Posted by laspacho
in Toadman RMM Ribbit! (Started by laspacho July 11, 2014, 05:38:14 amBoard: Your Releases, Mugen 1.0 +
I'm not sure if the AI is setup like that.
Thanks for the feedback too!
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Here is a larger look at the RMM select screen.

Here is the status of each character and what's needed if anyone might be able to help with coding.
All characters listed have the sprites completed.
Megaman -Done
Cutman -Needs coding on RMM Template
Metalman -Needs coding on RMM Template
Needleman -Needs coding, sprites already added to RMM template
Toadman -Done
Roll -Coded on RMM template, needs power sets
Iceman -Needs coding on RMM Template
Airman -Done
Magnetman -Needs coding on RMM Template
Skullman -Needs coding
Protoman -Needs coding on RMM Template -Have coder
Fireman -Done
Crashman -Needs coding on RMM Template
Topman -Coded on RMM template needs to be finished
Knightman -Needs coding on RMM Template - I fixed the eye positions on all his sprites
Rush -Needs coding on RMM Template
Elecman -Needs coding on RMM Template
Woodman -Needs coding, sprites already added to RMM template -In process of being coded
Snakeman -Partially coded, needs a few more specials and hypers coded -In process of being coded
Burstman - Done
Quint -Needs coding, sprites already added to RMM template
Bass -Needs coding on RMM Template
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Tenguman -Done
Duo -Coded on RMM template needs to be finished
Axl -Needs additional coding, sprites already added to RMM template -In process of being coded
Megaman X -Needs coding on RMM Template
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YellowDevil -Done
**Boss Char -Needs coding on RMM Template
Dr. Wily -Needs coding on RMM Template











































