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Messages by flowra

    

Re: Diana (KOF) released by Flowrallia 1/9/2014

 September 02, 2014, 08:04:50 am View in topic context
 Posted by flowra  in Diana (KOF) released by Flowrallia 1/9/2014 (Started by drpepperfan September 02, 2014, 04:05:35 am
 Board: Found Releases 1.0+

sorry.I will make the fix

AI OFF→Please set to 0 var(59) of watch.cns
boss off→var(16) = 0
    

Re: New version of M.U.G.E.N. released... LATEST RELEASE 1.1a4 leaked on 5/2/13

 May 08, 2013, 09:28:43 pm View in topic context
 Posted by flowra  in New version of M.U.G.E.N. released... LATEST RELEASE 1.1 official release 8/6/13 (Started by Garuda September 22, 2009, 09:16:00 am
 Board: Your Releases, Mugen 1.0 +

    

Re: Elisabeth Blanctorche XIII

 August 18, 2012, 08:36:04 am View in topic context
 Posted by flowra  in Elisabeth Blanctorche XIII (Started by flowra August 16, 2012, 12:55:29 pm
 Board: Edits & Addons 1.0+

Let me start by saying that this is one of the most well made mugen xiii chars, my question is how do you fix the run jump fwd bug? When you dash/run forward you cannot jump while holding the fwd button

It is an easy mistake.
It is because ctrlset of dash state was set to 0.
    

Re: Elisabeth Blanctorche XIII

 August 17, 2012, 02:28:22 pm View in topic context
 Posted by flowra  in Elisabeth Blanctorche XIII (Started by flowra August 16, 2012, 12:55:29 pm
 Board: Edits & Addons 1.0+

    

Re: Elisabeth Blanctorche XIII

 August 17, 2012, 12:11:38 pm View in topic context
 Posted by flowra  in Elisabeth Blanctorche XIII (Started by flowra August 16, 2012, 12:55:29 pm
 Board: Edits & Addons 1.0+

great job!
I remember her df+punch could negate projectiles? The red clsn should also be slightly wider (vertically) as it's quite a good anti-air

her throw needs to change sides if using kick button, adding trigger2 = command = "holdfwd" | command = "b" to var(18) = 1

she needs to be able to roll backwards more easily, adding z, c commands to those rolls.

her forward roll should have velset x = 0 at animelem = 9.

Also found some bugs regarding her velocities in DF,a+b (EX version) and dfdb,punch. She just continued sliding forward/back without doing anything. Don't know how the bug comes about yet.

Thank you for the bug report.

Some bugs can be corrected. However, only the last bug report cannot take a check here.
    

Elisabeth Blanctorche XIII

 August 16, 2012, 12:55:29 pm View in topic context
 Posted by flowra  in Elisabeth Blanctorche XIII (Started by flowra August 16, 2012, 12:55:29 pm
 Board: Edits & Addons 1.0+

hello.This character is made based on KOF XIII.
Since my technical capabilities are insufficient, She do not have all the system of KOF XIII,sorry.
Although I hear your fault connection and a request, not all are necessarily accepted.


These do not mount.
Counter Hit
Stun
AI

last up date 2012/08/18
Spoiler, click to toggle visibilty

Download Link http://www14.atpages.jp/flowrallia/

thank you
    

Re: The King Lion XIII released by Flowrαlliα 19/03/2012

 March 26, 2012, 03:52:07 pm View in topic context
 Posted by flowra  in The King Lion XIII released by Flowrαlliα 19/03/2012 (Started by i_oVo_i March 20, 2012, 12:27:27 am
 Board: Found Releases

i had one problem, the power bar won't reach up to level 5, can you fix that power bar problem please?

one in the systems of KOF.
The first challenger can have PowerGages to 3. The 2nd challenger can have PowerGages to 4.
The 3rd challenger can have PowerGages to 5.

Since I judged that these reappearance was impossible, it changed as follows.

He can have 3 PowerGages at the 1st round. 2nd round is 4.It is 5 after the 3rd round.
However, this is not operated by simul.

Probably, it will be better to erase "PowerSet" in "The_King_Lion-06-Helper.cns", if you want to remove this specification.


[state -2]
type = PowerSet
trigger1 = power >= 3000 + Root,var(17)*1000
trigger1 = Root,teammode = single || Root,teammode = turns
trigger1 = 1
value = 3000 + Root,var(17)*1000
ignorehitpause = 1

↑erase
    

Re: The King Lion XIII released by Flowrαlliα 19/03/2012

 March 25, 2012, 03:04:06 pm View in topic context
 Posted by flowra  in The King Lion XIII released by Flowrαlliα 19/03/2012 (Started by i_oVo_i March 20, 2012, 12:27:27 am
 Board: Found Releases

I think he could use a small jump too, as per KOF standards but this is King Lion so...

I added a small jump and taunt to him.
However, keep in mind that a small jump must cancel HoldUp( 8 ) less than 5F.
    

Re: The King Lion XIII released by Flowrαlliα 19/03/2012

 March 22, 2012, 07:02:45 am View in topic context
 Posted by flowra  in The King Lion XIII released by Flowrαlliα 19/03/2012 (Started by i_oVo_i March 20, 2012, 12:27:27 am
 Board: Found Releases

- J.D Doesn't connect
- Earth Shaker(F,DF,F+A or C) always drive cancels/super cancels no matter what if I have the meter

-fixed.
-Since the command of EarthShaker(F,D,DF) and SilentStorm(D,DF,F) is alike, I may also become such a phenomenon.
It will be heard if there are any ideas, although it thinks that there is no method besides my inputting a command correctly.


there's a bug after doing a jumping low kick and then a crouching low kick and then he's stuck in the air until you jump

fixed
thanks, but there's a problem with 4shared, i was going to download the update when all the sudden it requires a sign in, curse you 4shared!
[/quote]

If you hold a re-challenge several times and still cannot do download, please do download from my webpage.
    

Re: The King Lion XIII released by Flowrαlliα 19/03/2012

 March 21, 2012, 03:19:41 pm View in topic context
 Posted by flowra  in The King Lion XIII released by Flowrαlliα 19/03/2012 (Started by i_oVo_i March 20, 2012, 12:27:27 am
 Board: Found Releases

    

Re: Asurα Released

 March 05, 2012, 11:16:02 am View in topic context
 Posted by flowra  in Asurα Released (Started by flowra March 04, 2012, 04:26:49 pm
 Board: Your Releases, Mugen 1.0 +

    

Re: Asurα Released

 March 05, 2012, 01:55:16 am View in topic context
 Posted by flowra  in Asurα Released (Started by flowra March 04, 2012, 04:26:49 pm
 Board: Your Releases, Mugen 1.0 +

thank you your opinions


>Excellent (except the High AI Level = I have to push F1 to beat him ) !!!! Hope to see all other chars released soon ! Thanks for sharing !
>Could you put IA Level select like Don Drago's chars?

All my characters have AI.
False Valkyrie, Crimson Valkyrie, and he do not have a level
Although False Valkyrie and Crimson Valkyrie do not have a level, he tries hard.

>Anyway, what I want to ask is what's the difference between your version, flowra, and Ahuron's version. Did you edit it or did you use it as base to create a whole character?

Ahuron's Asura which I used is the thing released by 2009/11/17.
I used it as base to create a whole character.However, there is a portion together with Ahuron's Asura.

>Put KOF or KOF 13 SYSTEM

sorry,I do not have KOFXIII.Since I do not have it, I cannot investigate  systems.
    

Asurα Released

 March 04, 2012, 04:26:49 pm View in topic context
 Posted by flowra  in Asurα Released (Started by flowra March 04, 2012, 04:26:49 pm
 Board: Your Releases, Mugen 1.0 +

hello.This character is made based on Asura by Ahuron.
Since my technical capabilities are insufficient, He do not have NBC system,sorry.
Although I hear your fault connection and a request, not all are necessarily accepted.
I deleted the work of Erees and Bubezleeb of him.

http://youtu.be/cDgnQVRL0hA

Skills
Spoiler, click to toggle visibilty


Spoiler, click to toggle visibilty

Download Link http://www14.atpages.jp/flowrallia/

thank you
    

Re: Crimson Valkyrie(last up data 2011/11/26)

 December 01, 2011, 09:55:54 am View in topic context
 Posted by flowra  in Crimson Valkyrie(last up date 2012/02/12) (Started by flowra November 24, 2011, 02:29:24 am
 Board: Your Releases, Mugen 1.0 +

    

Re: Crimson Valkyrie

 November 27, 2011, 02:53:43 am View in topic context
 Posted by flowra  in Crimson Valkyrie(last up date 2012/02/12) (Started by flowra November 24, 2011, 02:29:24 am
 Board: Your Releases, Mugen 1.0 +

11/26 up data

・I restricted that she could do jc two or more times.


I Hope you enjoy!
    

Re: Crimson Valkyrie

 November 24, 2011, 03:44:28 am View in topic context
 Posted by flowra  in Crimson Valkyrie(last up date 2012/02/12) (Started by flowra November 24, 2011, 02:29:24 am
 Board: Your Releases, Mugen 1.0 +

Ah, hello, Flow! We already announced your character inside Found Releases, but since you're here now, discussion could follow in this thread instead!
Also, welcome!

EDIT: Or rather, welcome back. Heheh.
Thank you for your consideration


He's been here a while I think.

Regardless, hi there.  So would you say she is out of alpha status now?

She has equipped all the work I assumed.
    

Crimson Valkyrie(last up date 2012/02/12)

 November 24, 2011, 02:29:24 am View in topic context
 Posted by flowra  in Crimson Valkyrie(last up date 2012/02/12) (Started by flowra November 24, 2011, 02:29:24 am
 Board: Your Releases, Mugen 1.0 +

hello.This character is made based on Scharlachrot of AH3.
Since my technical capabilities are insufficient, she does not have any Arcanas.
She has Ragnarok instead of not having Arcanas.
Although I hear your fault connection and a request, not all are necessarily accepted.

http://www.youtube.com/watch?v=k9YLJzbsBLE

Screenshots
Spoiler, click to toggle visibilty


Download Link http://www14.atpages.jp/flowrallia/

thank you
    

Re: False Valkyrie Release

 September 29, 2011, 06:24:49 am View in topic context
 Posted by flowra  in False Valkyrie Release(Last Update 2012/01/30) (Started by flowra September 27, 2011, 02:39:11 pm
 Board: Edits & Addons 1.0+

Thank you for reporting bugs


- No whiffsound on stand X, back+X/B, QCF+K.
- No forward dash sound.
 ・fixed

- Zero and Scharlachrot commands switched in readme.
 ・readme is fixed

- Idle stance is just two frames.
 ・It increased.

- DP+K doesn't work. 
  ・DP+K does not have an additional schedule. but Crouch guard has.sorry

- The report in connection with the command which you mentioned.
  ・The commands were changed
As long as there is a request, you may change into the command which you specified.

- Super motions are all over the place.
  ・Do you think that where is unnecessary?

    

Re: False Valkyrie Release

 September 28, 2011, 04:47:22 am View in topic context
 Posted by flowra  in False Valkyrie Release(Last Update 2012/01/30) (Started by flowra September 27, 2011, 02:39:11 pm
 Board: Edits & Addons 1.0+

>Why is Elsa a striker? 

I like Elsa.I am because it thought that Elsa was fit to play a role of Ron.

>Wouldn't Eko have made more sense?

Since I have not used Eko I can not make her.

thanks
    

False Valkyrie Release(Last Update 2012/01/30)

 September 27, 2011, 02:39:11 pm View in topic context
 Posted by flowra  in False Valkyrie Release(Last Update 2012/01/30) (Started by flowra September 27, 2011, 02:39:11 pm
 Board: Edits & Addons 1.0+

this character made being conscious of original zero.

This character has three strikers.
This character does not carry the system of AH3.sorry
Although this character is using the sprites of Weiβ, specification differs from original Weiβ.

http://www.youtube.com/watch?v=GmHyei4Z4TI

Screenshots
Spoiler, click to toggle visibilty

Download Link http://www14.atpages.jp/flowrallia/

thank you