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ShinZankuro

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Messages by ShinZankuro

    

Re: ShinZankuro's Artworks:

 June 07, 2019, 07:46:50 am View in topic context
 Posted by ShinZankuro  in ShinZankuro's Artworks: (Started by ShinZankuro March 21, 2014, 11:18:50 pm
 Board: Graphics

Phoenix Grey

    

Re: ShinZankuro's Artworks:

 June 02, 2019, 07:58:52 pm View in topic context
 Posted by ShinZankuro  in ShinZankuro's Artworks: (Started by ShinZankuro March 21, 2014, 11:18:50 pm
 Board: Graphics

Agumon and OVA Agumon:

    

Re: Thoughts on making already existing characters

 May 25, 2019, 07:51:27 pm View in topic context
 Posted by ShinZankuro  in Thoughts on making already existing characters (Started by DeathScythe May 25, 2019, 07:44:54 pm
 Board: M.U.G.E.N Discussion

That's how I feel when I decide to recode a existent version of certain chars into my VS Style Debuts template.

Sometimes you even want to give up because you can possibly fucks up a character which was already maded well and more accurately to source games by another coder. [Even if the intent of recoding it's more for a experimental changes and etcetera]

    

Re: ShinZankuro's Artworks:

 May 21, 2019, 08:08:20 am View in topic context
 Posted by ShinZankuro  in ShinZankuro's Artworks: (Started by ShinZankuro March 21, 2014, 11:18:50 pm
 Board: Graphics

And a fan flyer of a hypothetical "updated" version of XvsSF with exclusive console characters XD

    

Re: ShinZankuro's Artworks:

 May 21, 2019, 07:08:32 am View in topic context
 Posted by ShinZankuro  in ShinZankuro's Artworks: (Started by ShinZankuro March 21, 2014, 11:18:50 pm
 Board: Graphics

Jean Grey:

    

Re: ShinZankuro's Artworks:

 May 19, 2019, 09:46:54 pm View in topic context
 Posted by ShinZankuro  in ShinZankuro's Artworks: (Started by ShinZankuro March 21, 2014, 11:18:50 pm
 Board: Graphics



Monmon/Koemon from Digimon World 3/2003
    

Re: ShinZankuro's Artworks:

 May 16, 2019, 06:44:58 am View in topic context
 Posted by ShinZankuro  in ShinZankuro's Artworks: (Started by ShinZankuro March 21, 2014, 11:18:50 pm
 Board: Graphics

Another "Capcom" based Scarlet Witch;

    

Re: Blade released Ironfist

 May 16, 2019, 02:54:38 am View in topic context
 Posted by ShinZankuro  in Blade released Ironfist (Started by Yagoshi300 May 13, 2019, 10:09:22 pm
 Board: Found Releases 1.0+

His gameplay needs some polishment and he needs some more sprites (Which i'm going to do, because those sprites looks solid as hell)
    

Re: ShinZankuro's Artworks:

 May 13, 2019, 05:42:18 am View in topic context
 Posted by ShinZankuro  in ShinZankuro's Artworks: (Started by ShinZankuro March 21, 2014, 11:18:50 pm
 Board: Graphics

Quick doodle of Scarlet Witch:

    

Re: ShinZankuro's Artworks:

 May 11, 2019, 10:32:25 pm View in topic context
 Posted by ShinZankuro  in ShinZankuro's Artworks: (Started by ShinZankuro March 21, 2014, 11:18:50 pm
 Board: Graphics

Based on the old rumor of Dr Doom being a part of the MSHvsSF roster, but being removed because copyright things:

    

Re: ShinZankuro's Artworks:

 May 11, 2019, 10:00:49 am View in topic context
 Posted by ShinZankuro  in ShinZankuro's Artworks: (Started by ShinZankuro March 21, 2014, 11:18:50 pm
 Board: Graphics

A more complete Mephisto art:

    

Re: [Theme Thread] SNK/KOF Sprite thread

 May 11, 2019, 01:47:50 am View in topic context
 Posted by ShinZankuro  in [Theme Thread] SNK/KOF Sprite thread (Started by Hoshi April 21, 2010, 09:53:18 pm
 Board: Graphics

I'm kinda of sad about that cancellation(Vector is one of the characters I would love to code alongside other Sonic characters), but it's his decision after all, and I don't blame him for that(And after a lot of works he did, and i'm talking this being one of his beta testers, he really deserves some rest).

(And I'm sure someday someone can try to sprite him completely, there's always two sprites to work on so...There's nothing to be worried about that.. I just wouldn't sprite because i'm honestly HORRIBLE at spriting, just like i'm horrible at drawings lol)


    

Re: ShinZankuro's Artworks:

 May 11, 2019, 12:41:41 am View in topic context
 Posted by ShinZankuro  in ShinZankuro's Artworks: (Started by ShinZankuro March 21, 2014, 11:18:50 pm
 Board: Graphics

Marvel 2 based Mephisto finished:

    

Re: ShinZankuro's Artworks:

 May 10, 2019, 09:50:21 am View in topic context
 Posted by ShinZankuro  in ShinZankuro's Artworks: (Started by ShinZankuro March 21, 2014, 11:18:50 pm
 Board: Graphics

WIP - Mephisto

    

Re: Marvel vs Capcom Extreme / Marvel vs Capcom 2 characters project

 May 07, 2019, 04:39:34 am View in topic context
 Posted by ShinZankuro  in Marvel vs Capcom Extreme / Marvel vs Capcom 2 characters project  (Started by REDHOT January 09, 2019, 01:32:52 am
 Board: Projects

Hmm.... Gonna suggest to make a beam of light appearing from far and make a fade out in a white screen, just like the old games.

    

Re: ShinZankuro's Artworks:

 May 06, 2019, 01:24:13 am View in topic context
 Posted by ShinZankuro  in ShinZankuro's Artworks: (Started by ShinZankuro March 21, 2014, 11:18:50 pm
 Board: Graphics

MCU's Scarlet Witch:

    

Re: ShinZankuro's Artworks:

 May 03, 2019, 02:04:03 am View in topic context
 Posted by ShinZankuro  in ShinZankuro's Artworks: (Started by ShinZankuro March 21, 2014, 11:18:50 pm
 Board: Graphics

Thanks for the feedback! Updated her with some fixes on her hands ^^

    

Re: ShinZankuro's Artworks:

 May 03, 2019, 12:55:55 am View in topic context
 Posted by ShinZankuro  in ShinZankuro's Artworks: (Started by ShinZankuro March 21, 2014, 11:18:50 pm
 Board: Graphics

MCU's "Mantis" in the classic MvsC2 artstyle:

    

Re: ShinZankuro's Artworks:

 April 30, 2019, 09:52:20 am View in topic context
 Posted by ShinZankuro  in ShinZankuro's Artworks: (Started by ShinZankuro March 21, 2014, 11:18:50 pm
 Board: Graphics



Unmasked Iron Man in MvC2 style.
    

Re: Marvel vs Capcom Extreme / Marvel vs Capcom 2 characters project

 April 27, 2019, 11:02:26 pm View in topic context
 Posted by ShinZankuro  in Marvel vs Capcom Extreme / Marvel vs Capcom 2 characters project  (Started by REDHOT January 09, 2019, 01:32:52 am
 Board: Projects

WOW, that's actually very well made effect for the hyper combo background!

I"m now curious to see how the Hyper Combo Finish FX will looks like XD

EDIT: My little suggestion would be to speed up a bit the hyper combo bg animation and add few things like rocks flying.

Also, a small nitpicking would be adding afterimages on the hypercombos. Would be a nice throwback to the classic cps2 games :D