I'm sure Leo will still be the sureshot with it or without it.

I can't think of anything to add to Final Slash because you can't beat an iconic ending like that.
    

Re: Custom sprite sets

 March 23, 2010, 04:38:15 am View in topic context
 Posted by PrimeOp  in PrimeOp's Custom sprites - Bred & Dug (Alpha style) (Started by PrimeOp March 01, 2010, 08:22:24 pm
 Board: Resource Releases

Okay, v.1 of the Bred sprite set is up.

Download Bred sprite pack (v.1)

This isn't the final version but it will be a long time before I add anything to it. Let me know if the sprites and the format I've used here is okay.
    

Re: GI JOE

 March 17, 2010, 08:18:18 am View in topic context
 Posted by PrimeOp  in GI JOE  (Started by Count Monte March 15, 2010, 09:07:50 pm
 Board: Projects

Count Monte, the best way to get help on a project is to be honest about how much actual work you've put into it. You have a beta Storm Shadow that's basically someone's MvsC 2 Strider Hiryu character, Ghouly Maximoff's Ryu Hayabusa sprite set (available for download here), a few pixels from my old Storm Shadow and a bit of editing by you and yet there's no mention that you didn't do all the work. The game demo download in this topic has more borrowed stuff in it including a "ccikula" folder with NHK's name in the .DEF, CCIRocky aka Ironmugen aka David D. in the README for the "kevin" folder, and Clutch is really XIII by SS5ACE. Hell, even that crappy drawing of the Baroness in the "ccikula" folder is mine but the Baroness.Fansector.Com site swiped that and threw a watermark on it.

In the case of my sprite edits, you probably found them on one the sites or message boards that copies sprites without saying where they come from. That happens. A lot. I know the current way of doing things is to just use people's stuff without asking or even crediting but you should at least mention that you didn't do all of the editing and programming. Even if the rules allow it, it's just the classy thing to do. To answer the questions...

A.) Eh, most of them are just so-so. They look really awkward standing still in stages like that. You should probably make new sprites that would look better in a stage. The Vipers were made for a stage I wanted to do but gave up on so they're small enough to look like they're farther in the background. The other sprites look kinda goofy pasted in stages though.
B.) They've been pasted into enough other stuff already so another game wouldn't hurt. I was going to use some of them in a storyboard but I'll just have to make all-new sprites now to replace them. I'll admit that I was a dumbass for ever showing them before I finished my project.
C.) I've got more projects that I can handle right now. I might help if I ever get some extra time and see that you're serious about this project. Good luck with it because I've always wanted to see a Joe game for M.U.G.E.N.

BTW: I didn't do the Zartan that you have on one stage and I'm not sure who did that one. Sorry I can't help with that.
    

Re: GI JOE

 March 17, 2010, 12:57:19 am View in topic context
 Posted by PrimeOp  in GI JOE  (Started by Count Monte March 15, 2010, 09:07:50 pm
 Board: Projects