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Messages by mete122

    

Re: add004basic

 December 11, 2018, 06:23:50 pm View in topic context
 Posted by mete122  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, 1.0+

Anyone knows If I can use Bs0 lifebar with running in tag system?
    

Re: M.U.G.E.N Screenshots V3

 December 09, 2018, 02:36:26 pm View in topic context
 Posted by mete122  in M.U.G.E.N Screenshots V3 (Started by nick. May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

ugh,Bahamian has to fix this
    

Character walking on air?

 December 01, 2018, 07:11:09 pm View in topic context
 Posted by mete122  in Character walking on air? (Started by mete122 December 01, 2018, 07:11:09 pm
 Board: M.U.G.E.N Development Help

So I'm coding a char,but the char starts walking on air as if there is a platform for no reason,help?
    

Re: M.U.G.E.N Screenshots V3

 November 25, 2018, 11:25:20 am View in topic context
 Posted by mete122  in M.U.G.E.N Screenshots V3 (Started by nick. May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

    

Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread

 November 24, 2018, 07:44:33 pm View in topic context
 Posted by mete122  in TEST RUN - Spritesheet Expansion Thread Addendum - Request thread (Started by Graphicus August 09, 2013, 11:41:11 am
 Board: Sprite Projects

Requestor: Mete122
Character: Retsu
Requests: Running Animation
Evidence of progress: (Shiyo inspired)
sff provided:https://1drv.ms/u/s!AispdDQgkFaalWxkJAAWDmHXPLI_
    

Re: M.U.G.E.N Screenshots V3

 November 23, 2018, 03:51:42 pm View in topic context
 Posted by mete122  in M.U.G.E.N Screenshots V3 (Started by nick. May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

    

Re: M.U.G.E.N Screenshots V3

 November 15, 2018, 03:22:38 pm View in topic context
 Posted by mete122  in M.U.G.E.N Screenshots V3 (Started by nick. May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

    

Re: add004basic

 November 05, 2018, 07:09:00 pm View in topic context
 Posted by mete122  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, 1.0+

I cant seem to call assist no matter what I do with this,am I doing sth wrong?
I use 6 buttons characters nothing calls out the assists
    

Re: add004basic

 November 03, 2018, 08:42:26 pm View in topic context
 Posted by mete122  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, 1.0+

yep,also I seem to have some error with this,not sure why or how but it works sometimes,and sometimes it doesnt so might as well just try this cmd code
for characters that use pots sparks etc(example: sparkXY = -10 + 0 * (var(35) := 59), var(36):= -78 will be changed to sparkXY=-10,-78)
I also suggest disabling sparkno or guardno or whatever if a problem occurs

Code:
;--------------------
; hit_spark / guard_spark (v30-32)
;--- set
[state 0]
type=varset
trigger1=(movecontact=1) && (var(32)=-1)
var(32)=hitpausetime ;;<- memo hitpausetime to var
ignorehitpause=1
;--- hit_spark
[state 0]
type=helper
trigger1=(movecontact=1) && (var(32)=hitpausetime) && (sysfvar(0)>0) && (sysvar(4)=0)
trigger1=var(31)>=0 ;; sparkno
id=152100
stateno=152100
helpertype=normal
ownpal=0
keyctrl=0
postype=p2
pos=((var(30)/1000)%1000)-500, floor( (500-(var(30)%1000)) *const(size.yscale) -p2dist y)
size.height= (var(31)%10) +(moveguarded)*40 ;; hit/guard_spark
facing=1
ignorehitpause=1
;--- hit_spark_def
[state 0]
type=explod
trigger1=(movecontact=1) && (var(32)=hitpausetime) && (sysfvar(0)<=0) && (sysvar(4)=0)
trigger1=var(31)>=0 ;; sparkno
anim=f0+ifelse(movehit,ifelse(var(31)%10<3, var(31)%10, 3), 40)
ownpal=0
postype=p2
pos=((var(30)/1000)%1000)-500, floor( (500-(var(30)%1000)) *const(size.yscale) -p2dist y)
sprpriority=5
facing=-1
ignorehitpause=1
;;[state 0]
;; type=playsnd
;; trigger1=(movecontact=1) && (var(32)=hitpausetime) && (sysfvar(0)<=0) && (sysvar(4)=0)
;; trigger1=var(31)>=0 ;; sparkno
;; value=f5+(movehit=0), ifelse(var(31)%10>4,4,var(31)%10)*(movehit>0)
;; ignorehitpause=1
;;--- reset
[state 0]
type=varset
trigger1=(var(32)>-1)
var(32)=-1
    

Re: M.U.G.E.N Screenshots V3

 November 03, 2018, 06:32:31 pm View in topic context
 Posted by mete122  in M.U.G.E.N Screenshots V3 (Started by nick. May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

    

Re: Roster Showcase

 October 31, 2018, 08:00:54 pm View in topic context
 Posted by mete122  in Roster Showcase (Started by Saohc October 14, 2009, 08:46:02 pm
 Board: M.U.G.E.N Discussion


havent adjusted things but still keeping it
    

Re: Pots-ish Edits

 October 27, 2018, 04:39:01 pm View in topic context
 Posted by mete122  in Pots-ish Edits (Started by mete122 August 11, 2018, 08:54:33 pm
 Board: Edits & Addons 1.0+

Mature's updated
Infinite Deadpool and Grant(havent finished this guy yet) included
Marco by Race included

Anyone has frame data on Grant and Marco can hit me up really,
    

Marco by Race random crash,I remember there was a clsn edit to it?

 October 27, 2018, 04:18:03 pm View in topic context
 Posted by mete122  in Marco by Race random crash,I remember there was a clsn edit to it? (Started by mete122 October 27, 2018, 04:18:03 pm
 Board: M.U.G.E.N Configuration Help

I remember Marco by Race was edited by someone for this issue,he randomly causes mugen close itself.
    

Re: M.U.G.E.N Screenshots V3

 October 25, 2018, 03:02:34 pm View in topic context
 Posted by mete122  in M.U.G.E.N Screenshots V3 (Started by nick. May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion


Gave Cwtv Jin shiyo vibe,and used that Ndsilva port for fun,loving it

    

Re: Organized/Cleaned & CS'd sff's

 October 22, 2018, 08:39:45 pm View in topic context
 Posted by mete122  in Organized/Cleaned & CS'd sff's (Started by ;x June 30, 2018, 04:17:57 pm
 Board: Edits & Addons 1.0+

I wanna apoligize to Raz for realesing his stuff,specifically sprites he did on some characters,If I knew I really wouldnt
 
    

Re: M.U.G.E.N Screenshots V3

 October 20, 2018, 12:27:47 pm View in topic context
 Posted by mete122  in M.U.G.E.N Screenshots V3 (Started by nick. May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

    

Re: M.U.G.E.N Screenshots V3

 October 19, 2018, 11:57:37 pm View in topic context
 Posted by mete122  in M.U.G.E.N Screenshots V3 (Started by nick. May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

I tried to make it so it ended up like that,I could use your powers wal,some of your portraits are dead



Shiyo Sparks


    

Re: Organized/Cleaned & CS'd sff's

 October 16, 2018, 09:51:13 am View in topic context
 Posted by mete122  in Organized/Cleaned & CS'd sff's (Started by ;x June 30, 2018, 04:17:57 pm
 Board: Edits & Addons 1.0+

uhm I  asked you before in youtube remember? right after that you opened up this thread realesing stuff,not sure how what I'm doing is wrong.but then again sorry
    

Re: Knuckles8864's WiPs - I will surpass that Guy! (And one Crazy Guy too.)

 October 14, 2018, 03:17:27 pm View in topic context
 Posted by mete122  in Knuckles8864's WiPs - Back to the Crazy Guy! (Started by Knuckles8864 February 14, 2017, 03:34:40 am
 Board: Projects

glad it was useful
    

Re: Organized/Cleaned & CS'd sff's

 October 14, 2018, 01:15:15 pm View in topic context
 Posted by mete122  in Organized/Cleaned & CS'd sff's (Started by ;x June 30, 2018, 04:17:57 pm
 Board: Edits & Addons 1.0+

I wasnt going to post here but I have a few more stuff of ;X and I dont think its a necrobumping If I post them here,since links are dead
and none of those fit with character so you have to do manual,also included pals as well the pal that shows how much they are cs-ed,some of them are probably improvised by other people,its not my resposibility to check the records(really it isnt)
https://1drv.ms/u/s!AispdDQgkFaalSVtRzi1rKuQZ3GG