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Aloha Haloa

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Messages by Aloha Haloa

    

Re: B.Orchid HR (sprite)

 April 21, 2009, 12:35:09 am View in topic context
 Posted by Aloha Haloa  in B.Orchid HR (sprite) (Started by ahrimanes April 20, 2009, 08:34:31 am
 Board: Projects

the sprite doesnt look hi-res to me.
The only thing that does is the big picture.
    

Re: DM-Suzaku Castle

 April 15, 2009, 10:37:02 pm View in topic context
 Posted by Aloha Haloa  in DM-Suzaku Castle (Started by DooM April 15, 2009, 04:57:03 am
 Board: Your Releases, older Mugen

stage is amazing..
looks like the Street Fighter anime.

*patiently waits for Hi-res SF characters*
    

Re: Garuda (Beta) - AddPatch [Street Fighter EX]

 April 07, 2009, 04:50:08 am View in topic context
 Posted by Aloha Haloa  in Garuda (Update 14/07/2009) - [Street Fighter EX] (Started by DEMAN April 05, 2009, 03:22:49 am
 Board: Your Releases, older Mugen

HaHaHa yeah Skullo is the best  ;D gotta love his move  :sugoi:

I'll see if I can get one of that game  :)




And now lady and gentleman + boy and girl

Garuda Beta Version2 Is here
"Soukondan" Move is done!

now all that to do is his Lv3 METEO Supers and we done ^^

http://www.esnips.com/doc/387e98ea-b04a-4567-a14d-c1d483850b80/GarudaTS02V2

Speaking of SKullo,....i still cant do that finishing move "Skull Nightmare"!!!! i do exactly what the readme says but i still cant get it!!!! its frustrating!!!!!!!
    

To Anyone Who Listens To Trance--Whats This Song?

 March 15, 2009, 01:31:11 am View in topic context
 Posted by Aloha Haloa  in Name this tune (Started by JozoTheBoogey January 08, 2009, 11:19:38 am
 Board: Entertainment

    

Re: KINTARO "Mortal Kombat II" by OMEGAPSYCHO "The Boss Maker"

 March 03, 2009, 03:36:33 pm View in topic context

Every time i do fatality 2 *the stomp one* i get:

winmugen.exe has stopped working.
 ??? ??? ??? ??? ???
    

Re: Shadow Geist - Update (2/17/09) [Street Fighter EX]

 February 18, 2009, 01:31:29 am View in topic context
 Posted by Aloha Haloa  in Shadow Geist - Update (2/17/09) [Street Fighter EX]  (Started by DEMAN February 17, 2009, 09:35:09 am
 Board: Your Releases, older Mugen

 ;D
Great update!

Offtopic: With Skullomania, i find it super difficult to do the SKull Nightmare move. >:(
    

Re: ssf2t hd remix (true hd not amitdabydeen's)

 January 14, 2009, 11:15:00 pm View in topic context
 Posted by Aloha Haloa  in ssf2t hd remix (true hd not amitdabydeen's) (Started by blackcat_natsume January 14, 2009, 11:29:03 am
 Board: Projects

im definitly looking foward to this! ITs STreet Fighter 2 too! Thats the only street fighter game i like. I never like all that Alpha Zero and stuff.
The lack of Hi-Res characters has always made me think it must be super complicated to make hi-res characters. I wish there were more. Like MK hi-res characters.
Good Look anyways tho.
    

Re: Female Ninja UMK3 WIP

 January 11, 2009, 06:15:08 pm View in topic context
 Posted by Aloha Haloa  in Female Ninja UMK3 WIP (Started by Juano16 January 11, 2009, 05:44:14 am
 Board: Projects

Will some of there fatalities have a little originality to them?
    

Re: Kira Daidohji v1.0 Finally Released!

 January 10, 2009, 08:44:57 am View in topic context
 Posted by Aloha Haloa  in Kira Daidohji updated to 1.01 (Started by Davod Sirloin January 09, 2009, 06:15:55 am
 Board: Your Releases, older Mugen

Looking at it now, you're absolutely right that the move was too difficult to perform.  I changed the timing to 15 ticks as you did.

i changed it to D, DF, F a+x and still cudnt do the move. ???
    

Re: Mech Hisui

 January 07, 2009, 01:25:07 am View in topic context
 Posted by Aloha Haloa  in Mech Hisui (Started by Rajaa January 06, 2009, 12:38:51 am
 Board: Your Releases, older Mugen

character looks nice 8)

THe only thing i dont like about the Melty Blood characters is that their little super bars goes down automatically, and every time i watch them fight they always do like a super speacial move that i cant figure out how to do. Like a while back, that Shiki character had sum fatality with a knife but i cud never do it.
    

Re: Soul Ninja MK2 v1.3 Released

 January 05, 2009, 05:08:07 am View in topic context
 Posted by Aloha Haloa  in Soul Ninja MK2 v1.3 Released  (Started by Juano16 January 03, 2009, 07:27:47 am
 Board: Your Releases, older Mugen



that happen because not all the chars have that animations
but I make a tutorial for make your chars compatibles whit the soul ninja fatalitys

http://juano16.mugenhispania.info/custom_english.html

there is how to custom your char at the fatality of scorpion whre the spear splits
is easy, you only need to add the animation nothing of code
the hard thing is make the sprites


i dont get what im supposed to do. Where do i do all that stuff at?
    

Re: Soul Ninja MK2 v1.3 Released

 January 04, 2009, 11:24:23 pm View in topic context
 Posted by Aloha Haloa  in Soul Ninja MK2 v1.3 Released  (Started by Juano16 January 03, 2009, 07:27:47 am
 Board: Your Releases, older Mugen

Juano16      killer update man, i just cant get enough of sending Street fighter characters to there deaths in the pit stages man, the update has easly made this char my fave by far, i mean how can u not love sending ryu to his death in the belltower and watching him slide down the spikes.....ahhhh killler!!!   :sugoi: :sugoi: :sugoi:

also its obviouse zaxx is smarter than me cause i tried to figure it out and didnt find him...eh, not even close! lol    anyhow keep it up man, anyone making a mk char should fallow your formula to the T your a credit to creators!

co-sign.
Im glad the fatalities look a little different also. The only thing i dont like tho is that scorpion fatality where the spear splits you in have, doesnt work with other non-mk characters.
    

Re: Soul Ninja MK2 v1.3 Released

 January 04, 2009, 05:56:15 am View in topic context
 Posted by Aloha Haloa  in Soul Ninja MK2 v1.3 Released  (Started by Juano16 January 03, 2009, 07:27:47 am
 Board: Your Releases, older Mugen

este personaje fue mejor de lo que esperaba. ^ _ ^. No puedo hacer ermac la mortalidad cuando se rasga tus brazos.

this character was better than i expected. ^_^. I can't do ermac's fatality when he rips off your arms.
    

Re: Blackchaos WIP Chaos Zangief

 December 08, 2008, 10:53:28 pm View in topic context
 Posted by Aloha Haloa  in Chaos Zangief released. (Started by BC December 04, 2008, 02:54:39 pm
 Board: Projects

Quote
Zangief looks almost Hi-REs

Whats supposed to be different about Chaos Zangief and the typical Zangief?

the wonders of imageshack kinda made them look that way lmao

well you only gotta take a look at my Chaos Blanka to find out whats different between Chaos Blanka and the typical Blanka.

same method applies for Chaos Zangief.

I wont mention everything im planning for him, but i plan for a mech mode. I havent decided which method to apply for that yet though, i was either gonna code a mech mode, or make a mech palette with mech zangief only moves.

be sure to see some fresh new ideas in there too as always.(including sprite editing)

*dont expect him as a xmas present....lol

i got you now.

On blanka, besides the palletes, the only thing new i saw was i think a winpose, sticking on the wall ability, hitsparks, and like two new moves.
    

Re: Blackchaos WIP Chaos Zangief

 December 06, 2008, 12:19:25 am View in topic context
 Posted by Aloha Haloa  in Chaos Zangief released. (Started by BC December 04, 2008, 02:54:39 pm
 Board: Projects

Zangief looks almost Hi-REs ;D

Whats supposed to be different about Chaos Zangief and the typical Zangief?
    

Re: CvS2 - London 3D

 November 27, 2008, 05:05:26 am View in topic context
 Posted by Aloha Haloa  in (Updated!) CvS2 - London 3D (Started by Drex November 23, 2008, 10:53:41 am
 Board: Your Releases, older Mugen

i keep getting "page cannot be found"
    

Re: Thunder Gouki

 October 18, 2008, 05:50:09 pm View in topic context
 Posted by Aloha Haloa  in Thunder Gouki (Started by titytity October 18, 2008, 08:27:34 am
 Board: Projects

another epic fail. No more gouki edits.
They will keep coming up. There's no stopping it. Mostly Street FIghter's have many rare/cheap/cool edits.

LOL. Thats why i had quit playing mugen for a while. I was tired of the same characters. Akuma/Gouki, Ryu, Ken, Bison, Robert, Andy, Ryo, Kim, Japanese gurls. Idk y you dont see many unexpected characters. T.Hawk, Raiden, Jax, Primal Rage characters, SNK-style Wolverine*something that popped in my head*,etc.
    

Re: Neowave.B

 July 28, 2008, 08:45:03 am View in topic context
 Posted by Aloha Haloa  in Neowave.B (Started by -=<)KSS(>=- July 06, 2008, 04:58:28 am
 Board: Your Releases, older Mugen

I tried adding it to mah mugen and not a good a good idea i mean i know how to add screenpacks but i completely fucked it up......

you're suppose to use the engine that comes w/ NEoWave tho.
    

Re: Neowave.B

 July 28, 2008, 02:13:28 am View in topic context
 Posted by Aloha Haloa  in Neowave.B (Started by -=<)KSS(>=- July 06, 2008, 04:58:28 am
 Board: Your Releases, older Mugen

    

Re: Neowave.B

 July 26, 2008, 02:05:14 pm View in topic context
 Posted by Aloha Haloa  in Neowave.B (Started by -=<)KSS(>=- July 06, 2008, 04:58:28 am
 Board: Your Releases, older Mugen