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Sean Altly

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Messages by Sean Altly

    

Re: Castle (SHADEs of Manhattan 3) - by SeanAltly & Kamekaze

 October 17, 2018, 11:38:22 pm View in topic context
 Posted by Sean Altly  in Castle (SHADEs of Manhattan 3) - by SeanAltly & Kamekaze (Started by Sean Altly October 15, 2018, 01:03:18 am
 Board: Your Releases, 1.0+

Thanks for the kind words everybody.

Updated the link on the first page again, added small portrait and a few minor adjustments.
    

Re: Castle (SHADEs of Manhattan 3) - by SeanAltly & Kamekaze

 October 15, 2018, 10:09:12 pm View in topic context
 Posted by Sean Altly  in Castle (SHADEs of Manhattan 3) - by SeanAltly & Kamekaze (Started by Sean Altly October 15, 2018, 01:03:18 am
 Board: Your Releases, 1.0+

I updated the link in the first post. Several bugs were fixed and sound FX were added to his individual .snd file. Enjoy!
    

Re: Castle (SHADEs of Manhattan 3) - by SeanAltly & Kamekaze

 October 15, 2018, 02:23:35 am View in topic context
 Posted by Sean Altly  in Castle (SHADEs of Manhattan 3) - by SeanAltly & Kamekaze (Started by Sean Altly October 15, 2018, 01:03:18 am
 Board: Your Releases, 1.0+

He's a hybrid character, he has a command grab and an anti-air grab, but he also has a few very mobile specials.
    

Re: Castle (SHADEs of Manhattan 3) - by SeanAltly & Kamekaze

 October 15, 2018, 01:59:20 am View in topic context
 Posted by Sean Altly  in Castle (SHADEs of Manhattan 3) - by SeanAltly & Kamekaze (Started by Sean Altly October 15, 2018, 01:03:18 am
 Board: Your Releases, 1.0+

That's my bad, I accidentally uploaded the wrong version. I'm updating the link now.

EDIT: Link updated!
    

Castle (SHADEs of Manhattan 3) - by SeanAltly & Kamekaze

 October 15, 2018, 01:03:18 am View in topic context
 Posted by Sean Altly  in Castle (SHADEs of Manhattan 3) - by SeanAltly & Kamekaze (Started by Sean Altly October 15, 2018, 01:03:18 am
 Board: Your Releases, 1.0+

Castle

SHADES of Manhattan 3




Castle is a 4-button character. He is somewhat slow
with a lot of normals that don't have good range,
but the point is to use his very mobile specials
or super-armor to get in.

Download HERE

Credits:

Sprites by SeanAltly
Code by Kamekaze
Stance animation by AlexSin
Capcom & SNK for several animation bases
Voice by SeanAltly (this is a placeholder voice, I still need a VA for Castle!)

Feedback and opinions welcome!
    

Re: The spriters bounty thread. (more details in thread)

 September 28, 2018, 08:57:14 am View in topic context
 Posted by Sean Altly  in The spriters bounty thread. (more details in thread)  (Started by Kamekaze August 22, 2014, 01:16:12 am
 Board: Graphics

The Castle commission has been taken care of if someone could update it.
    

Re: Castle - Major Progress

 September 18, 2018, 01:43:54 am View in topic context
 Posted by Sean Altly  in Castle - Major Progress (Started by Sean Altly August 22, 2018, 11:05:39 pm
 Board: S.H.A.D.E.s of Manhattan 3

Just finished spriting and coding his DM, I updated the first post to reflect that I abandoned the Militia idea and instead went with something more related to his powers. He basically grabs his opponent and takes out a live grenade, letting it explode right between them, doing a ton of damage to the opponent but none to him because of his powers.

He is basically done. Just need to find a voice actor and finish adding the stripes/trim to his sprites. Probably looking at a beta release soon.
    

Re: Castle - Major Progress

 September 13, 2018, 07:27:08 pm View in topic context
 Posted by Sean Altly  in Castle - Major Progress (Started by Sean Altly August 22, 2018, 11:05:39 pm
 Board: S.H.A.D.E.s of Manhattan 3

Thanks, I really appreciate that. Finding my motivation to work on stuff again has been crucial, gives me something to do that's free (I'm broke AF taking care of my mom). It's really satisfying to see stuff come together and I'm glad people still want to see it.
    

Re: Castle - Major Progress

 September 13, 2018, 06:13:32 am View in topic context
 Posted by Sean Altly  in Castle - Major Progress (Started by Sean Altly August 22, 2018, 11:05:39 pm
 Board: S.H.A.D.E.s of Manhattan 3

Hey I appreciate it, it took me a long time to get motivated and I'm glad people like him. Can't wait to share him with everyone.
    

Re: Castle - Major Progress

 September 13, 2018, 03:38:43 am View in topic context
 Posted by Sean Altly  in Castle - Major Progress (Started by Sean Altly August 22, 2018, 11:05:39 pm
 Board: S.H.A.D.E.s of Manhattan 3

Thanks man. He's about a week from being finished and then it's on to SHADEs 3's next new character... ;)
    

Re: Castle - Major Progress

 September 13, 2018, 01:06:58 am View in topic context
 Posted by Sean Altly  in Castle - Major Progress (Started by Sean Altly August 22, 2018, 11:05:39 pm
 Board: S.H.A.D.E.s of Manhattan 3

Yeah he's supposed to be close to 7 feet tall. He's playing the part of the big bruiser in this game.
    

Re: Castle - Major Progress

 September 12, 2018, 12:23:20 am View in topic context
 Posted by Sean Altly  in Castle - Major Progress (Started by Sean Altly August 22, 2018, 11:05:39 pm
 Board: S.H.A.D.E.s of Manhattan 3

Hey thanks man, I appreciate it, that helps me a ton.

Here's the video I was talking about. There are a few glitches to work out still.

    

Re: M.U.G.E.N Screenshots V3

 September 11, 2018, 05:17:24 am View in topic context
 Posted by Sean Altly  in M.U.G.E.N Screenshots V3 (Started by nick. May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

    

Re: Castle - Major Progress

 September 11, 2018, 05:12:35 am View in topic context
 Posted by Sean Altly  in Castle - Major Progress (Started by Sean Altly August 22, 2018, 11:05:39 pm
 Board: S.H.A.D.E.s of Manhattan 3

Here's a bunch of screenshots. I'll be posting a video soon. He's very close to done, just have to code his super armor, DM, and then color separate the yellow stripes/trim on all the sprites.
















    

Re: Castle - Major Progress

 August 27, 2018, 11:45:09 pm View in topic context
 Posted by Sean Altly  in Castle - Major Progress (Started by Sean Altly August 22, 2018, 11:05:39 pm
 Board: S.H.A.D.E.s of Manhattan 3

Hmm, unfortunately no. You could try the Spriter's Bounty Thread and see if anyone picks up. Alternatively, I could ask a friend if he's open to doing this.

Glad you like the sprite, was a ton of fun to do.

EDIT: Just talked to him, and he won't be able to do it. So the Bounty Thread is your friend at this point.

Yeah I've had a bounty up in there for a while but no bites yet.

@AlexSin

Not sure why the palette is like that, the Sprite in my .sff doesn't have the colors from the outfit/boots linked like that. The boots should be the same color as his belt and the darkest shade of his gloves. Hmmmm. If I'd known anyone was working on it I would have sent the most up to date sprite. And I meant to change the boot soles in the original sprite to match all the animations, just haven't done it yet. Gonna fix it in post, as they say. That stance looks nice so far, if you'd like I can  send an up to date sprite and pay you to finish it. Regardless, thanks for the feedback!
    

Re: Castle - Major Progress

 August 27, 2018, 04:18:03 am View in topic context
 Posted by Sean Altly  in Castle - Major Progress (Started by Sean Altly August 22, 2018, 11:05:39 pm
 Board: S.H.A.D.E.s of Manhattan 3

Wow, he looks pretty dope!
Reminds me a bit of Bison, but only in the "dictator" manor, and some animations.
Edit: Actually, it looks like a cross between Bison and Urien.

I really like the design you are going for with this one. Really happy to see you back, kicking ass!

Thanks, he's def inspired by certain characters.

I like what I'm seeing so far. The 3rd animation screams Urien/Gill to me for some reason

I hope this doesn't come about as a bother or anything, but I made this sprite of Castle when I first saw him a while back. Consider it a sort-of present and what-not:

Spoiler, click to toggle visibilty

Keep up the good work m8.

Whoa, that sprite is kick-ass. Always blows my mind to see people do stuff like that with my sprites/characters, it's awesome. I've been away and have fallen out of touch with the graphics section here, do you know anyone who is open for animation commissions? I need someone to animate his stance for me, I'm having a hard time. But yeah, that sprite is choice dude.
    

Re: Voice Actor needed for Castle (SHADEs 3 new character)

 August 26, 2018, 08:42:35 pm View in topic context
 Posted by Sean Altly  in Voice Actor needed for Castle (SHADEs 3 new character) (Started by Sean Altly August 25, 2018, 07:18:23 pm
 Board: Development Resources

Yes sir, that would be awesome! Can't wait to hear it!
    

Re: Voice Actor needed for Castle (SHADEs 3 new character)

 August 25, 2018, 08:39:16 pm View in topic context
 Posted by Sean Altly  in Voice Actor needed for Castle (SHADEs 3 new character) (Started by Sean Altly August 25, 2018, 07:18:23 pm
 Board: Development Resources

He's from an unnamed fictional country. Also I already had the whole conversation about his name with Walt years ago, I don't really wanna retread the whole thing but the name he has does exist and it's the one I'm sticking with, but I appreciate you wanting to help.
    

Voice Actor needed for Castle (SHADEs 3 new character)

 August 25, 2018, 07:18:23 pm View in topic context
 Posted by Sean Altly  in Voice Actor needed for Castle (SHADEs 3 new character) (Started by Sean Altly August 25, 2018, 07:18:23 pm
 Board: Development Resources

Hey guys, I hope this is the right place to post this as I've been gone for a while, but development on the first new character for Shades of Manhattan 3, Castle, has been coming along very quickly and I almost forgot that I need a voice actor. I wanted to look here first before I go to the Voice Acting Club pages or somewhere similar, I know that there are a lot of native Spanish speakers on the Forum here that might be interested in voicing the character. If you've seen his bio, he is a South American dictator type character, so I need a voice actor with a strong voice and an authentic Spanish accent. Many of his move names will be in Spanish, so if you can translate for me too, that would be a bonus, haha.

Here are some audition lines. I'm not going to really give any direction right now because most of you know how dialogue and move names and stuff like that are delivered in fighting games.

"Fortify!"
"Assault!"
"Today, the Castle storms you." (Intro)
"For my people, I represent new hope. For you, no hope." (Win pose)
"You cannot topple the Castle!" (Win pose)
"Crumble!"

Here is his project page so you can see what he looks like and get a feel for him: http://mugenguild.com/forum/topics/castle-major-progress-184596.0.html

Please record in .wav files as clearly as possible and send them via DM. Thanks!
    

Re: Castle - Major Progress

 August 24, 2018, 05:11:04 am View in topic context
 Posted by Sean Altly  in Castle - Major Progress (Started by Sean Altly August 22, 2018, 11:05:39 pm
 Board: S.H.A.D.E.s of Manhattan 3

Thanks man, looking forward to the feedback!

Meanwhile here's four more animations (crouch HP, standard win pose, Fortify pose, Assault Shell):






Assault Shell with FX