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Ridureyu

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Messages by Ridureyu

    

Re: M.U.G.E.N Screenshots V2

 September 16, 2011, 04:33:48 am View in topic context
 Posted by Ridureyu  in M.U.G.E.N Screenshots V2 (Started by Titiln April 08, 2009, 08:11:07 pm
 Board: M.U.G.E.N Discussion


And now we know why Saiki killed him.
    

Re: MvC3 Character Voice Rips

 March 08, 2011, 07:51:06 pm View in topic context
 Posted by Ridureyu  in MvC3 Character Voice Rips (Started by SNT March 04, 2011, 08:11:53 am
 Board: Resource Releases

No, you don't understand.  I want English Taskmaster, as in British.

"Good day, old bean!  I believe that, as you are the asskickee in today's festivities, then therefore I shall take the role of asskicker.  Well then, tally-ho and all that rot!"
    

Re: MvC3 Character Voice Rips

 March 08, 2011, 04:29:05 am View in topic context
 Posted by Ridureyu  in MvC3 Character Voice Rips (Started by SNT March 04, 2011, 08:11:53 am
 Board: Resource Releases

English Taskmaster please.
    

Re: Whoever did Robert's 2k3 sprite set should die in fire! >=(

 December 10, 2009, 02:25:07 am View in topic context
 Posted by Ridureyu  in Whoever did Robert's 2k3 sprite set should die in fire! >=( (Started by Thedge November 26, 2009, 03:10:49 pm
 Board: Graphics

Remake 2K3, send us the remade copies for free, and financially compensate us for lost time playing the old version.  We have the right to demand that, and if SNK doesn't give it to us right now, then they are the worst company ever.  Stupid American capitalists.
    

Re: Dungeon Figher Online

 November 24, 2009, 02:22:44 am View in topic context
 Posted by Ridureyu  in Dungeon Figher Online (Started by Siebzehn September 24, 2009, 08:28:27 am
 Board: Fighting Games

I've found it surprisingly fun.  I've noticed that if you're halfway competant in most beat 'em ups, you can remain seriously underlevelled and still win this one.  C. H. Spurgeon, my priest, pretty much kills anything that comes near him.
    

Re: New Last Blade Game ?!!!!! The Last Blade: Akari and the Seven Mysterious Jewels

 November 21, 2009, 09:36:47 pm View in topic context
 Posted by Ridureyu  in New Last Blade Game ?!!!!! The Last Blade: Akari and the Seven Mysterious Jewels (Started by videoman November 17, 2009, 03:00:59 pm
 Board: Fighting Games

And it'll have J-Pop music.  You know it.
    

Re: Good character, but no AI: Link by Mike Wolf

 November 21, 2009, 07:34:41 pm View in topic context
 Posted by Ridureyu  in Good character, but no AI: Link by Mike Wolf (Started by Jinesis August 12, 2009, 10:26:48 am
 Board: M.U.G.E.N Discussion

A characterdoes not need good AI to be  complete.  However, good AI is a fun thing when a character has it (Good as in, competitive, simulates a player, etc.).
    

Re: We can get them for you wholesale.

 November 17, 2009, 02:55:50 am View in topic context
 Posted by Ridureyu  in We can get them for you wholesale. (Started by Iced November 15, 2009, 03:10:04 am
 Board: Entertainment

    

Re: We can get them for you wholesale.

 November 17, 2009, 02:39:10 am View in topic context
 Posted by Ridureyu  in We can get them for you wholesale. (Started by Iced November 15, 2009, 03:10:04 am
 Board: Entertainment

It's available in prose form in one of Neil Giaman's short story books.  Since I've read that one, I understand the ending totally.

The company's exact nature is never specifically stated, but they're probably demons.  At that moment at the end, they are going door-to-door and killing everyone.    See, they wanted to cause the end of the world, but they had to be asked.  They used Pinter's love of deals and sales to work him into a frenzy until he requested that they kill everybody in the world.  He realizes this right as they come to his apartment and kill him.

Happy End!
    

Re: Geese Howard/Nightmare Geese released

 November 09, 2009, 06:52:07 am View in topic context
 Posted by Ridureyu  in Geese Howard/Nightmare Geese released (Started by K.O.D November 08, 2009, 09:25:36 pm
 Board: Your Releases, 1.0+

It happens!  But anyway, to recap:

1- Geese's AI relies too much on projectile spam, and not enough on his counters and overwhelming defensive play.

2- His win portrait is too big for MUGEN 1.0's standard win screen

3- He is still awesome.  Thank you for the release!
    

Re: Geese Howard/Nightmare Geese released

 November 09, 2009, 06:38:25 am View in topic context
 Posted by Ridureyu  in Geese Howard/Nightmare Geese released (Started by K.O.D November 08, 2009, 09:25:36 pm
 Board: Your Releases, 1.0+

But Krauser is awesome!  Really, there's something awesome about beating up expert martial artists and bishounen as a middle-aged German wrestler.
    

Re: Geese Howard/Nightmare Geese released

 November 09, 2009, 06:14:58 am View in topic context
 Posted by Ridureyu  in Geese Howard/Nightmare Geese released (Started by K.O.D November 08, 2009, 09:25:36 pm
 Board: Your Releases, 1.0+

Characters with projectiles can also  have a field day with him if they time it right.  Heck, I can handily beat him  with Jin's Krauser by abusing blitz balls and that flying kick of his becuase it goes over most ground waves.
    

Re: Geese Howard/Nightmare Geese released

 November 09, 2009, 06:01:50 am View in topic context
 Posted by Ridureyu  in Geese Howard/Nightmare Geese released (Started by K.O.D November 08, 2009, 09:25:36 pm
 Board: Your Releases, 1.0+

For serious.  I appreciate that the AI uses it, too, although I'd also be glad if the AI used more counters and relied a little less on projectile spamming.  Fighting a well-played Geese is always an awesome experience in having your face crunched.
    

Re: Geese Howard/Nightmare Geese released

 November 09, 2009, 04:19:26 am View in topic context
 Posted by Ridureyu  in Geese Howard/Nightmare Geese released (Started by K.O.D November 08, 2009, 09:25:36 pm
 Board: Your Releases, 1.0+

I have way too much fun using his nightmare HSDM, though.
    

Re: Geese Howard/Nightmare Geese released

 November 09, 2009, 04:17:06 am View in topic context
 Posted by Ridureyu  in Geese Howard/Nightmare Geese released (Started by K.O.D November 08, 2009, 09:25:36 pm
 Board: Your Releases, 1.0+

It could be solved if he takes the unnecessary effort to make more than one .snd file for customization purposes, but... eh, probably.

The Double Reppuken does less damage than the single one for Nightmare Geese.  I know that they pretty much do the same unless at point-blank in the original games, but LESS?
    

Re: Geese Howard/Nightmare Geese released

 November 08, 2009, 10:14:21 pm View in topic context
 Posted by Ridureyu  in Geese Howard/Nightmare Geese released (Started by K.O.D November 08, 2009, 09:25:36 pm
 Board: Your Releases, 1.0+

I have to admit, the Raging Storm feels less finger-twistingly cruel than usual.  Thanks for making the requirements fairly lax.  I did notice, though, that the win portrait is too big for MUGEN 1.0's default screenpack.  Look:

    

Re: Geese Howard/Nightmare Geese released

 November 08, 2009, 09:49:03 pm View in topic context
 Posted by Ridureyu  in Geese Howard/Nightmare Geese released (Started by K.O.D November 08, 2009, 09:25:36 pm
 Board: Your Releases, 1.0+

Awesome job with Geese.  I like both modes, and I think he's even somewhat balanced in Nightmare mode.  Good AI, too, although it's easy to exploit his projectile usage at range.


Although, of course, I had to edit the win quotes.  I feel it's not really Geese Howard unless he gets to say, "Scum should know its place."
    

Re: Rugal Bernstein - Origin Theories

 November 08, 2009, 02:17:31 am View in topic context
 Posted by Ridureyu  in Rugal Bernstein - Origin Theories (Started by walt October 06, 2009, 09:56:21 pm
 Board: Fighting Games

Yeah, a man can only run so many errands in one day.
    

Re: Rate-a-roster

 October 28, 2009, 06:19:49 am View in topic context
 Posted by Ridureyu  in Roster Showcase (Started by Saohc October 14, 2009, 08:46:02 pm
 Board: M.U.G.E.N Discussion

The internet is an amazing thing.
    

Re: Hokuto no Ken - General Blue Light Boltz

 October 27, 2009, 10:02:51 pm View in topic context
 Posted by Ridureyu  in Hokuto no Ken - General Blue Light Boltz (Started by Doko11 October 27, 2009, 12:40:06 pm
 Board: Your Releases, older Mugen

Look for the episode and download it.  Seriously, it's pretty funny.  Boltz appeared in an earlier episode, and long-range killed a guy with a spear.  However, from the time Kenshiro saw him to his death was roughly one minute. Boltz threw a laser-thingy, Ken blocked it. Boltz juumped down. Ken pummelled him.  Bolts blew up bloodlessly. He just kind of went poof.

It's worth putting up on Youtube:-P