Posted by blkFR0G
in [Stage Request] = Nyan Cat Stage (Started by Jerk McDouchebag August 12, 2011, 06:16:53 amBoard: Requests
Here : http://mugenguild.com/forumx/index.php?topic=129873.0
Posted by blkFR0G
in [Stage Request] = Nyan Cat Stage (Started by Jerk McDouchebag August 12, 2011, 06:16:53 am
Posted by blkFR0G
in StormEX--Toushiro *Beta* (Started by DragonSlayerEX January 04, 2010, 06:57:02 pm
lol)
Posted by blkFR0G
in Rukia Kuchiki by Blkfrog (Updated 1/9/10) To the New Year! :3 (Started by blkFR0G November 06, 2008, 01:46:09 amI have a question though, I've forgot to ask. Why does Rukia's battle intro sound like a witch? The same sound is used 4-[IMG height=50]http://i680.photobucket.com/albums/vv169/nekoneko_heaven/Nekomimi%20Counters/5.gif[/img] times at once.-....her intro still sounds like a witch lol

blfrog
are you creating another chars of bleach??
aND PLIS UPLOAD SPRITES FOR THIS ATACK
I NEED SPRITES FROM KYORAKU, SOI FONG, HINAMORI, ETC
Posted by blkFR0G
in Rukia Kuchiki by Blkfrog (Updated 1/9/10) To the New Year! :3 (Started by blkFR0G November 06, 2008, 01:46:09 am
Can you post the hole code so i fix the probs you have with it.
then i'll repost the fixed code, then you can replays your old code with it.![]()
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Looks nice and long time no see!I could always rotate the other one, but I cant find the rest of the sprites ^^'''
Personally, for a ground shokahou I will use the last one if I were you.
As for air shokahou I prefer the orange flame.
Posted by blkFR0G
in Rukia Kuchiki by Blkfrog (Updated 1/9/10) To the New Year! :3 (Started by blkFR0G November 06, 2008, 01:46:09 am
Posted by blkFR0G
in Rukia Kuchiki by Blkfrog (Updated 1/9/10) To the New Year! :3 (Started by blkFR0G November 06, 2008, 01:46:09 am
, I'll PM you later about it.
Anything helps 
Posted by blkFR0G
in Rukia Kuchiki by Blkfrog (Updated 1/9/10) To the New Year! :3 (Started by blkFR0G November 06, 2008, 01:46:09 am
lol
Posted by blkFR0G
in BattleRoyal Bv2 (Started by ExShadow February 20, 2009, 05:43:18 pm

Posted by blkFR0G
in Rukia Kuchiki by Blkfrog (Updated 1/9/10) To the New Year! :3 (Started by blkFR0G November 06, 2008, 01:46:09 am
just when i thought all the major bugs are gone, i make another one lol 
Posted by blkFR0G
in Rukia Kuchiki by Blkfrog (Updated 1/9/10) To the New Year! :3 (Started by blkFR0G November 06, 2008, 01:46:09 amEDIT: Actually, I think the problem is that 2 of the same voice samples are activated when it should only be one activating (idk what I'm talking about, I hope you do).
.........naw! I just redo the sound
lol
However, the intro is now so annoying it's funny. I think the little laugh would've sufficed.sorry about that lol I just found what I was looking for her intro so it will be back to normal ^^'''
Posted by blkFR0G
in Rukia Kuchiki by Blkfrog (Updated 1/9/10) To the New Year! :3 (Started by blkFR0G November 06, 2008, 01:46:09 am
only one of the newer sets of required sprites are missing. Her shot of fire was fixed (thx again All- U changed you name?! TT_TT)
Posted by blkFR0G
in Beam and state change Help plz ^-^ (Started by blkFR0G November 30, 2008, 10:18:09 pm[State 3100, Helper]
type = Helper
trigger1 = Time = 31
ID = 3102
postype = p1
pos = 23,-4
stateno = 3102
helpertype = normal
name = "WhiteMoon"
keyctrl = 0
ownpal = 1
Posted by blkFR0G
in Beam and state change Help plz ^-^ (Started by blkFR0G November 30, 2008, 10:18:09 pm
[State 3000, change]
type = ChangeState
Trigger1 = animtime = 8
value = 3001
ctrl = 0
)
Posted by blkFR0G
in Rukia Kuchiki by Blkfrog (Updated 1/9/10) To the New Year! :3 (Started by blkFR0G November 06, 2008, 01:46:09 am
) but now I have been finding and sorting out all the problems i got so far 
but im def going to have one!
Posted by blkFR0G
in Rukia Kuchiki by Blkfrog (Updated 1/9/10) To the New Year! :3 (Started by blkFR0G November 06, 2008, 01:46:09 am
Posted by blkFR0G
in America is back! Obama 08! (Started by Say What Again! November 05, 2008, 06:59:38 amThats an exciting thing to us is that he IS black but that is not the only reason(well for most voters over 21yrs old...and some who are under) there were some black McCain supporters out there. But if you are saying that it being one of your reasons is stupid the roles could be switched to why people choose McCain. Some was just wanted to keep the norm, some thought Palin was hot, some was afarid of what would happen if a black president was elected.Thoses all would also be considered stupid reasons would they not?There are stupid actions, that even intelligent people can do. Even if the person is intelligent, the act is still stupid.If you voted for him, just because you wanted to see a black president, then you're as stupid as McCain supporters.
So is it safe to say that a HIGH majority of black people in this country are stupid?
Posted by blkFR0G
in Rukia Kuchiki WIP has been Released!!! (Started by blkFR0G October 01, 2008, 04:01:32 pm
thanks for the sounds man hope you like her
Posted by blkFR0G
in Rukia Kuchiki by Blkfrog (Updated 1/9/10) To the New Year! :3 (Started by blkFR0G November 06, 2008, 01:46:09 amSo.. Many bugs..
I agree.bugs or not. i like her great beta looking forword to the update.
The last 3 posts seem like spam.Thanks Doing that right now.......wait what do you mean by debug stuff? ???(If its too long just PM me what you mean)
The fireball has a problem with afterimages. Look into that or just replace your afterimage coding with this in your 1999 and 1998 states.Code:[State 1051 , 1]
type = AfterImage
trigger1 = time = 0
time = 20
TimeGap = 1
FrameGap = 1
length = 10
trans = add
PalContrast = 200, 200, 200
PalBright = 0,0,0
Change whatever you want, but leave framegap and timegap at 1.
Missing most of the required sprites.
I think that was it. When you test her you do keep all of that debug stuff up right?
I found no other errors, but she does need a lot more moves. Keep it up.
EDIT:
I almost forgot. You specials White Moon and Ripple. Their powr cost was disabled. In your commands it looks like this.Code:;SomenoMai
[State -1, White Moon]
type = ChangeState
value = 3000
triggerall = command = "QCF*"
;triggerall = power >= 2000
trigger1 = (statetype = s) && ctrl
;TsuginoMai
[State -1, White Ripple]
type = ChangeState
value = 3002
triggerall = command = "QCB*"
;triggerall = power >= 2000
trigger1 = (statetype = s) && ctrl
The ; before triggerall = power >= 2000 is what disables it. I remember telling you this before. Didn't I?
I thought you just changed their poweradds but i saw nothing so i thought it was ok lol

Posted by blkFR0G
in Rukia Kuchiki WIP has been Released!!! (Started by blkFR0G October 01, 2008, 04:01:32 pm
Posted by blkFR0G
in Rukia Kuchiki by Blkfrog (Updated 1/9/10) To the New Year! :3 (Started by blkFR0G November 06, 2008, 01:46:09 am

