Posted by KOFHƎRO77
in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 am
Board: M.U.G.E.N Discussion
Board: M.U.G.E.N Discussion
QuoteOh snap not sure how did that happen , but here is a fixed template
Nice work! Mind if I shoot you a PM?
Didn't know if to ask this here or in the Shock/Midnight Bliss sprite thread, but there's no Shock animation for CVS Dan?????? I looked for it but it seems that it doesn't exist.Taken from POTS's Dan (resized since the original were double res)
Context? Are you giving Jmm's Ken some added pizzazz?
mega isnt working.
and are you gonna make a custom level 3?
Gai is super fun to play as, and he's voiced by Nobuyuki Hiyama? Main =P I love playing as this guy and seeing all the crazy shit you can pull off with him. Now onto the feedback:
- There a kind of double sprite effect on him during Gai Spider.
- A lot of his EX moves do very little damage compared to the rest of his attacks.
- His punch and kick intros and winpose are missing swing sounds, as are both variants of Buriki Rush.
- Both variants of Buriki Rush are zero frames on start-up.
- Just a suggestion about MAX Buriki Rush, but I feel like the move could be slowed down just a bit.
- Sometimes when attacking an opponent in midair, a duplicate of Gai's standing animation will just be there. I'm not sure of the exact interactions as well as all of the characters it happens with, but it always happens to be when facing Z2 18 when she does her somersault ki blast attack.
Edit: Neither of his Alpha Counters cost meter or have the visual effect.
I'm working on a few palettes for him, so when I'm finished with those, I'll update this post with them along with anything else I find, but I'm having so much fun with him.
[youtube]https://youtu.be/jvrKC3dI-BY[/youtube]
Damn, you really did great!
Despite it lacks voice sound for the Power Charge's begin/end, indeed is now a proper version of Gai in this style.
You give a new animation in second throw?No,he originally had 1 throw in KOFXI and i kept the second one the same for now at least
1. When landing, the appropriate sound (52,0) doesn't play.All fixed & tweaked,Level 1 Rush has been adjusted to behave like the level 2 version aswell,for 8. i couldnt really think of a 6th variation so i kept it the same as the 5th,ideas for a 6th one is welcome,for .9 i dont have any experience in AI coding but ill see what i can figure out.First post is updated so please redownload
2. The Dash Dust comes out at the wrong side.
3. No second step sound on Run.
4. Normal Throws are weird. Both have the same animation, but the kick version has a late slam effect.
5. Gai Spider does a lil' too much damage, I think 20 less damage would be fine, while keeping the damage for the EX version.
6. EX QCF+P,P,P,F+P also does a crap ton of damage for an EX Move. I'm also weirded out on the EX Spark & Sound on the Spider part.
7. Level 1 Rush is weird when you have to press X to finish the entire move. I also feel like it could be recoded to behave like the Level 2 version because rather useless in cancels on an airborne P2 because he can't connect with the entire attack.