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Voronwe

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Messages by Voronwe

    

Re: Stick Fighters v0.1 Demo Release

 February 07, 2008, 12:18:53 pm View in topic context
 Posted by Voronwe  in Stick Fighters v0.1 Demo Release (Started by StickofDoom February 01, 2008, 04:35:33 am
 Board: Projects

Good Gameplay, very solid, do you plan to make it totally hi-res (select screen too?).
    

Re: Borghi's wip

 January 11, 2008, 10:37:52 am View in topic context
 Posted by Voronwe  in Borghi's wip (Started by Borghi December 28, 2007, 06:10:11 pm
 Board: Projects

Cybaster said:
Yeah, something like 5 seconds once the bar is activated. I'm not all for the close range thing, should depend of the character.
Otherwise, this scheme is quite good IMO.

Yeah, that's a good solution too, and five seconds seems to be correct to perform the IK move...
    

Re: Borghi's wip

 January 08, 2008, 07:30:20 pm View in topic context
 Posted by Voronwe  in Borghi's wip (Started by Borghi December 28, 2007, 06:10:11 pm
 Board: Projects

Borghi said:
well, Im having problems in that aspect. AS they are now, my fatalities require P1 to have low health. This is wrong I think, cause i've seen in a lot of videos how the user let's the opponent hit him to complete the requirements to perform the move, and I dont like that. Its like that a certain point the user only thinks on the fatality and its requirements and not in the fight anymore. That also the problem of the move killing the opponent in a single move taking 100% of damage. so that's why I came out with the new system that is fancy but no so weird. But i dont know what to do yet.

Yeah, in facts a Guilty Gear Style Instant Kill move should be perfect... obiviously if you don't like it you should think about something else :P
    

Re: Borghi's wip

 January 07, 2008, 12:22:49 am View in topic context
 Posted by Voronwe  in Borghi's wip (Started by Borghi December 28, 2007, 06:10:11 pm
 Board: Projects

I'm sorry you don't like the suspension idea, nevermind, I'll think about something better for him (it? her?).

But I have to go a little OT for just a moment.

You said that your next release will be the full game, and believe to me: that's the coolest thing I can think about your awesome project, it's always been made to be a truly original full game, and this is its natural development.

Anyway, about the full game: is its cast complete like it is or are you planning to make 2 (to have a 8 players roster, it's classic :P) or more characters or the game will have the five characters we already know plus this new one guy?

About fatalities: no, they have not much sense ala Mortal Kombat, but maybe you can turn them in Instant Kill ala Guilty Gear... it's not the best thing, I know, but they were thought to be deadly moves, and this is the only way I can think about to have them...

Here is a little scheme:

  • 3 stock power bar for the activation
  • basic activation (similar to the dark-force-ish thing but with different buttons obiviously)
  • the bar decreases rapidly, in this relatively short time you have to do the IK, if the power bar is finished than the life bar decreases (or the activation end, the choice is yours)
  • the IK should have small range and it's difficult to make it connect
  • if it connects well... you won and kill your enemy in a blood-bath, if you don't you can't make it anymore for the current round
Hope you consider this option, I think it's one of the few possible choices.

As always, good luck for your projects.
    

Re: Borghi's wip

 December 29, 2007, 07:49:07 pm View in topic context
 Posted by Voronwe  in Borghi's wip (Started by Borghi December 28, 2007, 06:10:11 pm
 Board: Projects

What about some sort of a suspension thing for a super move?

It would be cool to have a torture/body modification fan char (a mixture), if you want inspiration check this out.

BMEZine

You can find a lot of cool things in there.
    

Re: [ITALIAN ONLY] Italiani!!!!

 October 18, 2007, 05:37:06 pm View in topic context
 Posted by Voronwe  in [ITALIAN ONLY] Salve!! (Started by Skank88 August 27, 2007, 01:09:37 pm
 Board: International

Lol che modo discreto di farsi rivedere XD
    

Re: [ITALIAN ONLY] Italiani!!!!

 September 02, 2007, 10:54:29 am View in topic context
 Posted by Voronwe  in [ITALIAN ONLY] Salve!! (Started by Skank88 August 27, 2007, 01:09:37 pm
 Board: International

Uh vedo che ti sei iscritto pure a BDimension ora (che spam neanche troppo discreto ho fatto 8) )
    

Re: [ITALIAN ONLY] Italiani!!!!

 September 01, 2007, 02:12:29 pm View in topic context
 Posted by Voronwe  in [ITALIAN ONLY] Salve!! (Started by Skank88 August 27, 2007, 01:09:37 pm
 Board: International

Grazie a dio non sono l'unico ad aver avuto questo sentore... :S

Comunque noi in BDimension manterremo la vecchia linea di pensiero, cioé: "proprietà intellettuale innanzi tutto", questo è poco ma sicuro.

PS Shank88 ma ci si conosce? Per caso usi altri nick? Non mi è parso di averti mai visto su BDimension o in altri forum
    

Re: [ITALIAN ONLY] Italiani!!!!

 September 01, 2007, 12:08:03 pm View in topic context
 Posted by Voronwe  in [ITALIAN ONLY] Salve!! (Started by Skank88 August 27, 2007, 01:09:37 pm
 Board: International

Here I am... sinceramente questo nuovo corso mi lascia un po' perplesso ma... boh...? Staremo a vedere... :-\
    

Re: Spider Dhalsim

 January 18, 2006, 09:44:49 pm View in topic context
 Posted by Voronwe  in Submit an abomination (Started by Lil M January 18, 2006, 07:24:33 am
 Board: Hall of Fame

Fantoboy, you are a wise man. ;D