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kazuya

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Messages by kazuya

    

suggestion of stage

 December 07, 2007, 04:13:27 pm View in topic context
avatar  Posted by kazuya  in suggestion of stage (Started by kazuya December 07, 2007, 04:13:27 pm
 Board: M.U.G.E.N Discussion

hi guys, i have this char "god orochi" which is a mix of orochi and mizuchi... but i dont know what suit for his stage, can some give some suggestion/recommendation for his stage?
    

KOF help

 December 06, 2007, 01:52:46 pm View in topic context
avatar  Posted by kazuya  in KOF help (Started by kazuya December 06, 2007, 01:52:46 pm
 Board: M.U.G.E.N Development Help

guys, i would to know some codes for creating a "beat by #" during versus mode, gladly appreciate for some  ;P
    

Re: cursor in KOF XI

 December 05, 2007, 03:32:12 pm View in topic context
avatar  Posted by kazuya  in cursor in KOF XI (Started by kazuya December 05, 2007, 08:25:05 am
 Board: M.U.G.E.N Development Help

oh i see, too bad, well thanks for the info
    

cursor in KOF XI

 December 05, 2007, 08:25:05 am View in topic context
avatar  Posted by kazuya  in cursor in KOF XI (Started by kazuya December 05, 2007, 08:25:05 am
 Board: M.U.G.E.N Development Help

hey guys, is it possible to maximize the char image in select screen while highlighted by the cursor? just like in KOF XI, if so, then can someone help me on what codes to use?
    

Re: Pause on K.O.

 November 30, 2007, 06:55:16 am View in topic context
avatar  Posted by kazuya  in Pause on K.O. (Started by kazuya November 28, 2007, 05:56:46 am
 Board: M.U.G.E.N Development Help

oh its so nice of you!, thanks
    

Pause on K.O.

 November 28, 2007, 05:56:46 am View in topic context
avatar  Posted by kazuya  in Pause on K.O. (Started by kazuya November 28, 2007, 05:56:46 am
 Board: M.U.G.E.N Development Help

Can someone help me what codes to use and where to put it, some advice?
    

MAX powerbars

 November 21, 2007, 04:49:02 am View in topic context
avatar  Posted by kazuya  in MAX powerbars (Started by kazuya November 21, 2007, 04:49:02 am
 Board: M.U.G.E.N Development Help

hey guys, i just to try this one, having a full powerbars at the start of round, where should i edit this?
    

Re: Tag patcher MVC

 November 21, 2007, 04:39:29 am View in topic context
avatar  Posted by kazuya  in Tag patcher MVC (Started by kazuya November 16, 2007, 02:39:56 am
 Board: M.U.G.E.N Development Help

ok, thanks
    

Tag patcher MVC

 November 16, 2007, 02:39:56 am View in topic context
avatar  Posted by kazuya  in Tag patcher MVC (Started by kazuya November 16, 2007, 02:39:56 am
 Board: M.U.G.E.N Development Help

about this tag patch, is there a way to control both fighter? coz it only controls one and the other is an AI/CPU.. and also, is there some recent tag codes that i could apply?
    

action keeps repeating..

 November 04, 2007, 09:10:17 am View in topic context
avatar  Posted by kazuya  in action keeps repeating.. (Started by kazuya November 04, 2007, 09:10:17 am
 Board: M.U.G.E.N Configuration Help

i have this character in mugen that when you make a move eg. press 'x', it execute the move but it keeps on repeating his move, how can i fix this? is it in the cns file?
    

Bilinear filtering in hi-resolution winmugen

 October 30, 2007, 04:19:37 am View in topic context
avatar  Posted by kazuya  in Bilinear filtering in hi-resolution winmugen (Started by kazuya October 30, 2007, 04:19:37 am
 Board: M.U.G.E.N Configuration Help

is it possible to get a bilinear filter while in hi-resolution (Double Reso = 4) winmugen?