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Shiruzato

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Messages by Shiruzato

    

Re: PauseBg or Moving During Pause

 February 14, 2017, 06:40:33 pm View in topic context
avatar  Posted by Shiruzato  in PauseBg or Moving During Pause (Started by Shiruzato February 14, 2017, 05:43:38 pm
 Board: M.U.G.E.N Development Help

I was thinking that there might have been some State Control similar to nobg or nofg that would get the job done. Does anyone know of anything like that?
    

Re: PauseBg or Moving During Pause

 February 14, 2017, 06:25:51 pm View in topic context
avatar  Posted by Shiruzato  in PauseBg or Moving During Pause (Started by Shiruzato February 14, 2017, 05:43:38 pm
 Board: M.U.G.E.N Development Help

I think you can just use Pause, and make "Time" and "Movetime" parameters the same.  This should just pause the background.

I'm fairly certain that still only allows P1 to move, does it not? I need a way to pause the background while allowing both players to move, not just the player who initiated the pause.
    

PauseBg or Moving During Pause

 February 14, 2017, 05:43:38 pm View in topic context
avatar  Posted by Shiruzato  in PauseBg or Moving During Pause (Started by Shiruzato February 14, 2017, 05:43:38 pm
 Board: M.U.G.E.N Development Help

I'd like to know if it's possible the freeze the stage background outside of a superpause, or allow the opponent to move during a superpause.

Basically, I want to pause the background without pausing the opponent.
    

Re: Bluecross' Project: Ultimate Zero & Ultimate X Update 3 New Video preview!

 March 24, 2016, 11:09:46 pm View in topic context
avatar  Posted by Shiruzato  in Bluecross' Project: Ultimate Zero & Ultimate X Update 3 New Video preview! (Started by Bluecross December 27, 2013, 04:40:52 am
 Board: Projects

EDIT: Never mind, last update was twelve days ago.

Loving this, keep it up!
    

Re: SUPERMAN for the holidays

 January 06, 2016, 10:46:32 pm View in topic context
avatar  Posted by Shiruzato  in SUPERMAN (Started by prospectone December 30, 2015, 03:46:04 am
 Board: Edits & Addons 1.0+

This is so ridiculously overpowered. ...I mean I get that being overpowered was half of the point of this release, but it would help to at least try to make a more balanced version (such as removing the Kryptonite weakness and energy regen, or not making Kryptonian Crush the most powerful thing since Omega Tom Hanks).
Again, in an alternate version. The OP version should stay as its own thing.
    

Re: VGA Chars (Full Game WIP)

 November 11, 2015, 03:06:29 am View in topic context
avatar  Posted by Shiruzato  in VGA Chars (Full Game WIP) (Started by karter November 08, 2015, 10:41:21 pm
 Board: Your Releases, 1.0+

Holy crap. I went in expecting chibi trash and came out shivering in anticipation for the next release.

That Yoshi's sprites have to change though... That's just an odd combo.

Everything else is incredible and I can't wait to see more!!
    

Re: Spiderman and Wolverine Koldskool chars Sound patches

 September 26, 2015, 11:12:54 pm View in topic context
avatar  Posted by Shiruzato  in Spiderman and Wolverine Koldskool chars Sound patches (Started by GDPenguin September 05, 2015, 08:46:38 pm
 Board: Edits & Addons 1.0+

Damn, just made one for Spidey too...
    

Re: Ichigo Updated

 September 26, 2015, 10:56:49 pm View in topic context
avatar  Posted by Shiruzato  in Ichigo Updated (Started by Nexus Games September 23, 2015, 07:41:32 pm
 Board: Your Releases, 1.0+

Well it's a fairly minor edit, don't you agree? I see this more of a small contribution than anything, really...

I'll repost if I have to though.
    

Re: Ichigo Updated

 September 26, 2015, 09:25:23 pm View in topic context
avatar  Posted by Shiruzato  in Ichigo Updated (Started by Nexus Games September 23, 2015, 07:41:32 pm
 Board: Your Releases, 1.0+

http://www.mediafire.com/download/kka9g6m2tgd28ma/Ichigo.rar

Added back in the Bankai Rush, modified some damage values for the Bankai Getsuga Tenshou, and replaced the new face with the older one because it was bothering me. Bankai Rush/Wrath is meant to be used as a direct attack that's powerful but highly punishable if it misses, while Bankai Getsuga Tenshou is now a safer pressure option, dealing 100 less damage than Bankai Rush/Wrath but not being as punishable and dealing more guarding damage.
    

Help for: King of Fighters Anthology 2.0

 July 20, 2014, 08:30:26 am View in topic context
avatar  Posted by Shiruzato  in Help for: King of Fighters Anthology 2.0 (Started by Shiruzato July 20, 2014, 08:30:26 am
 Board: Requests

Hello.

Recently, I've tried to download the King of Fighters Anthology, straight from the original website.
However, there has been an issue; it appears as though each file is incorrectly named as a file type corresponding to their file number (for example; part 1 is named kofav2.7z.001). This ensures that the file is corrupted, as even converting it back to .7z format or downloading it as a .7z file results in WinRAR and 7Zip being incapable of reading it correctly.

While I am impressed at the project's size, I must condone Duraceller for such a large, obvious oversight to such a crucial element. Though it is not in my place to question his talent or works, I believe that I am within merits to question such an error.

That being said, my purpose is not to demote; it is to request.

I would appreciate it very much if someone who has successfully downloaded the files would please give me a link to their file(s), or perhaps show me where exactly I am going wrong in this process or how to fix the files.

Many thanks in advance.
    

Re: Gameplay showcase ( 20 +Videos and full layout)

 August 24, 2013, 01:56:59 am View in topic context
avatar  Posted by Shiruzato  in Gameplay showcase ( 20 +Videos and full layout) (Started by Neocide January 10, 2013, 03:00:37 am
 Board: Dragon Ball Allstars

Is this still being developed? Because it shows great promise and I was really excited upon discovering it... only to find that the last updated thread was seven months ago and that almost everything else has lied dormant for at least 2 years.
    

Re: Detective Garret Laurel's YEAAAAHHHHH One Liners

 August 23, 2013, 03:48:50 am View in topic context
avatar  Posted by Shiruzato  in Detective Garret Laurel's YEAAAAHHHHH One Liners (Started by Sean Altly October 06, 2012, 04:28:38 am
 Board: Capcom Vs The World

Goku -
"Looks like your power level..."
*sunglasses*
"Is over-rated."
*YEAAAAAAAAAAAAAAAAAAAAAAAAH!!!*

Arthur -
"Looks like your story..."
*sunglasses*
"Wasn't happy end."
*YEAAAAAAAAAAAAAAAAAAAAAAAAH!!!*

Scorpion -
"Looks like you should have let me..."
*sunglasses*
"Stay over there."
*YEAAAAAAAAAAAAAAAAAAAAAAAAH!!!*

Terry Bogard -
"Hey Terry..."
*sunglasses*
"Are you okay?"
*YEAAAAAAAAAAAAAAAAAAAAAAAAH!!!*