Posted by smilesprower
in Looking for someone to explain this code. (Started by smilesprower January 18, 2013, 02:06:01 amBoard: M.U.G.E.N Development Help
When animation is over,
change back to animation 0,
which is the standing annimation with 0 ticks before change and
allow control.
I don't understand the other 2, especially AnimElem.
Code:
[State 240, 1]
type = PlaySnd
trigger1 = AnimElem = 2
value = 0,0
[State 240, 1]
type = PlaySnd
trigger1 = AnimElem = 1
value = 200,0
[State 240, 3]
type = ChangeState
trigger1 = AnimTime = 0
value = 0
ctrl = 1


